If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

amiibo Tap: Nintendo's Greatest Bits

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

amiibo Tap: Nintendo's Greatest Bits

Also known as: amiibo Touch & Play: Nintendo Classics Highlights (EU)
Developer: Nintendo
Publisher: Nintendo
Platform: Wii U
Released in JP: April 23, 2015
Released in US: April 30, 2015
Released in EU: April 30, 2015
Released in AU: May 1, 2015


GraphicsIcon.png This game has unused graphics.


amiibo Tap: Nintendo's Greatest Bits is a downloadable Wii U app released in 2015 to market both amiibo and the Virtual Console. By tapping an amiibo to the GamePad, you could unlock a select game from the NES or SNES library. A nice idea, until you realize these normally-priced figures unlock demos of games you could get for about half the price off the eShop.

Only with Nintendo.

Early Title Screen

Hmmm...
To do:
Get this title screen to work.

A completely different title screen under the name TitleMenu.szs is still present in the app's files. The final title screen is held in TitleScreen.szs.

AmiiboTap OldLogo.png
A temporary logo under the name amiibo: bit games.

Background

AmiiboTap TitleBG.png
Similar to the final background though some of the amiibo silhouettes overlap each other.

GamePad Guide

AmiiboTap Guide GamePad.png
A simpler version of the GamePad display.

Dots

AmiiboTap Dots.png
Just some simple dots that never made it to the final title screen.

Planned Updates

A bit of placeholder text exists in the final title screen's layout for a text box that is never used.

Version0.0.0.0.0.0.0.0.0.0.

This hints that at one point Nintendo actually planned to update amiibo Tap, but never did so.

Unused Games

Within the VcRomDataUs.szs file contains the ROMs for Super Mario All-Stars and Mario Bros. but for reasons unknown was never included in the game (however it could have be intended for the planned update). They don't have images contained in TitleScreen.szs, however they contain the levels that the demo timer would start.

Mario Bros.
Phase 1
Phase 3
Phase 6
Phase 9
Phase 17
Title Screen
Super Mario Bros.
World 1 - 2
World 2 - 3
World 3 - 3
World 4 - 3
World 5 - 2
World 6 - 4
World 7 - 2
World 8 - 3
Super Mario Bros. The Lost Levels
World 1 - 3
World 2 - 1
World 3 - 2
World 4 - 1
World 5 - 4
World 6 - 3
World 7 - 1
World 8 - 1
World D - 4
Super Mario Bros. 2
World 1 - 2
World 2 - 3
World 3 - 2
World 4 - 1
World 5 - 1
World 6 - 3
World 7 - 1

Note: Super Mario Bros. 2 (NES) is the only game in this ROM to not include a level as the 8th save location, so instead the 8th location would've been allocated for the title screen of Super Mario All-Stars.

Super Mario Bros. 3
World 1 - 2
World 2 - 1
World 3 - 2
World 4 - 4
World 5 - 3
World 5 - 9
World 6 - Fortress # 3
World 7 - Airship
World 8 - Tank # 1

Internal Project Name

amiibo Tap is named Family internally. This most likely has to do with the fact the selection of games range from the Family Computer and the Super Family Computer.