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Animal Crossing: New Leaf

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Title Screen

Animal Crossing: New Leaf

Also known as: Tobidase Doubutsu no Mori (JP), Twieonawayo Dongmul-ui Sup (KR), Animal Crossing: New Leaf - Welcome amiibo, Tobidase Doubutsu no Mori amiibo+ (JP)
Developers: Nintendo, Monolith Soft
Publisher: Nintendo
Platform: Nintendo 3DS
Released in JP: November 8, 2012
Released in US: June 9, 2013
Released in EU: June 14, 2013
Released in AU: June 15, 2013
Released in KR: February 7, 2013

AreasIcon.png This game has unused areas.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.

BugsIcon.png This game has a bugs page
PrereleaseIcon.png This game has a prerelease article

Animal Crossing: New Leaf is the fourth major installment in the Animal Crossing series, with new features like being the mayor, new villagers, customizable furniture, the island, the wet suit, and the cutest mayor's aide ever. And how could we forget the Shrunk Funk Shuffle?

The game got an update in October 2016, four years after the original release date, with the primary focus of adding support for those darned Amiibo Cards, which were released in late 2015 for Happy Home Designer (and a few select amiibo Figurines). With the new amiibo functionality, it was a last ditch attempt by Nintendo to make the darned amiibo Cards useful, and they succeeded in the end. This updated version was also re-released on cartridge as "Animal Crossing: New Leaf - Welcome amiibo", and it drastically changed the game's file system. Quite a bit of the unused content seen below was removed for the "Welcome amiibo" release.

Unused Areas


It was possible to go out of bounds in various areas using one of a few glitches in the game before the "Welcome amiibo" update patched a lot of these glitches out. This grants access to an area commonly referred to as "the Abyss". The Abyss is an empty area that connects the top and bottom parts of a level, creating a cylindrical loop. Each of the three Happy Home Academy showcase areas features two small squares of grass in their respective Abyss regions. The image above shows a player standing directly above a square piece of land. These squares are almost a full body's length beneath the player, and they match what the current season is. The two pieces are also horizontally adjacent to each other, suggesting that they may have been used for measurements. As mentioned above, these exploits to get to the Abyss have since been patched out in the "Welcome amiibo" update.

Unused Graphics

E3 Leftovers

Animal-Crossing-New-Leaf-E3-BG.png Animal-Crossing-New-Leaf-E3-Logo.png


There are a few leftover graphics from an E3 2011 demo. The in-game screenshot shows early designs for a house, trees, shrubs, and flowers. Internal names for the four images are as follows: "garden_image400x240_05", "im_Garden_TitleLogo2", "Upper_ThankYou_01", and "Bottom_Thank".


Dummy Final
Animal-Crossing-New-Leaf-Door-Dummy.png Animal-Crossing-New-Leaf-Door-Final.png

This dummy door texture is similar to one of the final designs.


An early design for the K.K. Swing album cover.


A guideline for designing clothes.


A scrapped interaction icon. This graphic (without the X) is also present in Animal Crossing: City Folk, when choosing a bed to sleep in the attic.


A main dummy texture that can be found in many different archives.

Animal-Crossing-New-Leaf-Dummy-Small.png Animal-Crossing-New-Leaf-Dummy-Cloth.png

Animal-Crossing-New-Leaf-Dummy-Gracie-1.png Animal-Crossing-New-Leaf-Dummy-Gracie-2.png

Animal-Crossing-New-Leaf-Dummy-Carpet.png Animal-Crossing-New-Leaf-Dummy-Wall.png

Animal-Crossing-New-Leaf-Dummy-Shoe-Both.png Animal-Crossing-New-Leaf-Dummy-Shoe-Botl.png Animal-Crossing-New-Leaf-Dummy-Shoe-Nml.png

Various dummy textures. The second pair can be found in Gracie related files. The third pair are labelled as Carpet Dummy and Wall Dummy respectively. The fourth set relates to shoe textures.

(Source: Original TCRF research)

Unused Models


Animal-Crossing-New-Leaf-Debug-Sphere.png Animal-Crossing-New-Leaf-Debug-Cylinder.png Animal-Crossing-New-Leaf-Debug-Cube.png

Inside a directory named "debug", there are four files: debug_sphere, debug_cylinder, debug_cube, and DebugFile.bin. The .bin file contains a bunch of placeholder data, which consists of the letter "a" repeating over and over. The sphere, cylinder, and cube models have no associated textures.



Inside a directory named "Test", there are two variants of the villager Bob, named animal_model and sample10. The model remains the same on both, but one has a dummied out running animation.


A test version of the villager Cesar named animal_model2.

