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Ultraman Fighting Evolution Rebirth

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Title Screen

Ultraman Fighting Evolution Rebirth

Developer: Metro[1]
Publisher: Banpresto
Platform: PlayStation 2
Released in JP: October 27, 2005, July 17, 2007 (Banpresto Best)

CodeIcon.png This game has unused code.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.

Debug Menu

Ultraman Fighting Evolution Rebirth - Debugmenu1.png

Applying the below code and pressing L3 at any time will enable this menu. This was once used as a crash handler. If the game crashed and could recover, this menu would appear on-screen, however it is not possible for this menu to normally appear without cheats.

SLPS-25529 codes:

Master Code (only needed for cheat devices)
902BD458 0C0AF4BE

Press L3 For Debug Menu
D0342582 0000FFFD
2033E3A0 00000000

Only one test option works in this menu.

(Source: Original TCRF research)


Ultraman Fighting Evolution Rebirth - Debugmenu2.png

This would be a versus mode between 1P and 2P, however the game appears to softlock after selecting a stage.


Ultraman Fighting Evolution Rebirth - Debugmenu3.png Ultraman Fighting Evolution Rebirth - Debugmenu4.png Ultraman Fighting Evolution Rebirth - Debugmenu5.png

Starts a simple movie script. The movie itself doesn't appear to be used.

Unused Text

Present in function 0x001be3a8 is text for a test story screen. Nothing seems to use this routine anymore and appears to be missing code to properly execute.

 1 Aratanaru Sinryaku
 2 Kaiju Dairantou
 3 KaijuSyucho no Nemuri 
 4 Ikei no Kaiju
 5 Sinryakusya wo Oe 
 6 Moero! KaijuTaizi 
 7 ----- 
 8 ----- 
 9 ----- 
 10 ----- 
 11 ----- 
 12 ----- 
 13 ----- 
 14 ----- 
 15 ----- 
 16 ----- 
 17 ----- 
 18 ----- 
 19 ----- 
 20 ----- 


  1. Shares code from past Metro games (Debug menu code, audio). - punk7890