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Proto:Dance Dance Revolution Ultramix 3/Early Demo
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This is a sub-page of Proto:Dance Dance Revolution Ultramix 3.
An early demo of Dance Dance Revolution Ultramix 3 dated May 14, 2005 (over four months before the final build) was released by Hidden Palace on September 18, 2021, as part of Project Deluge.
This prototype is documented on Hidden Palace.
Contents
Sub-Pages
Song Differences One more kiss before we fall into hell. |
Text Differences "You're rhythym 's on the dot!" |
General Differences
Attract/Title
- The "Warning" screens, displayed when the game boots, are directly taken from Dancing Stage Unleashed 2.
- In the title screen music, the full name of the game is not said. The background melody is also taken from Dance Dance Revolution Ultramix 2. Curiously, this early version would later be used in Dance Dance Revolution Ultramix 4.
Proto | Final |
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- An advertisement is displayed after the gameplay demo. It is slightly different from the leftover demo graphic seen in the final game.
Menus
- Only four modes are properly accessible: Game Mode, Party Mode, Free Style and Quest Mode. Trying to select any other option redirects the player to Game Mode.
- The background video for the Party Mode is yellow, which was changed to orange in the final game.
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Gameplay
- During some loading screens, the message
Please be patient, retail version will not take this long...
will display. - Only 14 songs are available to play by normal means:
- BUTTERFLY
- Jelly Kiss Midihead's SMAK mix
- AKUMAJO DRACULA MEDLEY
- BREAK DOWN!
- Miracle Moon L.E.D.LIGHT STYLE MIX
- Daikenkai
- Firefly
- Destiny lovers
- The legend of MAX
- SAKURA
- e-motion
- KISS ME ALL NIGHT LONG
- CANDY
- ever snow
- The Oni difficulty is absent from this build.
Characters
- The textures for the character Emi are slightly different in the prototype:
- Her mouth is closed in the prototype, whereas it is open in the final version. The nose was also redrawn, and an earpiece was added.
- The socks have slightly more detailed textures in the final release.
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- The shoe texture for the character Lady was slightly redrawn.
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- All of the shoe textures for the character Rage were redrawn. In addition, the fourth shoe texture in the prototype is the same as the first one.
Proto | Final |
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- Maid-Zukin's second and third palettes were changed:
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Quest Map/"Mini" Character Models
- Common changes between all characters include that of the third color scheme using more vibrant colors in the prototype, all shoe textures being redrawn, and only Rage having additional expression textures in the prototype. Additionally, all the "mini" characters save for Afro use larger facial textures, taken from their "regular" models.
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- The body texture for Mini B' and Mini Honey's first color scheme were completely redone.
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- Mini Emi's first and second body textures are the same in the prototype.
- Mini Rage's first and third body textures are the same in the prototype.
- Mini Maid-Zukin and Mini Konsento:03 have not been properly implemented yet.
Game Mode
- Both of the game style graphics are different; the prototype highlights the name of the style rather than the number of panels used.
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Party Mode
- The explanation graphic for the Score Battle game mode has a typo in the prototype, which was fixed in the final game.
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Quest Mode
- The Quest Mode settings menu use a completely different background video, which is still unused in the final game.
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- The ocean lacks an ocean wave texture.
- The button display during chatter does not flash in this build.
- The portrait for the character Lady was redrawn. She also lacks her alternate color palettes.
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- Much like her character textures, Maid-Zukin's second and third palettes were changed:
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- Most of the environment decoration textures were changed:
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Animations
animations.csv, which seems to be a parameter file for the dancer animations, refers to a M_lady_hiphop02.ani file in the prototype, as a "Male" variation of F_lady_hiphop02.ani. The final game removes this reference, though the file still exists.
Changes on Inaccessible Gameplay Aspects
Challenge Mode
- Challenge Mode still uses its background video from Dance Dance Revolution Ultramix 2.
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- In the results screen assets, there is a typo in the "Complete" graphic, which would be seen in Challenge Mode. The final game also uses a different font.
Proto | Final |
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Jukebox Mode
- The video for the Jukebox mode is different.
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- The icons are different as well:
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Edit Mode
- In the prototype, there is a "Hard Disk" graphic in the main edit mode texture, meant to be seen when saving/loading a file; the final game opts to use text instead. Also, the Xbox console graphic used a slightly thinner outline, and the scrolling arrows were not colored.
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Options
- The Name Entry, Quest Profile and Workout Profile icons are still placeholders in the prototype data.
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Other
- The DLC tag graphics use a different color for the numbers.
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- Many of Dance Dance Revolution Ultramix 2's song videos are still in the game data, which also include the unique videos for the songs GYRUSS FULL TILT, Superstar Nevarakka Mix and Tough Enough.
Unused Graphics
testTex1.tga, testTex2.tga and testTex3.tga are simple placeholder textures, none of which are present in the final game.