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Gran Turismo 2/Unused Cars

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This is a sub-page of Gran Turismo 2.
To do:
  • The unused Rufs have differences to the used 964-based Rufs, noticeably in the front/rear bumpers.

One of the key selling points of Gran Turismo 2 was its huge variety of cars, boasting over 600 different models from 33 different manufacturers...but there are many unused cars lurking within the game's code. Many of these have their own logo present and are fully functional, indicating that they were removed relatively late in development. Most of them have the replay name of Delete.

Unused Cars with Unique Models

Car and Notes Image
Ford GT40 Mark III Race Car - Car ID: ul40r

A GT40 that never made it into the final product. It sports the Gulf/Mirage racing paint-job and, due to a palette error, a gray roof and engine cover. This car is purely fictional as the real life GT40 Mark III was only produced as a road car

The Japanese manual of the game mentions both "Ford GT40 Mark III Normal Model" and "Ford GT40 Mark III LM Gulf Color"; this car might be referring to the latter.

Mazdaspeed RX-7 GT-C Racing Modification - Car ID: a2gcr

Similar to the Ford GT40, the RX-7 GT-C was originally going to have racing modifications. In the final game, it was made into its own car, the RX-7 GT-C LM Edition. Peculiarly, the original Racing Modification had a number 8 visible, whereas the final LM edition had no such number.

Acura NSX '93 Racing Modifications - Car ID: hnarr
The Racing Modification option for the Acura NSX '93 was removed during development, but the racing paint schemes (white and blue-ish silver in NTSC-J 1.0, gold and red in other versions) still remain in the files. In the 1.0 revision of the NTSC-J release, this car's racing modification looked like the Honda NSX Type-R's modification, based on Nakajima Racing's car that competed in 1995 Suzuka 1000km (albeit with Acura decals) due to the absence of the NSX-R LM GT2 in the Japanese version of the first Gran Turismo (it has the NSX-R GT1 Turbo instead).

To do:
Add a picture of the NTSC-J 1.0 second RM color scheme (color code 34).
Lotus Elise Soft Top - Car ID: iomsr

Originally, the Lotus Elise and Lotus Elise Sport 190 were represented with a "soft top". In the final game, both models were replaced with hard top versions. However, a soft top Elise model still slipped into the game's files, identified as the racing modification of the Motorsport Elise (ID "iomsn"). This car does not have original parts, nor a unique logo.

Mazda Roadster 1.8 RS - Car ID: arods

A Mazda Roadster with white paint and a lovely red stripe down the middle (as used in the VS and S Package), intended as a second racing modification. The RS, by default, has a different racing modification.

Mazda Roadster 1.8 VS - Car ID: a2vss

Similar to the RS, the VS has gray paintwork with a dark red stripe; like the RS above, it is also a scrapped racing modification, although it is practically the same car as the used RM.

Mercedes CLK Race Car - Car ID: gmd2r

Most sources linked the removal of the car with the removal of the Mercedes CLK-GTR from the game. Pictures of the CLK-GTR in an early build of GT2 existed. The CLK Race Car itself foreshadowed the appearance of the CLK-DTM touring car that would appear starting in Gran Turismo 3: A-Spec, sans sponsorship (except for the Mercedes-Benz logo in the windshield). Weirdly, it has a replay name, but only in the Japanese version.

The Japanese manual mentions the Mercedes-Benz CLK DTM2000 in the car list page, which may refer to this car.

GT2 CLKRaceCar.png
Mercedes AMG E-55 with Dark Gray paint - Car ID: efnon

The AMG E-55 originally had a third, dark gray, paint option available, but this was removed from the final release, leaving only silver and black available. This version also has different window brake lights, the same one as it appears in demo builds. The car's filename is grouped with European Ford line-up. Note that the dark gray color itself is not available even in the E55 that appears in the demo builds.

Mitsubishi Lancer Evolution V Rally Car - Car ID: m2w5r

While this car is technically not unused (it can be purchased with a white/red paint scheme used in the other races during the 1998 WRC season; that version uses the car ID m2a5r), the variant with a red paint scheme is unused. The car itself is a censored version of the Winfield-sponsored Lancer Evolution V that was driven by Tommi Mäkinen in the 1998 Rally Australia. It can be seen in the language select screen of the PAL version. Fun fact: the producer of the Gran Turismo series, Kazunori Yamauchi, owned such a car at one time. Car data in the demos suggest this was once the racing modification for the normal Lancer Evolution V GSR, with the Rally Car featured in the final being the RS model's modification.

