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Disney's Aladdin (SNES)

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Title Screen

Disney's Aladdin

Developer: Capcom
Publisher: Capcom
Platform: SNES
Released in JP: November 26, 1993
Released in US: November 21, 1993
Released in EU: January 27, 1994

EnemyIcon.png This game has unused enemies.
TextIcon.png This game has unused text.
LevelSelectIcon.png This game has a hidden level select.

Aladdin is a Capcom platformer based on the Disney film of the same name.

Unused Text

At ROM address 0x0013AF9 is a string referring to a curious scrapped "time attack" mode.


Level Select

Aladdin SNES Level Select.png

In the options menu, press L, R, Start, Select, X, Y, A, B on controller 2. Exit the menu, and there will be a level number displayed above the Game Start option. Hold L + R on controller 1, then use the D-Pad to toggle the level. Select Game Start to play it.

Unused Enemies

Moving Platforms

Sprite index 0x77 is a blue platform that travels right for 8 screens at a constant pace, while sprite index 0x78 is a red variant that moves for twice as long and gradually increases in speed. Given the aesthetics, they were probably meant for Stage 4.

Blue platform
Red platform

Fire Hand

Sprite index 0x71 is a large hand made out of fire that was probably intended for Stage 6. It can perform three possible actions; facing right, facing left, and moving back and forth in a small area.

Fire hand