Animal-Crossing-New-Leaf-GPU-Test.png Animal-Crossing-New-Leaf-GPU-Test-Mockup.png

Simply named gpu_test, this model is a female villager's head. The model is internally named "girl04a", and it contains textures for a variety of expressions. The skin tone and hair color for villagers is specified in-game, and isn't done via textures. This is why the model appears all-black. A mockup with edited textures is presented above to better visualize how the head looks. It's mostly the same as the final version of this female villager head style, except the GPU test model contains 21 more vertices.

Download.png Download gpu_test model + textures
File: Animal-Crossing-New-Leaf-GPU-Test.7z (30 KB) (info)

This model pack contains two sets of textures: standard textures and [stripped] textures. The [stripped] textures have been modified to remove their alpha channel data.

Unused Text


These strings are located in the game's code.bin executable file.

Starting at 0x7DD430 in the USA v1.5 code.bin:

BankTable::destroy() 忘れ

Japanese text translates to 'forgotten', and 'static light parameter file'.

Starting at 0x80C9A8 in the USA v1.5 code.bin:

PlayerBankTable::destroy() 口アニメバンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 目アニメバンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 道具バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 帽子バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() アクセサリバンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 靴バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 脚バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() トップスバンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() ボトムスバンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 頭バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 顔バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() 体バンク使用中 - 破棄を見送ります Frame<%d>
PlayerBankTable::destroy() MIIバンク使用中 - 破棄を見送ります Frame<%d>

Each line of Japanese text translates to '[name] bank in use - skipping destroy' for banks 'mouth animation', 'eye animation', 'item', 'hat', 'accessory', 'shoe', 'leg', 'tops', 'bottoms', 'head', 'face', 'body', and 'MII'.


Japan North America and Europe Korea
33923 63676 46557
(Source: Original TCRF research)

"PadReplay" folder

There is a directory named "PadReplay" which contains four .bin files, two of which were intended for E3: GardenReplayBeachForE3.bin, and GardenReplayFlatForE3.bin. Garden is the internal name used for Animal Crossing: New Leaf. These files currently can't be viewed.

(Source: Original TCRF research)

Miscellaneous Oddities

Public Works Project on the Beach

To do:
Better video capture, or replace with screenshot(s). Explain how to preform the glitch

Normally, it's impossible to take Isabelle to the beach when building a new Public Works Project. When approaching the slope, she'll say that you can't build on sand and you won't be able to go further. If you do manage to glitch her into being on the beach with you, and you try to build something there, she'll say that the Public Works Project is "too close to the cliff" to build there. This could indicate that building on the beach was once planned and later scrapped.

Unseen Tortimer Texture

Animal-Crossing-New-Leaf-Hidden-Tortimer.png Animal-Crossing-New-Leaf-Mayors-Office.png


The mayor's office in New Leaf has a fixed perspective, meaning rotating the camera manually isn't possible. Viewing the office in a model viewer reveals that the computer monitor on the desk actually displays Tortimer on the screen! This texture is exactly the same as the Tortimer portrait on the wall behind the desk, which can be normally seen in game. It is stretched to fit the monitor, and horizontally flipped.

(Source: PDoogan)

Regional Differences

To do:
There's A LOT more.
Japan Europe North America
(English: Convenience store ATM)
in-store Bellpoint 24-hour-shop ABD

The banking machine has a different name across the Japanese, European, and North American releases. Bellpoint is a play on cashpoint, commonly used in some English-speaking countries. ABD is short for Automatic Bell Dispenser.

Japan/NA Europe

As in Animal Crossing: City Folk, SMPTE Color Bars are used in the Japanese and North American version, while the Philips PM5544 test pattern is used in the European version.

Revisional Differences

To do:
More detail.

As mentioned above, The Welcome amiibo update released on November 2, 2016 adds amiibo support, new items and characters, a campground, the ability to link a save file of Happy Home Designer to New Leaf for extra items, and two minigames obtainable from Wii U and New 3DS fortune cookie items. Decorating your house got a bit easier too, with the furniture arrangement functionality from Happy Home Designer being blatently copied backported into this game. Minor gameplay adjustments include rocks and pillows are now finally able to be sat on, as well as the area required for projects being a tad bit more lenient when near water or other houses. The internal code name used for this update is GardenPlus.

Hidden Totaka's Song

"Totaka's Song", a short melody composed by Kazumi Totaka, is hidden in nearly every game he has worked as composer for. Usually, the song is literally hidden, with the player having to do something unusual to hear it. Animal Crossing makes it available as one of the K.K. Slider songs under the name "K.K. Song"; New Leaf is no exception. However, another version of Totaka's Song is also present, and this one is hidden in traditional Totaka's Song fashion. To hear this hidden variation of the song in-game, a player needs to remain on the Club Tortimer online loading screen roughly 2 minutes and 30 seconds. This is only possible if the player has a horrendously awful Internet connection.

