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Undertale/Unused Graphics
This is a sub-page of Undertale/Unused Graphics.
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Contents
- 1 Completely Unused Characters/Objects
- 1.1 Doge
- 1.2 Lava Test Creature
- 1.3 Crudely drawn test NPC
- 1.4 Monster Test #1
- 1.5 Monster Test #2
- 1.6 Robot NPC
- 1.7 Tile Guy
- 1.8 RG03 and RG04
- 1.9 Tile Spear Old
- 1.10 Regular Spear
- 1.11 Ballet Shoes
- 1.12 Candy Dish
- 1.13 Spider Table and Chairs
- 1.14 Lone Bone
- 1.15 Pole
- 1.16 spr_another_heart_placeholder_0.png
- 1.17 spr_creditsheart_0.png
- 1.18 spr_purpleheart_0.png
- 1.19 spr_bluedontmove_0.png
- 1.20 spr_flychara_placeholder_0.png
- 1.21 spr_quiztouch_0.png
- 1.22 spr_quizanswer_0-3
- 1.23 spr_sanssteps_0.png
- 1.24 spr_wordtest_full_0.png
- 1.25 Chaos Bomb
- 1.26 Big Bob
- 1.27 Debug sprites
- 1.28 Egg Carton
- 1.29 Mettfodder
- 1.30 Stable
- 1.31 Area Maps
- 1.32 Rusted Fridge
- 2 Unused Sprite Variations
- 2.1 Old Frisk
- 2.2 Toriel handhold old
- 2.3 Toriel walking with phone
- 2.4 Temmie
- 2.5 White-eyed Sans
- 2.6 Sans Nice Cream
- 2.7 Confused Papyrus
- 2.8 Happy Woshua
- 2.9 Gyftrot Presents
- 2.10 Undyne "Stark" Test Animation
- 2.11 Undyne Pants Test
- 2.12 Unshaded Undyne
- 2.13 Unused Snowman
- 2.14 Napstablook adjust
- 2.15 Flowey faces
- 2.16 Mettaton EX
- 2.17 spr_astigmatism_anim_0-11.png
- 2.18 spr_torielboss_suicide
- 2.19 Monster Portraits
- 2.20 Blushing Papyrus
- 2.21 Assembled Monsters
- 2.22 Asriel's Sword
- 2.23 Asriel's Gun
- 2.24 spr_heartaqua_0
- 2.25 spr_heartorange
- 2.26 Lab concept art
- 2.27 Undyne's house concept art
- 2.28 Photoshop Flowey Concept Art
- 2.29 Photoshop Flowey Finger Gun
- 2.30 spr_floweyx_flame_0.png
- 2.31 Splash Image
- 2.32 Flowey's Message
- 2.33 Spell
- 2.34 Asriel Fight Background
- 2.35 Unused Character Walking Cycle
- 2.36 Crying Bird
- 2.37 Confused Heart
- 2.38 Faceless Gaster Blaster
- 3 Unfinished Scene
Completely Unused Characters/Objects
Doge
A test monster that was also unused in the demo, by the name of "Doge".
Lava Test Creature
This odd lava....thing has "test" in its name. Presumably, it is a test NPC. It also has no consistency in its animations. ...Fun.
Crudely drawn test NPC
Another test NPC.
Monster Test #1
This... "nice" thing is a test.
Monster Test #2
This "nice" thing is also a test.
Robot NPC
Finally, we have an unused NPC who isn't a test NPC. It was to be used in Hotland with a lot of robots, but ultimately didn't fit in with Metteton being there as well.
Idle
Talking
Tile Guy
A very generic looking stick figure that goes by the name of 'tile guy'... despite not having anything in the slightest to do with tiles.
RG03 and RG04
Unique head and arm sprites for the unused RG03 and RG04 enemies. Most of their other assets are shared with RG01 and RG02.
Tile Spear Old
An ugly old version of the spear that pops out of the ground.
Regular Spear
A animation of Undyne's old spear sticking out of a wall.
Ballet Shoes
An overworld sprite for the ballet shoes. While the ballet shoes are obtainable items in game, they are located in a pile of grass, leaving this sprite unused.
