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Rogue Galaxy

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Title Screen

Rogue Galaxy

Developer: Level-5
Publisher: Sony Computer Entertainment
Platform: PlayStation 2
Released in JP: December 8, 2005
Released in US: January 30, 2007
Released in EU: September 7, 2007


GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
Add debug menu info from the prototypes.

Rogue Galaxy is a third-person action/adventure RPG with real-time based combat and open world exploration.

Unused Images

Two images titled "DC3Title.img" can be found within the game's files on both the Japanese and North American versions. There is a lot of speculation that Rogue Galaxy started development as Dark Cloud 3, which would explain these images found in the menu folder.[1]

DC3Title.png DC3Title2.png

See the documentary info on the Dark Cloud 3 and Rogue Galaxy connections, including the images found on the Japanese version.

Launcher Files

There are three launcher files found in the /rc/launcher/ folder that also mention DC3 (Dark Cloud 3). The first launchermenu.cfg and launchermenu3.cfg refer to the game as "DC3-Project". However, this was changed a few months ago on 11/28/2005 where they changed it to "RG-Project".

launcher_menu.cfg

// デバッグメニュー定義ファイル;
VERSION    "050607";
LASTUPDATEDATETIME    "2005/06/07 15:12";
SYSTEM_TITLE    "DC3-Project";
SYSTEM_VERSION    "Ver0030";

launcher_menu2.cfg

// デバッグメニュー定義ファイル;
VERSION    "051128";
LASTUPDATEDATETIME    "2005/11/28 20:22";
SYSTEM_TITLE    "RG-Project";
SYSTEM_VERSION    "Ver1.10";

launcher_menu3.cfg

// デバッグメニュー定義ファイル;
VERSION    "050624";
LASTUPDATEDATETIME    "2005/06/24 17:49";
SYSTEM_TITLE    "DC3-Project";
SYSTEM_VERSION    "Ver0031a";

Unused Weapons

Inside the menu folder, graphics of several unused weapons, including shotguns, can be found:

Rogue Galaxy Weapons.png

Unused Characters

A graphic that shows the avatars for many characters of the game also included the removed character Oliver. (Second row, last avatar)

Rogue Galaxy Characters Oliver.png

Regional Differences

Hmmm...
To do:
Get comparison screenshots of the dungeons and planets that were graphically revised.

Rogue Galaxy received various improvements, additions and changes during its localization process. The new additions resulted in the international versions being pressed onto a dual-layer DVD. The expanded international version was re-released in Japan as Rogue Galaxy Director's Cut.

  • A new optional planet, Alista, was added. It is a water world with additional scenes, characters, missions, and items.
  • The overall difficulty of the game was rebalanced.
  • The Burning Strike system was changed from occurring randomly to occurring after the player collects burning chips during battle. The animations during each character's Burning Strike were also heavily expanded to be more varied.
  • Each character has three new abilities added to their Revelation Flow, save for Lilika, who has four new ones.
  • Two new Combination abilities were added to the Revelation Flow that pair Kisala & Lilika and Steve & Jupis.
  • Toady's weapon analysis was revised to be easier to use.
  • The Insectron minigame was expanded to support two players.
  • Two new Insectron species were added: the "Bomber Snail" and the "Spidan". Each one has eight additional types of Insectron.
  • Many dungeons and planets received various visual changes and refinements. This is especially noticeable in Salgin, Rosencaster Prison, Daytron Factory, Ruins on Rosa and Gladius Towers.
  • Jaster, Steve, Zegram, Lilika, Jupis, and Deego each have four additional costumes, while Kisala and Simon have five additional ones.
  • 2,000 additional lines of dialogue were added.

References