XCOM: Enemy Unknown (Windows)
XCOM: Enemy Unknown |
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Developer: Firaxis Games This game has hidden development-related text. |
A wonderful reboot of the much-loved turn-based classic.
Contents
UFO Debug View
Open Binaries\Win32\XComGame.exe in an executable resource editor and open up resource 1020 in the RCData section. (It's a plaintext ini file, if that helps.) Searching for ShowUFOsOnMission and setting it to 1 will allow you to see the Alien "player"'s UFOs setting up missions on the Geoscape, regardless of your current UFO detection capabilities.
Debug Tools
A host of debug options are present in the game. You can find PatcherGUI mods to re-enable these functions here.
Developer Console
The standard Unreal Engine console, once re-enabled, can be brought up with the \ key. A list of XCOM-specific console commands can be found here.
Developer Shell
An alternate menu system allowing developers to test a variety of setups and fights.
To do: Better documentation of all of this. |
Unused Text
Developer Notes
DefaultMaps.ini contains a warning to developers to not fiddle around with its internal ordering of files:
RAM - WARNING!!!! DO NOT CHANGE THE ORDERING OF THIS LIST OR INSERT/REMOVE ELEMENTS OF THE LIST!!!! THE PS3 RELIES ON IT TO SELECT THE CORRECT SAVE / LOAD UI IMAGE!
As does DefaultNarrative.ini:
Do not change order blah blah blah. Append to end
The X-COM series
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DOS | X-COM: UFO Defense (Demos) • X-COM: Terror from the Deep (Prototype) • X-COM: Apocalypse |
Amiga | X-COM: UFO Defense |
PlayStation | X-COM: UFO Defense • X-COM: Terror from the Deep |
Windows | X-COM: UFO Defense • X-COM: Terror from the Deep • X-COM: Apocalypse • X-COM: First Alien Invasion • XCOM: Enemy Unknown • XCOM 2 |
Mac OS X, Linux | XCOM 2 |
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- To do
- X-COM series
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