Also known as: Time Splitter: Jikuu no Shinryakusha (JP)
This game has regional differences.
This game has a notes page
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
Free Radical sought to improve everything from the original TimeSplitters, and they certainly succeeded. Widely regarded as one of the best FPSes of console gaming's sixth generation, TimeSplitters 2 leverages the best of classic Rare-era shooters with a hint of modern controls and ever-so-expansive multiplayer capabilities.
Let's do the TimeSplit again!
|This page or section needs more images. |
There's a whole lotta words here, but not enough pictures. Please fix this.
- A warning message is added upon starting the game that has Monkey standing on some corpses.
- The demo videos play in a different order, starting with Siberia.
- For whatever reason, the mapmaker and LAN options are missing.
- The zombies cannot have their heads or limbs shot off, making the game quite a bit harder as a result.
- Civilians can't be killed. Despite this, the game still has objectives telling you to not kill them.
- You can't kill the monkeys on Aztec in story mode, and the ones that throw watermelons have been removed.
- The Wood Golem can be killed in one shot by using a crossbow with fire arrows.
- The trophy for Sergio's Last Stand has been made easier to get: the requirement for gold is 12,000 instead of 25,000, you can't be lit on fire, and you can shoot zombies anywhere and they'll die just as fast.
- Day of the Damned's trophy requirement is halved (10,000 instead of 20,000), but the zombies are much stronger.
The Korean PS2 version is essentially based on the Japanese version, but translated back to English.
Korean GameCube is the same as the US GameCube version.
The TimeSplitters series
|PlayStation 2||TimeSplitters • TimeSplitters 2 • TimeSplitters: Future Perfect (Prototype)|
|GameCube||TimeSplitters 2 • TimeSplitters: Future Perfect (Prototype)|