Candy Dish
This sprite actually is used in the unused room room_ruins12B_old, in which it dispenses the otherwise unused item Rock Candy. It was likely replaced with the Spider Bake Sale.
Spider Table and Chairs
A table and two chairs. Based on the name, they were likely meant for Muffet's room.
Lone Bone
A lone bone.
Pole
A pole that uses the same sprite as the body of the lava test creature above, only this sprite does not have a face like the test creature.
spr_another_heart_placeholder_0.png
Exactly what it says on the tin. A heart placeholder that goes unused.
spr_creditsheart_0.png
A sloppy heart that was supposedly used for the credits, but even if it was, it definitely isn't used for them now.
spr_purpleheart_0.png
A purple heart placeholder.
spr_bluedontmove_0.png
Some blue, sloppy text that says "DON'T MOVE".
spr_flychara_placeholder_0.png
A red door. What an odd placeholder.
spr_quiztouch_0.png
A crude drawing of the word "touch".
spr_quizanswer_0-3
Old letters used for Metteton's quiz show.
spr_sanssteps_0.png
Steps drawn like Papyrus' steps.
spr_wordtest_full_0.png
Mettaton's explosive vocabulary, fully assembled and marked as a test.
Chaos Bomb
This was most likely meant to be in the Photoshop Flowey fight. It looks like a cluster of Photoshop Flowey's friendliness pellets. Judging from its file name, it probably would've functioned similarly to Asriel's star attack.
Big Bob
Nothing is known about this image, aside from the fact that it's Big Bob.
Debug sprites
These are used to show door locations in debug mode.
Egg Carton
Sprites of an egg carton breaking, apparently to be used in battle. Likely related to Mettaton's cooking show.
Mettfodder
Crudely drawn white and black smiley faces. Based on the name, they may have been placeholders for something in a Mettaton battle.
Stable
A crudely drawn stable likely related to this unused text.
Area Maps
Maps that show the second area where Frisk is attacked by Undyne in Waterfall and the electricity maze in Snowdin.
Rusted Fridge
A fridge that was meant to appear in the trash area of Waterfall.
Unused Sprite Variations
Old Frisk
Frisk with black hair. Most have pink stripes instead of purple and the back sprite lacks yellow skin.
Toriel handhold old
This uses the older Frisk sprite.
Toriel walking with phone
Toriel never walks while using the phone in-game.
Temmie
Unused moving sprites for the Temmies. Like most NPCs in the game, they never move.
White-eyed Sans
An overworld sprite for Sans with white dots in his eyes.
Sans Nice Cream
An overworld sprite of Sans eating Nice Cream.
Confused Papyrus
A battle/date sprite of a confused Papyrus.
Happy Woshua
A battle sprite of Woshua with a happy expression, likely meant for asking him to clean you.
Gyftrot Presents
Older versions of the presents used in Gyftrot's attack.
Undyne "Stark" Test Animation
Early | Final |
---|---|
A test animation for Undyne's armoured form. The shading is different from the final and it uses the old pants from below.
Undyne Pants Test
Early | Final |
---|---|
An old test animation for Undyne. Involving pants!
Unshaded Undyne
Some more Undyne, this time without the shading and still with her old spear and pants.
Unused Snowman
A snowman wearing a hat, scarf, and mittens, and another wearing just a hat.
Napstablook adjust
An overworld sprite of Napstablook adjusting a snail.
Flowey faces
Very silly faces. While Flowey does make many faces, for better or for worse, he never makes these faces. These were apparently meant to be used in an Easter egg that would occur if you were somehow powerful enough to defeat Asgore in one hit, but it was never implemented.
Mettaton EX
Battle sprites for Mettaton EX that aren't used anywhere in the game. The filenames imply that these were supposed to have been used after Mettaton EX is defeated.
Mettaton EX's broken SOUL.
spr_astigmatism_anim_0-11.png
Sprites for Astigmatism that have a red background and lack an outline like the final sprites have. The red background is a leftover from when the game was still made in RPG Maker, which means this enemy is likely older than many.
spr_torielboss_suicide
Another face of Toriel's "hurt" image with a... spooky file name. It's extremely similar to the used sprite, except Toriel is smiling instead of grimacing. This file was present in the demo as well. While Toriel never commits suicide in any version of the game, the concept was ultimately recycled for Asgore if the player attempts to spare him after "killing" Flowey in a previous playthrough.
