If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

User:D3x/Sandbox/the third one/Skeletal Animations

From The Cutting Room Floor
Jump to navigation Jump to search

Kirby

Beam Kirby

Flare Beam

Tornado

KRTDL Tornado Kirby TopL.gif

Other Playable Characters

The "Model" animations of all of the Kirby colors and Bandana Waddle Dee, like stated before, strangely are CHR animations instead of PAT animations. Strangely, Bandana Waddle Dee's lasts significantly longer than Kirby's, even if he has less expressions overall. All of "Model" animations are also stored in the characters' base folder rather than their motion files. King Dedede and Landia (Playable), on the other hand, don't have "Model" animations due to their eyelids being modeled instead of textured combined with how they have only one eye textures for each of their models.


Meta Knight

KRTDLBandanaWaddleDeeTestAnim.gif

King Dedede

KRTDL Dedede TopL.gif

Bandana Waddle Dee

KRTDLBandanaWaddleDeeTestAnim.gif

Enemies

Armor Halcandle Dee

KRTDLBandanaWaddleDeeTestAnim.gif

Mid-Bosses

Dubior

King Doo

Moundo

Sphere Doomers

Water Galboros

Bosses

Mr. Dooter

Fatty Puffer

Goriath

Grand Doomer

Landia (Multiple)

Landia (Single)

Traitor Magolor

Magolor (Second Form)

Galacta Knight

Miscallaneous

Invincible Candy

KRTDL InvincibleCandy MainAnim.gif

The Invincible Candy has an aninmation named Main where the star slowly tilts a bit side to side, which goes unused as said star never spins in-game at all! A similar animation for the Invincible Candy, but of a faster speed can be found in the files of Kirby: Triple Deluxe, where it also goes unused.

Traitor Magolor's Dimensional Rift

Temporary name wall crush thing

Merman Statue

Mecha Kawasaki