Welcome amiibo Unused Content

Bash Stackdump

Exception: STATUS_ACCESS_VIOLATION at eip=610202F7
eax=00DEFE60 ebx=612257EC ecx=77411ABE edx=003441B8 esi=00000000 edi=0028F9E4
ebp=61020A10 esp=0028C7B4 program=D:\home\Ctr\GardenPlus\Env\cygwin\bin\bash.exe, pid 8948, thread main
cs=0023 ds=002B es=002B fs=0053 gs=002B ss=002B
Stack trace:
Frame     Function  Args
End of stack trace

A stackdump from a Bash crash, located in \Item\Model\bash.stackdump. This file was included in the 1.4 update.


To do:
Japan North America Korea
6643 6643 6643

Removed Item Names

The names of 106 items appear to have been removed late in development, but can be partially restored from remnants of data. Some appear to be items still used internally, while others hint at removed daruma and OK Motors furniture. Anything with a sell price was likely intended to be possessed by the player.

ID Category Filename JP TL EN Sell Notes
2037 PresentBoxQuest プレゼント present removed 0
2061 ClearFtr int_clear とうめい clear not used 0
2062 ClearFtr int_clear きの tree not used 0
2063 ClearFtr int_clear soft? not used 0
2064 ClearFtr int_clear きの tree not used 0
2065 ClearFtr int_clear とうめい clear not used 0
2066 ClearFtr int_clear まる round removed 0
2067 ClearFtr int_clear くるま car removed 0
2068 ClearFtr int_clear くるま car removed 0
2069 ClearFtr int_clear はな flower removed 0
206A ClearFtr int_clear とうめい clear removed 0
206B ClearFtr int_clear とうめい clear removed 0
206C ClearFtr int_clear ゆめ dream removed 0
206D ClearFtr int_clear ゆめ dream removed 0
206E ClearFtr int_clear とうめい clear removed 0
206F ClearFtr int_clear とうめい clear removed 0
2070 ClearFtr int_clear つり fishing removed 0
2071 ClearFtr int_clear つり fishing removed 0
2072 ClearFtr int_clear つり fishing removed 0
2073 ClearFtr int_clear とうめい clear removed 0
2074 ClearFtr int_oth_djbooth_kk DJK.K DJK.K removed 0 K.K. DJ table
2075 DummyFtr int_obj_fossilbaseS removed removed 0 museum stand (fossil)
2076 DummyFtr int_obj_fossilbaseM removed removed 0 museum stand (small)
2077 DummyFtr int_obj_fossilbaseL removed removed 0 museum stand (big)
2078 DummyFtr ダミー dummy removed 0
2079 DummyWall かべ wall removed 0
207A DummyWall かべ wall removed 0
207B CanSitChairInAllStage int_clear どこ anywhere removed 0
207C CanSitChairInAllStage int_clear どこ anywhere removed 0
207D CanSitChairInAllStage int_clear どこ anywhere not used 0
207E Cardboard int_mov_box_S ひっこし moving house not used 0 moving boxes (1)
207F Cardboard int_mov_box_M ひっこし moving house not used 0 moving boxes (2)
2080 Cardboard int_mov_box_L ひっこし moving house not used 0 moving boxes (3)
2081 DummyLocker int_oth_locker ダミー dummy removed 0 train station locker (1)
2082 DummyLocker int_oth_locker ダミー dummy removed 0 train station locker (2)
2083 SoldOut うりきれ sold out sold 0 sold out
2084 SoldOut グレース Gracie sold 0 sold out (Gracie)
2085 SoldOutRecycle リサイクル Re-Tail removed 0 sold out (Reese)
2086 SoldOutWall かべ wall removed 0 sold out (wall)
2087 SoldOutWall グレース Gracie removed 0 sold out (Gracie wall)
2088 SoldOutTsunekichi つねきち Redd removed 0 sold out (Redd)
2186 MusicMiss どうぶつのまち Animal City removed 800 unrequestable music
2187 MusicMiss さよなら Goodbye removed 800 unrequestable music
2188 MusicMiss ドライブ Drive removed 800 unrequestable music
22E0 Smp int_oth_giftCMPS スマホ smartphone smartphone 2500 compass is the internal
name for Pocket Camp
23E9 Wall wall_dharma ダルマ daruma daruma 600
2493 TopsDefault tops_default_boy デフォルト default removed 0
2494 TopsDefault tops_default_girl デフォルト default removed 0
267F Tops tops_dharma ダルマ daruma daruma 200
2681 Tops tops_okm OK OK removed 200 OK Motors jacket
26F6 BottomsDefault btms_default_boy おとこ boy removed 0
26F7 BottomsDefault btms_default_girl おんな girl removed 0
2887 Cap cap_okm OK OK removed 600 OK Motors cap
