We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
TaleSpin (Game Gear)
Jump to navigation
Jump to search
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Sega > Games developed by Sega Interactive > Games developed by Interactive Designs
Games > Games by platform > Game Gear games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 1993
Games > Games by series > TaleSpin series
| TaleSpin |
|---|
|
Developer:
Interactive Designs
|
SPIN IT!!
Unused Text
The game loads graphic text for Easy, Normal and Hard in the pause screen, but there is no option to change the difficulty.
Unused Ending
NOT ENOUGH CARGO
An unused string stored with the ending text at 0x033BBB is from an unused 'bad' ending resulting from not collecting enough cargo in the course of the game. It is not possible to complete each stage, let alone the game, with less than the required cargo.
If the game is forced to load a game over screen, it will display this message.
| The TaleSpin series | |
|---|---|
| Game Boy | TaleSpin (Spanish Prototype) |
| Genesis | TaleSpin |
| Game Gear | TaleSpin |
| TurboGrafx-16 | TaleSpin |
Games > Games by content > Games with unused cinematics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Sega > Games developed by Sega Interactive > Games developed by Interactive Designs
Games > Games by platform > Game Gear games
Games > Games by publisher > Games published by Sega
Games > Games by release date > Games released in 1993
Games > Games by series > TaleSpin series

