If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Skullmonkeys
Skullmonkeys |
---|
Also known as: Klaymen Klaymen 2: Skullmonkey no Gyakushuu (JP) This game has unused areas. This game has a prototype article |
In this platformer sequel to The Neverhood, Klaymen must prevent Klogg and his dimwitted minions, the Skullmonkeys, from launching a doomsday weapon upon the Neverhood. Along the way, he'll make sure to chow down on some beans as well.
Contents
Sub-Page
Prototype Info |
Unused Levels
"Skullmonkey Gate" was intended to be the first world of the game, but it was replaced with "Science Center" instead. These levels are only playable through a cheat code. To access them, input X, Triangle, Triangle on the password menu.
Unused Music
An instrumental version of "The Incredible Drivy Runn" With there being only one level of Drivy Runn (not counting the bonus room), and it using the full composition, this goes unused.
Unused Text
Dummy Text
The file ZZZ.PAD is a dummy file containing the letters "EA" copied over and over.
Regional Differences
Like its predecessor, the Japanese release introduces several changes.
Cutscenes
- In the international version, the intro is split between two movie files, while the Japanese version splices them together into one video. This was likely done to fix a bug that inadvertently triggers the credits before playing the next movie.
International | Japan |
---|---|
- Klaymen makes frequent vocalizations during cutscenes, as opposed to the international version where he is usually mute. An example is shown above. Interestingly, his voice actor is Kōsuke Okano, best known as the voice of Kenta Nakamura from Initial D.
- "Klogg is Dead!" has subtitles.
Menus
International | Japan |
---|---|
The title screen has some slight differences:
- The skull's position was moved to the left of the logo.
- The menu items got slimmer to make room for a copyright.
- The clock hands underneath the door were removed to make the copyright legible.
- The dot on the "Sound" button was centered.
International | Japan |
---|---|
- An extra slider was added to the control setup. The slider allows you to turn vibration on or off.
- The "Exit" option was removed from menus due to redundancy. "X to select" was removed as well since the selection key is Circle, as standard for Japan.
International | Japan |
---|---|
The background art for the sound option menu was moved downward, along with the options themselves.
International | Japan |
---|---|
Progress is saved to the Memory Card rather than relying on passwords.
Starting a new game displays this option menu before the first level begins. The slider adjusts the difficulty between easy or hard. Easy starts the game with 10 lives, Hard (set by default) starts the game with 5 lives like in the international version. The difficulty option was added to make the game more accommodating for younger players, since Klaymen was marketed as a children's character in Japan.
Miscellaneous
The following content may induce seizures and has been hidden by default. Click to reveal: | ||||
---|---|---|---|---|
|
- The Universe Enema had its strobe lights removed to reduce the risk of seizures, something that had become a hot topic in Japan following the infamous Dennō Senshi Porygon seizure incident.
- Cheat codes were disabled.
- None of the in-game audio was altered. Klaymen, Willie and Klogg all use their English voices during gameplay, despite all three of them being dubbed with Japanese actors in the cutscenes.
The Neverhood series
| |
---|---|
Windows | The Neverhood |
PlayStation | The Neverhood • Skullmonkeys (Prototype) |
See also | |
Windows, Linux, Mac OS X, Wii U, PlayStation 4, Xbox One | Armikrog |
- Pages missing developer references
- Games developed by The Neverhood, Inc.
- Pages missing publisher references
- Games published by Electronic Arts
- Games published by Riverhillsoft
- PlayStation games
- Pages missing date references
- Games released in 1998
- Games released in August
- Games released on August 13
- Games released in January
- Games released on January 28
- Games released in February
- Games released on February 20
- Games with unused areas
- Games with unused music
- Games with unused text
- Games with regional differences
- The Neverhood series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused music
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Electronic Arts > Games developed by EA Los Angeles > Games developed by DreamWorks Interactive > Games developed by The Neverhood, Inc.
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by publisher > Games published by Riverhillsoft
Games > Games by release date > Games released in 1998
Games > Games by release date > Games released in August
Games > Games by release date > Games released in August > Games released on August 13
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 20
Games > Games by release date > Games released in January
Games > Games by release date > Games released in January > Games released on January 28
Games > Games by series > The Neverhood series