Disney's Lilo & Stitch: Hawaiian Adventure
|Disney's Lilo & Stitch: Hawaiian Adventure|
Disney's Lilo & Stitch: Hawaiian Adventure is a minigame compilation designed similarly to Disney's Activity Center series.
The game's title FMV, logo.mov, has two unused versions of the same video. Logo.avi is identical but in a different file format and logo_old.mov is identical but in higher quality without sound.
All the .LAG files in \setup\STRINGS except for usaeng.lag contain these messages:
117=IMPORTANT: BEFORE INSTALLING THIS SOFTWARE, PLEASE READ THE FOLLOWING: very amusing piece of lengthy text 118=Would you like to continue with the installation ? i don't think so because if you did, then you would be bored out of your pretty little skull.
A number of data files for individual levels have notes for developers.
In FreeStitchData.dat for the Breakout game:
Notes: b=blue block g=green block p=purple block d=gold block s=silver block (unbreakable) l=blue block/super surge m=green block/super surge n=purple block/super surge o=gold block/super surge h=blue block/scrump i=green block/scrump j=purple block/scrump k=gold block/scrump w=blue block w/ship x=green block w/ship y=purple block w/ship z=gold block w/ship
In RescueLiloData.dat for the Rescue Lilo game:
Notes: Obstacles is the nuber of obstacles you can hit before your spoons start being used Scrups is the number of scrumps you need to collect before Captain Gantu's spaceship will start comming down ShipSpeed is how fast Jumba's ship will go left and right ObstacleInterval is the ammount of time between obstacless appearing GameSpeed is the base speed at which everything drops MaxGameSpeed is the fastest speed which everything can drop BalloonSpeedGain is the speed increase gained when hitting a balloon maxScrumps is the maximum number of scrumps the blob can "steal"
In SurfsUpData.dat for the surfing game:
Notes: Obstacles is the nuber of obstacles you can hit before your spoons start being used BoardSpeed is how fast Lilo will go left and right ObstacleInterval is the ammount of time between obstacless appearing GameSpeed is the base speed at which everything drops WaveSpeed is how fast everything will drop when the wave is active
In TricycleData.dat for the tricycle game:
Notes: obstacles are: LostTourist, BikeTourist, Frog, Light, Construction, Hasagawa, Toll
|The Lilo & Stitch series|
|Windows||Trouble in Paradise • Hawaiian Adventure • Pinball|
|PlayStation||Trouble in Paradise|
|PlayStation 2||Stitch: Experiment 626 (Prototype)|
|Game Boy Advance||Lilo & Stitch • 2: Hämsterviel Havoc|
|Nintendo DS||Stitch Jam|