Disney's Aladdin (Genesis)
This game has a prototype article
Aladdin was a Disney game released on the Sega Genesis. It was based on the Disney animated movie of the same name.
On the options screen, enter the following button command: A, C, A, C, A, C, A, C, B, B, B, B. Programmer David Perry's face will pop up to greet you, and the debug screen will appear. Disregarding the font, this screen is almost identical to the one seen in Earthworm Jim and Earthworm Jim 2, which were released 1 year and 2 years respectively after Aladdin, and both games were also worked on by David Perry too.
|CHEAT MODE||Enables invincibility.|
|START ON LEVEL||Use A and B to select a level, then press Start to begin.|
|FREEZEABILITY||Makes the game freeze when Start is held.|
|MAP VIEW MODE||Use the control pad to move the camera around the level. It's as if Aladdin is still on that spot, as far as the enemy AI and level triggers are concerned.|
Win a Bonus
The "Win a Bonus" jingle plays when you win a bonus on the bonus game. This only plays for around 1 second, and slightly longer if it's the last roll on that bonus game session. If you listen to it in the sound test, or if you freeze the game with freezeability, you'll notice that the jingle actually lasts for around 8 seconds, needlessly.
|The Aladdin series|
|Genesis||Disney's Aladdin (Prototype)|
|Sega Master System||Disney's Aladdin|
|Game Gear||Disney's Aladdin (Prototype)|
|Game Boy (Color)||Disney's Aladdin (GB) • Disney's Aladdin (GBC)|
|PlayStation||Disney's Aladdin in Nasira's Revenge|