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DmC: Devil May Cry

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Title Screen

DmC: Devil May Cry

Developer: Ninja Theory
Publisher: Capcom
Platforms: PlayStation 3, Xbox 360, Windows
Released internationally: January 15, 2013
Released in JP: January 17, 2013


SoundIcon.png This game has unused sounds.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
  • A LOT of unused subtitles are hidden within the game's localization text files, there are loads of unused lines ranging from taunts to dialogue during cutscenes (Sparda has lines, there are extra exchanges between Dante and Vergil, and many references to the older games in there). A few of these lines also possibly have accompanying sound files (they're in the Unreal Engine though, so may be hard to extract?)
  • There's text referencing an unused move in Vergil's Downfall called "lunar phase" as a ground combo requiring you to press the attack button three times while on the ground.
  • Differences between the original and Definitive versions. Lilith's dialogue has been altered in the definitive edition, so there is at least one change.

The reboot of the Devil May Cry franchise, developed by western developer Ninja Theory. Infamous for changing the main character's hair color and, allegedly, giving people cancer.

Unused Text

A lot of unused dialogue exists within the game's localization text files. These include unused taunts from Dante meant to be spoken during combat and dialogue for a sequence later restored in the definitive edition.

Regional Differences

After the Succubus boss fight, a cutscene depicting Mundus and Lilith having some "fun" will play, with Mundus realizing the Succubus was killed. This scene was removed in the Japanese version.

(Source: CensoredGaming)