GT2 LancerEvolution5RallyCar.png
Mugen S2000 - Car ID: h2msn

A Honda S2000 that has been custom-built by the engine-tuning and parts manufacturer Mugen Motorsports. While the regular Honda S2000 and a Spoon-tuned version 'do' appear in the game, this Mugen S2000 never appears. This car 'did' eventually appear in Gran Turismo 3: A-Spec.

GT2 MugenS2000.png
Nissan Skyline 4-Door Racing Modifications - Car ID: n2r4r

The four-door Nissan Skyline Autech 40th Anniversary GT-R originally had Racing Modifications available with two paint schemes available, a gray and a yellow one, both inspired by a GT-R that raced in the Japanese Super Taikyu racing series.

Toyota Prius Racing Modification - Car ID: t2prr

While the Toyota Prius still exists in the final version of the game, its Racing Modifications were never implemented. It had two color schemes, one red, one blue.

There is a Prius Touring Car in Gran Turismo 5 (via Racing Car Pack DLC) and 6, and indeed there is also a Prius raced in the GT300 class of Super GT recently, but those are based on newer Prius models. Interestingly, the spoiler is almost identical to the Ford Escort Rally Car's spoiler.

Volkswagen Polo 1.4 16V - Car ID: gvp6n

For some reason, this car can sometimes show up in races generated by the Event Synthesizer/Generator. However, it cannot be used by the player without hacking. In the intro sequence, the names of various cars are shown in black text with a white background. Among the names presented is "Volkswagen Polo", interestingly enough it is easy to see for the few seconds it appears. A Polo GTi, similar to this one, but sportier, appears in Gran Turismo 4. This car has a replay name in the Japanese version of the game, but only in GT Mode disc.

GT2 Polo1 4 16V.png
Ford Ka Racing Modification - Car ID: gt001

Apart from the buyable Ka modifications, a second type exists that sports custom red wheels (recycled from '98 Subaru Legacy racing modification). The texture file is grouped along with the "weird objects" below.

Nissan Primera Racing Modification (C-class Touring Car) - Car ID: gmsdr

The texture and nameplate place it amongst the Mercedes cars. This version, intended as a placeholder body, lacks the Vodafone logo on the hood and reuses the gold wheel from Mazda RX-7 GT-Turbo '83.

The label suggests the inclusion of the D2 sponsored Mercedes-Benz DTM car from the 1994-1996 seasons of DTM/ITC; after all, the rivals Opel Calibra and Alfa Romeo 155 are present.

Acura Integra GS-R '95, Acura Integra Type-R '98 & Acura Integra Type-R '95 Racing Modification - Car IDs: hiasr, hairn & hiarn

The Racing Modification of the Acura Integra GS-R '95, Acura Integra Type-R '98 & Acura Integra Type-R '95 went unused for some reasons. All of them share the same paint scheme of the Acura Integra GS-R Racing Modification model.

GT2-h2agr car.png
Acura Integra GS - Car IDs: h2agn & h2agr

An Acura Integra model that ended up being scrapped. It has no own parts (defaulting to the Mazda RX-7 A-spec LM), but has a racing modification (same as GS-R). It also has car descriptions (the same as the used in the Acura Integra GS-R) and a replay name. Furthermore, two color options, Citrus Silver Metallic and Black Currant Pearl, were not named in this version.

GT2-h2agn car.png GT2-h2agr car.png
Acura Integra LS - Car IDs: h2aln & h2alr

Another canned Integra, with mostly similar properties to the GS. This car's racing modification, for some reason, has unique Type-R badging and windshield decal.

GT2-h2aln car.png GT2-h2alr car.png
Daihatsu Storia Rally Car duplicate - Car ID: q2sgn

A duplicate of the Daihatsu Storia Rally Car available from Daihatsu's Special Model section. This version, however, has the default Mazda RX-7 A-spec LM specs and label, as well as different wheels (taken from the road models) and font used for the Daihatsu text in the doors. Interestingly, this model is identified as the road version of the regular Storia Rally Car (q2sgr).

GT2-q2sgn car.png
Acura NSX Type S & Acura NSX Type S Racing Modification - Car IDs: hnasr & hnanr

Both Acura NSX Type S & Acura NSX Type S got their Racing Modification scrapped and unobtainable without cheat codes.

GT2-HnasrnFINAL.png GT2-HnarnFINAL.png
Mazda Protegé GT-R Racing Modification duplicate - Car ID: aebrr

A duplicate of the Mazda Protegé GT-R (known as 323 GT-R and Familia GT-R in Europe and Japan, respectively) racing modification. Has no replay name whatsoever. Judging from the filename/ID (similar with a2brr with e in place of 2, as used in Nissan 200SX and short-tail Primera), it would have been used for the Rally mode in the Arcade Mode in the PAL version.

