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Proto:Super Mario World 2: Yoshi's Island/ys romX 0/Unused Graphics

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This is a sub-page of Proto:Super Mario World 2: Yoshi's Island/ys romX 0.

Playable Characters

Baby Mario

SMW2 Proto - Baby Mario (Unused)2.png

Before Baby Mario's sprites are loaded, another placeholder sprite is loaded in its place, which are oddly enough leftovers from an early version of the blue-capped baby.

Using Action Replay code 000BC700, it is possible to make Baby Mario's sprites not load, allowing you to see him in the game, however his palette will be wrong due to Baby Mario's palette.

SMW2 Proto - Baby Mario (Unused3).gif

Present in the Baby Mario graphics are remnants of the blue-capped baby apparently falling. These sprites look a lot like him being thrown to another Yoshi.

SMW2 Proto - Baby Mario (Unused4).png

A kanji with "仮" (temporary), suggesting it may have been a sort of artist's scratchpad.

Enemies

Ghost Enemy

SMW2 Proto - Ghost (Unused).png

Leftover from an unused ghost enemy. The full enemy sprites are present elsewhere in the leaked material.

Rocky Wrench

Wrenching excitement SMW2 Proto - Rocky Wrench (Unused).gif They can walk?! SMW2 Proto - Rocky Wrench (Unused3).png SMW2 Proto - Rocky Wrench (Unused2).png

Rocky Wrench was supposed to be an enemy in the game, but ended up being discarded. At one point he would've used a wooden cart with stone wheels, as can be seen here.

Objects

Bonus Roulette

SMW2 Proto - Bonus Roulette (Unused).png

Probably a discarded idea for an end of level bonus.

Cage

SMW Proto - Cage (Unused).png

A curious wooden cage. It is not known for sure what it would be used for, but from the information given in its code in the leaks, it would be a cage for some "turtle boss", possibly Hookbill the Koopa.

Watch

SMW2 Proto - Clock (Unused).png SMW2 Proto - Clock2 (Unused).png

A large clock and its hand. Unclear purpose.

World Map

Rocky Wrench

YI-Proto UnusedStageSelectBuggy.gif

While there are many sprites featured on the first world map, this one winds up unused. It appears to be the same Rocky Wrench buggy that was found in the assets.

Preview Icons

World 7

Ys romX 0 & ys rom 0 D w7 File Preview.png

An icon for a World 7. Both this build and the final game have six worlds.

Levels

SMW2 Proto - Level Icon (Unused).png SMW2 Proto - Level Icon2 (Unused).png SMW2 Proto - Level Icon3 (Unused).png

Three level icons that are not used in any of the worlds. Notably, the final game has no icons that include Arrow Lifts or one-way flippers.

Meter HUD and Pause Menu

Early Meter HUD

SMW Proto - Early Hud (Unused).png

An early version with several differences compared to the meter from the ys_romX_0 prototype.

Early Lives Icon

SMW2 Proto - Icon9 (Unused).png

A very early version of the lives icon. Interestingly, this same graphic is seen in the meter of ystool.hex.

Transformation Icons

SMW2 Proto - Icon1 (Unused).png SMW2 Proto - Icon2 (Unused).png SMW2 Proto - Icon3 (Unused).png SMW2 Proto - Icon4 (Unused).png SMW2 Proto - Icon5 (Unused).png SMW2 Proto - Icon6 (Unused).png SMW2 Proto - Icon7 (Unused).png SMW2 Proto - Icon8 (Unused).png SMW2 Proto - Icon10 (Unused).png

Some icons of Yoshi's transformations present in the Pause menu. Possibly at some point you could choose which transformation you wanted in the menu as well as the items. These same graphics are also found in the meter of ystool.hex.

Interestingly, there is an icon of a transformation that is neither in the prototype nor the final: Small Yoshi.