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Advance Wars: Dual Strike
| Advance Wars: Dual Strike |
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Also known as: Famicom Wars DS (JP)
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| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Advance Wars: Dual Strike concluded the storyline from the Game Boy Advance games...by focusing largely on its new characters. The Japanese version's dissimilar name doesn't make even that connection readily apparent.
Contents
Unused Text
Text for "Test Island 4" through "Test Island 8" remains, starting at 1CC7D4 (US version).
Unused Equippable Skills
In addition to the standard 43 equippable skills for each CO to use, the game has data assigned to support up to 95 skills. These skills are normally equippable (through the use of memory editing) and function normally in the menus. Each one is allocated equipped flags in RAM, two text table string pointers, a name string and a description string. Each skill also has an entry in the Skill equip table that assigns the Text IDs and rank unlocked of every skill. Each also has a generic numbered icon. None of the unused skills have any in-game effect - they are not referenced by any of the game's checks like the skills that do actually have effects.
The icons are contained as part of the uncompressed graphical data in the "res/res_skill" file
The text is located in "Overlay9_0000.bin".
Every unused Skill has a name string and a description string of "Blank" in the US English version.
Regional Differences
| To do: Any renames of interest, like CO powers? |
The Japanese and international versions have several differences.
| Japan | US |
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Aside from the logo and copyright symbol, "TOUCH START!" became "Touch to Start".
| Japan | US |
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Various English was rewritten to flow better, notably during the intro sequence. "Farthest bounds of the ocean" became "A world under siege".
| Japan | US |
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More wording changes. The menu button icons also now resemble the DS' controller buttons.
| Japan | US |
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The bonus map, accessible by holding L + R while entering the map editor, is very different.
COs
Designs
Olaf, Grit, and Sonja retain the previous game's international design changes.
Names
Kindle and Koal in the US version, are named Candy and Zak in the European version.
However, the EU English translators missed a few instances of "Koal" in Hachi's shop dialogue. All other languages corrected this.
| The Advance Wars series | |
|---|---|
| Game Boy (Color) | Game Boy Wars 3 (Prototype) |
| SNES | Super Famicom Wars |
| Game Boy Advance | Advance Wars • Advance Wars 2: Black Hole Rising |
| Nintendo DS | Advance Wars: Dual Strike • Advance Wars: Days of Ruin |
| Wii | Battalion Wars 2 |
Cleanup > Stubs
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Nintendo > Games developed by Intelligent Systems
Games > Games by platform > Nintendo DS games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2005
Games > Games by series > Advance Wars series