28F4 Cap hlmt_mask_dharma ダルマ daruma daruma 500
30A3 Ftr int_drm_dharma ブルー blue home 400
30A4 Ftr int_drm_maraca ダルマ daruma daruma 400
30A5 Ftr int_drm_mat ダルマ daruma daruma 400
30A6 Ftr int_drm_matoryosika ダルマ daruma daruma 400
30A7 Ftr int_drm_mug ダルマ daruma daruma 400
30B2 Ftr int_okm_garland OK OK OK 3000
30B3 Ftr int_okm_sign OK OK OK 3000
30D0 MannequinGrace グレース Gracie removed 0
30D1 MannequinGrace グレース Gracie removed 0
324D Bromide brm_ham08 のりぼうのしゃしん pic of Holden pic of Holden 10
3263 Bromide brm_hrs14 7ごうのしゃしん pic of Filly pic of Filly 10
33A7 MyDesignTexture マイ My removed 0 custom pattern
33A8 MyDesignObject myd_easel マイ My removed 0 custom pattern (easel)
33A9 MyDesignObject myd_easel_wall マイ My removed 0 custom pattern (frame)
33AA MyDesignObject myd_umb マイ My removed 0 custom pattern (umbrella)
33AB MyDesignObject myd_cap_horn マイ My removed 0 custom pattern (male hat)
33AC MyDesignObject myd_cap_cone マイ My removed 0 custom pattern (female hat)
33AD MyDesignObject myd_cap_sphere マイ My removed 0 custom pattern (hat)
33AE MyDesignObject マイ My removed 0 custom pattern (shirt)
33AF MyDesignObject My My removed 0 custom pattern (shirt sleveless)
33B0 MyDesignObject My My removed 0 custom pattern (shirt PRO)
33B1 MyDesignObject My My removed 0 custom pattern (shirt long sleves)
33B2 MyDesignObject My My removed 0 custom pattern (dress sleveless)
33B3 MyDesignObject My My removed 0 custom pattern (dress)
33B4 MyDesignObject My My removed 0 custom pattern (dress long sleves)
33B5 MyDesignObject マイ My removed 0 custom pattern (hanging shirt)
33B6 MyDesignObject My My removed 0 custom pattern (hanging shirt sleveless)
33B7 MyDesignObject My My removed 0 custom pattern (hanging shirt PRO)
33B8 MyDesignObject My My removed 0 custom pattern (hanging shirt long sleves)
33B9 MyDesignObject My My removed 0 custom pattern (hanging dress sleveless)
33BA MyDesignObject My My removed 0 custom pattern (hanging dress)
33BB MyDesignObject My My removed 0 custom pattern (hanging dress long sleves)
340C Badge ブロンズ bronze removed 0 handheld item
340D Badge シルバー silver removed 0 handheld item
340E Badge ゴールド gold removed 0 handheld item
340F Map ちず map removed 0 handheld item
3410 SoPaCa ソパカ TPC removed 0 handheld item
3411 Netacho ネタちょう joke book removed 0 handheld item
3412 HandLetter うけ receive letter 0 handheld item
3413 Plant うえ planting removed 0
3414 Plant うえ planting removed 0
3415 Plant うえ planting removed 0
3416 Plant うえ planting removed 0
3417 DummyTrophy きん gold removed 0
3418 DummyTrophy ぎん silver removed 0
3419 DummyTrophy どう bronze removed 0
341E RandomTicket ランダム random removed 625 (icon is paper)
36B8 TopsWall tops_dharma ダルマ daruma daruma 0 (hung on wall)
36BA TopsWall tops_okm OK OK OK 0 OK Motors jacket (hung on wall)
3727 RemakeLargeFtr big_remakeboard remake removed 0 used in Re-Tail?
3728 RemakeLargeFtr big_remakebox remake removed 0 used in Re-Tail?
3729 FryingPan skillet ツー tool? tour? removed 0 used in minigame?

OK Motors camper

An OK Motors camper appears to have been planned to appear as a random daily camper. It would be inhabited by Giovanni, and references to Giovanni's codename 'cwa' can be seen in the game files and folders relating to the campsite, though all related strings have been removed. A character model of cwa even exists, though it turns out to contain a duplicate Isabelle model. Melodies also seem to have been prepared for Beppe ('cwb') and Carlo ('cwc'). This camper would likely be the source of the OK Motors jacket, cap, garland and sign items.

The camper texture has surfaced in the files of Pocket Camp.

Internal Project Name

The game's internal project name is "Garden", according to multiple strings. This is also reflected in the game's two-letter code "GD".