User:AttackedbyGlitch/Notes
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Contents
JY Logo Types
Big
The most common JY logo. Found in Mighty Morphin Power Rangers III, Final Fight 3 (NES), Mortal Kombat II Special, Tekken 2 (NES), Tiny Toon Adventures 6 (doubles as password screen), Super Mario World (NES) (has a black bar on the left side of the screen due to glitches) and The King of Fighters '96 (NES) (glitched, graphics aren't present).
Medium
A less common JY logo. Found in Contra Spirits (NES) and Mickey Mania 7.
Small
The least common JY logo. Found in Donkey Kong Country 4.
JY Logo Codes
Up, Right, Up, Right, Right, Right, Up, Left - Used in Mighty Morphin Power Rangers III and Tekken 2 (NES) on the title screen.
Up, Right, A, Down, Right, B, Up, Left - Used in Super Mario World (NES) on the title screen and in Mortal Kombat II Special during the demo.
Up, Up, Up, Up, Down, Down, Down, Down, Left, Left, Right, Right - Used in Contra Spirits (NES) and Mickey Mania 7 on the title screen.
Up, Down, Up, Down, Left, Left, Right, Right - Used in Donkey Kong Country 4 on the title screen.
Down, Down, Left, Up, Right, Left, Up, Down - Used in Final Fight 3 (NES), The King of Fighters '96 (NES) and Tiny Toon Adventures 6 on the title screen.
RAM notes
Aladdin (Super Game) =
0508 - Current screen
- 00 - Title screen
- 01 - Intro 01 (Golden Scarab Beetle)
- 02 - Intro 02 (Instructions)
- 03 - Level Complete screen
- 04 - Bonus screen (slot machine minigame, often has graphical glitches when loaded manually)
- 05 - Continue screen
- 06 - Intro 03 ("In Agrabah...")
- 07 - Intro 04 ("Meanwhile...")
- 08 - Intro 05 ("Our story begins...")
- 09 - Intro 06 ("Jafar...")
- 0A - Intro 07 ("How much longer...")
- 0B - Intro 08 ("Quiet Iago...")
- 0C - Intro 09 ("Ahh, a young theif...")
- 0D - Intro 10 ("Having escaped...")
- 0E - Intro 11 ("There's a cave...")
- 0F - Intro 12 ("To find it...")
- 10 - Intro 13 ("Well done...")
- 11 - Level name screen 01 ("Agrabah Market")
- 12 - Level name screen 02 ("The Desert")
- 13 - Level name screen 03 ("Agrabah Rooftops")
- 14 - Level name screen 04 ("Rugrid")
- 15 - Ending screen
The Lion King Legeng
058E - Writing a non-zero value to this address will initiate the end of level fade out sequence, and proceed to the next level (or to the ending)