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Among Us

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Title Screen

Among Us

Developer: InnerSloth
Publisher: InnerSloth
Platforms: iOS, Android, Windows
Released internationally: June 15, 2018 (iOS/Android), August 17, 2018 (Windows)


CharacterIcon.png This game has unused playable characters.
SoundIcon.png This game has unused sounds.


<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!

There is unused content Among Us

Unused Sounds

victory_disconnect.wav

Originally, too many Crewmates/Impostors disconnecting from a game could result in a stalemate, and this audio cue would play. After an update on March 25th, 2020, disconnected players are simply counted as dead and stalemates were made impossible, rendering this cue unused.

ventGroundEnter.wav

Audio originally intended for Impostors jumping in holes on the Polus map, judging by the underlying sound of rustling pebbles. It likely remains unused because of the cartoonish "phoomp" at the beginning.

Unused Colors

Fortegreen

Image networking player.png
Fortegreen (actually Eucalyptus Green) is a subtly different shade of dark green from the one in-game. The "forte" part of the name likely refers to one of InnerSloths programmers, Forest W. (also known as Fortebass). It's not entirely unused, as it's effectively the game's "default" color for a player, which can be seen when a new player joins a lobby (their name will also be ??? until they've fully joined). The color can be made fully playable by editing the PlayerPrefs file or using an editor.

Tan

Tan.png
A tan skin. May have gone unused due to being too similar to other colors and being less colorblind-friendly.

Internal Name

The Internal name of the game is spacemafia.