GT2-aebrr car.png
D-Rights Mazda MX-5 Miata 1.8 RS - Car ID: a2rdn

This car is the D-Right sponsored car used in the license test "IC-1". The car has no proper specs whatsoever and uses the one of the Mazda RX-7 LM Edition.

D-Rights Nissan Silvia Spec R Aero - Car ID: n2sdn

This car is the D-Right sponsored car used in the license test "IC-2". The car has no proper specs whatsoever and uses the one of the Mazda RX-7 LM Edition.


Non-Car Driveable Models

As well as vehicles, a number of weird objects are available to drive with cheat devices. The textures are packed along with the cars, so these are not simply misappropriated graphics from menus or results screens.

Thing Image
Smiley Face - Car ID: gtnkn

A very large green smiley face, purpose unknown.

Small A-License - Car ID: gt--a

A tiny A-license on wheels, purpose also unknown.

Large A-license - Car ID: gt-an

A larger version of the A-license graphic. This and the variants below are used, albeit without wheels, in the screen that appears after you get a license.

Large B-license - Car ID: gt-bn GT2-B-License.png
Large IA-license - Car ID: gtian GT2-IA-License.png
Large IB-license - Car ID: gtibn GT2-IB-License.png
Large IC-license - Car ID: gticn GT2-IC-License.png
Large Super license - Car ID: gt-sn GT2-Super-License.png
Bronze Logo - Car ID: gtlbn

Beaming bronze version of the Gran Turismo logo. This and the logos below were most likely intended for the screen after passing a license test, but it was replaced by a 2D graphic.

Silver Logo - Car ID: gtlsn GT2-Silver-Logo.png
Gold Logo - Car ID: gtlgn GT2-Gold-Logo.png
First Place Trophy - Car ID: gtprz

A very large gold trophy on tiny wheels. There is a gold trophy on top of the plinth, but it's too large to fit in the garage screen. Used in the Series Champion screen.

Small Trophy - Car ID: a26ss

According to the texture name, this was at one point a second MX-5 1.6 S-Package racing modification (hence the nameplate). Unlike the RS and the VS, this small, tilted trophy takes the place. It appears in the first Gran Turismo game in Simulation Mode, as of a result of winning a race series. Due to the tilted trophy and small tire size, this object is very difficult to drive, even by the AI.

Arcade Loading Background - Car ID: t002n

Perhaps most bizarre of all, the background from the Arcade disc's race loading screen! The files are grouped with the Toyota cars, and due to the object's huge size, it has several collision clipping issues making this object is very difficult to drive. For some reason, it also has it's own replay name: [R][R][R]COURSE BG. Viewing this object also can cause color names of certain manufacturers (especially Honda and Acura) to jumble up.


Nameplate-Only Cars

These are cars that have unique logos and handling, but use a placeholder model or a duplicate car body:

Castrol Mugen Accord - Car ID: h2car

Only the logo remains for this car. It is linked to the racing modification of the 1996 Honda Accord (which is based on the real car driven by Osamu Nakako in the Japanese Touring Car Championship to win the 1997 title). The texture assigned to the car has very slight differences to the Toyota Altezza 280T racing modification, with an extra Enkei logo - this placeholder car appears frequently amongst unused car labels in the demos.

How the Castrol Mugen Accord label would look on the appropriate car.

The picture on the right is a mock up of the said Accord racing modification with the Castrol Mugen Accord label.

Ford GT40 1969 Racing Modifications - Car ID: uf40r

The Ford GT40 Race Car was originally going to be acquired by performing racing modifications on an ordinary GT40. In the final game the GT40 Race Car was made into its own car. The car otherwise looks the same as the separate car, although it does not have low and medium LOD textures, meaning it will appear fully white if the car is too far from the camera.

Subaru Rex SuperCharger VX - Car ID: s2ren

Only the logo remains for this car. A model was never made. A road-going Toyota Altezza (commonplace in the demo versions) is the body. The Subaru Rex is mentioned in the licensing credits screen (accessible from My Home), however.

RUF BR2 - Car ID: bur2n
RUF BR4 - Car ID: bur4n
RUF BTR4 - Car ID: but4n
RUF CR4 - Car ID: buc4n

Four cut RUFs. They have the same Porsche 964-like body used by the RCT; nothing else remains other than their logos.