Proto:Mario Kart DS/USA Kiosk Demo/Unused Textures
This is a sub-page of Proto:Mario Kart DS/USA Kiosk Demo.
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Lakitu's Countdown Lights
In an earlier build of the game, Lakitu had hold a countdown light when starting a race. This was scrapped, but the model still remains. It can be seen in the GDC 2005 gameplay.
Test Graphic
Translates as "Temporary Pause". That's all. It's used when pressing X on the unused communication error screen.
Speedometer
The game was originally meant to have an on-screen speedometer, much like Double Dash!! A speedometer can be seen in early screenshots, though it used different graphics. This version of the speedometer can be seen in some rare gameplay from GDC 2005.
Mario Bros. Graphics
A collection of sprites from Mario Bros. Classic. While some of them are used in the unused communication error screen, a large majority of them are not used at all.
Japanese Goal and Start Graphics
In the directory /Scene/Race_ja.carc, the files goal.nsbmd and start.nsbmd have the race start (スタート) and end (ゴール!!) graphics in Japanese, however they're not used, even when the system firmware language is set to Japanese. The English "GO" and "GOAL" graphics are always used.
Early Return Graphic
Found in the menu graphics is an unused early return button with different shading.
Titlescreen Banner
Graphics along with a tilemap showing a blue banner can be found in the files from the titlescreen. This banner is used in this build with some scrolling text.
Double Dash!!-Based Menus and Early Placeholders
Located in the menu.carc section of the demo are early graphics of an early menu in the style of Mario Kart: Double Dash!!. However, these are mostly static images, so they were most likely proof of concept graphics.
Chara_Main
Japanese | English |
---|---|
キャラクターをえらんでください | Please select a character |
Meant for use in the top screen, for the character selection. chara_sub (see below) would be used for the bottom screen.
Kart_sub
Japanese | English |
---|---|
スピード | Speed |
かそく | Acceleration |
おもさ | Weight |
もどる | Back |
Cropped Red Fire kart ripped from Double Dash!! with a dark background and three different colors.
kart_sub_obj
Selection cursors for this screen.
Chara_sub
Japanese | English |
---|---|
もどる | Back |
Includes a roster of characters with icons resembling those from Double Dash!!
chara_sub_obj
Selection cursors for this screen.
Displacement_sub
Japanese | English |
---|---|
グランプリ | Grand Prix |
もどる | Back |
Menu with the option to change the game speed (50cc, 100cc, etc.).
displacement_sub_obj
Selection cursors for this screen.
Entryselect_sub
Japanese | English |
---|---|
どのエントリーデータをつかいますか? | Which entry data will you use? |
イチロー | Ichiro |
にんてん | Ninten |
あたらしいエントリーデータをつくる | Create new entry data |
エントリーデータをへんしゅうする | Edit entry data |
エントリーデータをけす | Erase entry data |
もどる | Back |
Judging from the internal filename, it could be a placeholder for the name entry screen, such as the name entry screen in the final version. Might also be meant for multiplayer.
entryselect_sub_obj
Selection cursor for this screen.
Menu_sub
Japanese | English |
---|---|
ひとりであそぶ | Play alone |
みんなであそぶ | Play with everyone |
レコード | Record |
オプション | Options |
もどる | Back |
This menu is similar to the title screen of the final build. Suggests that this menu was meant to appear after the MKDS logo title screen ("Press the A button" in the prototype). The Japanese was changed to シングルプレイ (Singleplayer) and マルチプレイ (Multiplayer) in the final.
menu_sub_obj
Selection cursor for this screen.
Mode_sub
Japanese | English |
---|---|
グランプリ | Grand Prix |
タイムアタック | Time Attack |
VS | VS |
ミニゲーム | Minigames |
ミッションラン | Mission Run |
もどる | Back |
Mode select screen similar to that of final version's. Note that タイムアタック (Time Attack) and ミニゲーム (Minigames) are the Japanese names for Time Trials and Battle modes.
mode_sub_obj
Selection cursor for this screen.
Cup_sub
Japanese | English |
---|---|
ニトログランプリ | Nitro Grand Prix |
オールディズグランプリ | Oldies Grand Prix |
Unused cup selection menu. Note that Retro Grand Prix used to be called Oldies Grand Prix. The final Japanese version uses レトログランプリ (Retro Grand Prix).
cup_sub_obj
Selection cursors for this screen.
Cup_sub2
Japanese | English |
---|---|
これでいいですか? | Is this good? |
OK | OK |
もどる | Back |
Confirmation to play screen.