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Antichamber

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Title Screen

Antichamber

Developer: Demruth
Publisher: Demruth
Platforms: Windows, Mac OS X, Linux
Released internationally: January 31, 2013 (Windows), June 12, 2014 (Mac OS X/Linux)


DebugIcon.png This game has debugging material.


ProtoIcon.png This game has a prototype article

Antichamber is a puzzle game that is any M.C. Escher fan's wet dream.

Debugging Features

Game Console

The Unreal engine console can be activated by editing the "\Antichamber\UDKGame\Config\DefaultInput.ini" file and editing this part:

[Engine.Console]
ConsoleKey=Tilde
TypeKey=Tab 

;-----------------------------------------------------------------------------------------
; Uncomment these to disable the console access
;-----------------------------------------------------------------------------------------
ConsoleKey=None
TypeKey=None

...and changing the second "ConsoleKey" value to any key.

In addition to UDK console commands, there are game-specific commands:

Command Usage
Fly Make player fly
Ghost Make player noclip
Walk Return player to normal state
unlockgun [VALUE] Unlock a gun depending on the value

1 : blue gun 2 : green gun 3 : yellow gun 4 : red gun

unlockblackgun Unlock the black gun, like the red gun but with black texture
unlockdarkgun Unlock the end game gun