Monster Portraits
Unused portraits of the main characters with various emotions.
Blushing Papyrus
An alternate version of Papyrus blushing during his date/hangout.
Assembled Monsters
Fully assembled sprites for Final Froggit, Knight Knight, Whimsalot, Madjick, Asriel's final form, and the Temmie shopkeeper. Sprites in Undertale are split into several parts to be able to move, rendering these sprites unused. Notably, Madjick has 3 unused hands, Whimsalot is missing a wing, and the Temmie has blue ears and no shading on its hair. While Undyne the Undying and Asriel's first form have fully-assembled sprites, they are used.
Asriel's Sword
Older versions of Asriel's sword. Asriel's arm also seems to be slightly different.
Asriel's Gun
Just like above, but for Asriel's Gun. There are also sprites for the gun shooting.
spr_heartaqua_0
An aqua colored version of the soul used in battle. This is not the sprite used in the Photoshop Flowey battle, as that sprite is known as spr_allsoul_0 in the game files.
spr_heartorange
Same as above, but it's in orange this time and has two sprites. This is also not the sprite used in the Photoshop Flowey battle. The sprite used is spr_allsoul_1.
Lab concept art
This mockup of the Lab's layout is made of two sprites in the game files. Amusingly enough, the bed with the laptop on it was replaced with an "easy-to-draw" cube in the final version.
Undyne's house concept art
Concept Art | Final |
---|---|
This concept art sprite for Undyne's house shows some graphical elements that were never added:
- A pet fish (in a bowl, duh) on a table in the bottom right corner
- A window in the bottom right corner
- A second chair behind the main table
- A drawer to the left of the sink
- Cabinets above the sink
- Cabinets above the cutting board
- An unknown object to the right of the cutting board
The used version does have a couple of aspects that the concept art is missing, however: There's no drawer below the cutting board in the concept art, and the oversized sword is missing.
Photoshop Flowey Concept Art
This concept art/mock-up of Photoshop Flowey is an unnamed sprite in the game files. Oddly, one of the 4 souls that appears in the canisters is colored pink, which isn't found in the final version. In fact, a pink soul never appears anywhere in the game.
Photoshop Flowey Finger Gun
Two unused frames of Photoshop Flowey's "Finger Gun" attack still have the hand connected to an arm, as opposed to being photoshopped together with vines. The second frame's flowers lack the Flowey-esque faces on them.
spr_floweyx_flame_0.png
Presumably an earlier non-photoshop version of Photoshop Flowey's flames.
Splash Image
This splash image was used in the demo while the game was loading, but wasn't used in V1. This was brought back in V1.001, however. This file used to only be in the OS X version of V1, and is now in all versions of V1.001.
Flowey's Message
spr_19_2_0, sspr_19_3_0, and 'spr_19_4_0'
In the demo, Flowey had the ability to edit the instruction manual depending on your progress in the game. Unfortunately (or maybe fortunately), when the project was ported to GameMaker: Studio, this became impossible. These sprite files are still left over from the demo.
Spell
spr_spellbt_0
spr_spellbt_1
Two placeholder icons for a "Spell" command, which can be seen in an early screenshot of the game.
Asriel Fight Background
This is the background used for when you fight Asriel. It is not seen ingame because it rotates colors.
Unused Character Walking Cycle
In Waterfall, if debug mode is on, you can see the flipped version in your reflection. Interesting...
Crying Bird
An animation of the small yellow bird from Waterfall crying. Was set to be used near a echo flower where you would hear its wish to leave the underground so it can fly in the big blue sky.
Confused Heart
A big heart with an odd file name.
Faceless Gaster Blaster
A Gaster Blaster with no face meant to be an NPC. Probably.
Unfinished Scene
Mettaton's News Show
spr_scaffoldingplaceholder_0
Mettaton's News Show has a partially obscured placeholder sprite visible during the MTT News Segment.
spr_mettnewslogo_0
Underneath the top paneling is an overlapped logo of MTT News, likely erroneously given the unfinished nature of the scene. The letter 'M' can be briefly seen during the stage collapse.