We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Jet Moto 2

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Jet Moto 2

Also known as: Jet Rider II (EU), JetMoto'98 (JP)
Developer: SingleTrac
Publisher: Sony Computer Entertainment
Platform: PlayStation
Released in JP: August 6, 1998
Released in US: October 31, 1997
Released in EU: April 1998

DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.

ProtoIcon.png This game has a prototype article

Jet Moto 2 is the second entry in the hoverbike racing series on the PlayStation. It significantly differs from its predecessor by cutting the starting grid in half, introducing new handling mechanics and featuring more varied track environments.


Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Graphics

JetMoto2 PICKRIDE.TMS-0- p00.png

Found in NAVIGATE\PICKRIDE.TMS. Although this graphic is technically used in the rider selection screen, it is never seen by the player as the riders' sponsor backgrounds are displayed on top of it. As its text suggests, it uses 16 bits per pixel, unlike the other backgrounds which only use 4 or 8.


The original Jet Moto uses three different background files for its season standings screens, all with header text baked onto the graphic. Jet Moto 2 optimizes this by using only one with header text generated on the fly, but still leaves the other two .BS files sitting unused and untouched from the previous game.


Similarly to the case above, the original Jet Moto uses eight background files for its in-game credits, while the sequel only uses six, rendering the last two unused.

Note: in both cases of leftover Jet Moto content, the relevant .BS files are only present in the original 1997 release of the game.

Secret Message

JetMoto2 SCREDITS.TIM p00.png

Found in CREDITS\SCREDITS.TIM is a dedicatory message from art director and developer Mike Mason to his family. A similar message is present in the original Jet Moto, where it may be accessed by setting specific options and entering the Credits screen with a specific controller button pressed, as well as Streak Hoverboard Racing.

Regional Differences

North America Europe Japan
JetMoto2 Title.png JetMoto2-TITLE0-EU.png JetMoto2-TITLE0-JP.png
JetMoto2-CREDITS0-US.png JetMoto2-CREDITS0-EU.png JetMoto2-CREDITS0-JP.png

Jet Moto 2 was released under different titles in Europe and Japan, with all instances of the game's logo in the menus being changed accordingly.

North America/Europe Japan

In the Japanese release, only rider bios and ending/prize screens are localized. Text rendered in real time - such as game mode descriptions - is either left untouched or is simply blanked out. Notably, the loading screens for Jet Moto 2 tracks lack all of their flavor and description text, with minor art alignment changes as a result.

North America/Europe Japan

Another minor design change seen in the Japanese version's menu art is the replacement of all instances of generic arrow icons with proper PlayStation controller buttons.