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Baba Is You

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Title Screen

Baba is You

Developer: Hempuli
Publisher: Hempuli
Platforms: Windows, Nintendo Switch
Released internationally: March 13, 2019


CodeIcon.png This game has unused code.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.

Baba is You is a very creative puzzle game where you rewrite the rules to win.

Hmmm...
To do:
There’s more unused stuff not documented here yet as well. Fix the formatting of the images.

Level Editor

Go to Baba Is You/Data and open syntax.lua, then add the below line above the first end of the file:

generaldata.strings[BUILD] = "debug"

The level editor is a little buggy, but works just fine. It can also be accessed by pressing Ctrl + E on the title screen, even on an unmodified version, or pressing F3 in-game (to toggle between in-game and editor).

When code is modified to re-enable the level editor, the title screen should look like this.
The actual level editor.
Most objects in the game in an editor menu. You can click one and place it anywhere in the editor screen. “Move” and “enter” are lined up differently than normal.

This editor is currently being reworked for a public release.

Crash Property

Crash is a property inaccessible in the level editor beta as of now, nor is it accessible in the editor mentioned above. The only way to access it normally is to edit the .ld file of a level, as well as making the same change in the .tmp file, as it will restore to this file if Crash is found. It has no in-game sprite. Note that attempting to rename a property to text_crash will not work, as the editor will just change it to its previous name.

When Crash is applied to any object, the Infinite Loop screen appears, requiring the level to be restarted, or the last action to be undone.

(Source: 1234abcdcba4321 on FANDOM)