Red Dead Redemption II
|Red Dead Redemption II|
|This game is receiving new content, by way of Expansion Packs and/or Downloadable Content.|
Be aware that any unused content you find may become used in the future. If this does happen, please specify as such!
Red Dead Redemption II is a retcon-filled prequel to the previous-gen console-exclusive Red Dead Redemption, covering the Van der Linde gang's desperate attempt for survival. It's a good prequel if you can look past some serious gameplay flaws and the lore retcons.
This game managed to be yet another technical achievement in video games from Rockstar. Sadly, as expected of Rockstar's modern standards of only caring for online modes, its story mode is getting even buggier the more it gets updated. It's also about to be forgotten, as evident by Rockstar's decision to port Grand Theft Auto V for the millionth time into the 9th generation consoles instead of this game, being their most recent title and all.
Present inside textures_0.rpf\textures\ui_textures.rpf\satchel_textures.ytd is an Animals Compendium icon for a bobcat, an animal that was present in the first Red Dead Redemption but didn't make it into this game's vast amount of animals. There's still unused text relating to this cut animal.
Inside textures_1.rpf/textures/ui/ui_pausemenu.rpf/sp_missions_7.ytd is a Mission Brief image for a cut Chapter 5 mission that according to its internal name, it would've come before "Hell Hath No Fury" (internally named smg2). From what it shows, it would've included, amongst other unknown events, a boat ride with Bill and an unknown female character. The audio and text files for this mission's dialogue has been removed from the files.
Present in textures_1.rpf/textures/ui/ui_pausemenu.rpf/sp_missions_16.ytd is this Mission Brief image for the cut fifth mission of the Stranger mission strand "The Noblest of Men, and a Woman" that would've involved gunslinger Frank Heck. The fact that the image shows the inside of the Tumbleweed saloon is consistent with the dialogue that made it into the final game on the Epilogue at said saloon after completing the mission strand about Heck getting killed there, this possibly indicates that the removal of this mission might have been related to its location, the late-in-development decision to restrict Arthur to New Austin, and the developers not wanting to make it another mission strand that prevents completion until the Epilogue like "A Test of Faith" and "A Fisher of Fish". The audio and text files for this mission are not present in the files anymore.
These gang item request Mission Brief images are found in textures_1.rpf/textures/ui/ui_pausemenu.rpf/sp_missions_22.ytd and evidently have placeholder textures as they were never updated to show in-game screenshots like the other gang requests. Two of these are for item requests that were cut and would've been given by Strauss and Trelawny, two characters that don't have item requests in the final game. The reading glasses that Strauss would've requested is not an obtainable item in the final game, although it's still mentioned in the camp ledger as something that gets donated by the gang. The image for the Susan request seen here is a different texture from the one used in the actual game for her seasoning herbs request (named mission_irsuse), so whether this was a placeholder of that texture and was for some reason made a separate one or this was for a cut second request where she also asked for seasoning plants is unknown.
Unused Cutscene Audio
Due to the ability to access New Austin as Arthur being for some reason restricted late in development, the second part of the side quests "A Test of Faith" and "A Fisher of Fish", both of which have unlocking conditions involving New Austin, can only be done by John in the Epilogue, leaving the Arthur versions of the cutscenes' audio unused.
Using mods on PC or certain glitches on the unpatched console versions, the player can collect all the dinosaur bones in New Austin as Arthur without getting one-hit killed by the invisible snipers. Mailing the bones will unlock the ability to visit Deborah and gain the Jawbone Knife with Arthur too.
Unlike "A Test of Faith - II", this mission cannot be unlocked with Arthur at all; even mailing all of the Legendary Fish as Arthur won't do anything. Oddly enough, while there is audio for the opening and ending cutscenes, there is no Arthur variation in the files for the mid-mission cutscene (internally named RCFSH_RSC3) that plays when arriving with Jeremy Gill at the fishing location.
This is the audio for the Arthur version of the opening cutscene.
The Arthur version of the ending cutscene of "A Fisher of Fish - II"
|The Red Dead series|
|PlayStation 2, Xbox||Red Dead Revolver (Prototype)|
|PlayStation 3, Xbox 360||Red Dead Redemption|
|PlayStation 4, Xbox One, Windows||Red Dead Redemption II|