XCOM: Enemy Unknown (Windows)
|XCOM: Enemy Unknown|
This game has debugging material.
A wonderful reboot of the much-loved turn-based classic.
UFO Debug View
Open Binaries\Win32\XComGame.exe in an executable resource editor and open up resource 1020 in the RCData section. (It's a plaintext ini file, if that helps.) Searching for ShowUFOsOnMission and setting it to 1 will allow you to see the Alien "player"'s UFOs setting up missions on the Geoscape, regardless of your current UFO detection capabilities.
A host of debug options are present in the game. You can find PatcherGUI mods to re-enable these functions here.
The standard Unreal Engine console, once re-enabled, can be brought up with the \ key. A list of XCOM-specific console commands can be found here.
An alternate menu system allowing developers to test a variety of setups and fights.
Better documentation of all of this.
DefaultMaps.ini contains a warning to developers to not fiddle around with its internal ordering of files:
RAM - WARNING!!!! DO NOT CHANGE THE ORDERING OF THIS LIST OR INSERT/REMOVE ELEMENTS OF THE LIST!!!! THE PS3 RELIES ON IT TO SELECT THE CORRECT SAVE / LOAD UI IMAGE!
As does DefaultNarrative.ini:
Do not change order blah blah blah. Append to end
|The X-COM series|
|DOS||UFO: Enemy Unknown • X-COM: Apocalypse|
|Windows||X-COM: Apocalypse • XCOM: Enemy Unknown • XCOM 2|