If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Zuma Blitz
Zuma Blitz |
---|
Developer: PopCap Games This game has unused code. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
This game is defunct. Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen. |
To do:
|
Another crack at the Blitz formula on Facebook, with Zuma. PopCap wiped all the game assets from all of their servers after the discontinuation, with very little archiving attempts, none acquiring a build of the game. Thanks to a last-ditch archival project however, a portion of assets along with a few builds of the game were recovered from scrapes on local hard drives.
Contents
Secret Sequence Code
The main game class has a hidden check for the word kiwis. Entering it rumbles the game.
Unused Code
Anti-Cheat
GameBoardWidget has a flag to identify a cheating player that isn't changed anywhere, when manually enabled, it sets score, XP and mojo earned to 1.
Debugging Material
Debug Keys
While data.xml does enable the debug keys, the game and wrapper itself disables them unless a flag is set, which is set by running the game using a Facebook app ID from a given set of non-retail ones.
Cheat name | Key | Description |
---|---|---|
StepUpdates | F9 | Pauses the game, if paused advances based off how many steps the game is running at. |
ResumeUpdates | Shift+F9 | Restores the original step rate. |
RedBall | 1 | Changes the highlighted Ball to a Red Ball. |
YellowBall | 2 | Changes the highlighted Ball to a Yellow Ball. |
GreenBall | 3 | Changes the highlighted Ball to a Green Ball. |
BlueBall | 4 | Changes the highlighted Ball to a Blue Ball. |
PurpleBall | 5 | Changes the highlighted Ball to a Purple Ball. |
WhiteBall | 6 | Changes the highlighted Ball to a White Ball. |
Bomb | b | Spawns a Bomb powerup on the highlighted Ball. |
Stop | s | Spawns a Stop powerup on the highlighted Ball. |
Reverse | r | Spawns a Reverse powerup on the highlighted Ball. |
Cannon | c | Spawns a Cannon powerup on the highlighted Ball. |
HourGlass | h | Spawns a Time powerup on the highlighted Ball. |
PauseBalls | u | Pauses the physics of the Balls, they still have collision detection when paused. |
ForceFruit | f | Spawns the fruit on the left or right axis, if already present, "respawns" it. |
DeleteBall | Delete | Removes the highlighted Ball from the group. |
ForceTimeUp | t | Triggers Time Up, time does not change. |
ToggleFPS | p | No effect? |
ShowStatsScreen | a | No effect. |
FillZumaBar | k | Sets the score to the score target, no effect. |
GivePoints | k | Adds 1000 points to the final score on the results screen. |
Multiplier | m | Spawns a Reverse powerup on the highlighted Ball. |
BlazingSpeed | y | Activates Hot Frog. |
ForwardLevel | ] | Goes to the next level. |
BackwardLevel | [ | Goes to the previous level. |
OpenAssetList | q | Opens a list of assets, only usable on playfield. |
ToggleSpeedBonus | w | Draws a display? |
DoSpinner | e | Ensure's a bonus chest is hit, allowing the spinner to be ready on the end of the game. |
DecreaseTime | i | Decreases time by 10 seconds. |
Cheat Widget
To do: Does it actually render like this or is there still things broken? |
A cheat widget named Tribal is present, but there is no code called to actually show it, luckily, the related code for the widget itself remained. By a simple edit to the Wrapper:Init class, you can call initCheatWidgetToggle to load it by pressing "=".
Interestingly, reporting scores or filling lives, will play this unwelcoming sound.
Unused Dialogs
Options Dialog
An options dialog which is unused in the v40 March 2011 build of the game, since there's no way to toggle it. It is likely to be an earlier version of options dialog.
The Zuma series
| |
---|---|
Windows | Zuma Deluxe • Zuma's Revenge! |
Mac OS X | Zuma Deluxe |
Adobe Flash | Zuma • Zuma High Speed Challenge! • Zuma's Revenge! • Zuma Blitz: Kroakatoa Island |
Nintendo DS | Zuma's Revenge! |
Xbox 360 | Zuma's Revenge! (Prototype) |
PopCap Loader | Zuma |
- Missing title screens
- Pages missing developer references
- Games developed by PopCap Games
- Pages missing publisher references
- Games published by PopCap Games
- Adobe Flash games
- Games with unused code
- Games with unused sounds
- Games with debugging functions
- Adobe Flash pages missing date info
- Works In Progress
- Defunct games
- To do
- Zuma series
Cleanup > Missing title screens
Cleanup > Pages missing date info > Adobe Flash pages missing date info
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > Works In Progress
Games > Defunct games
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused code
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Electronic Arts > Games developed by PopCap Games
Games > Games by platform > Adobe Flash games
Games > Games by publisher > Games published by Electronic Arts > Games published by PopCap Games
Games > Games by series > Zuma series