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Madden NFL 96 (PlayStation)

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Title Screen

Madden NFL 96

Also known as: Madden PSX '96 (development title)
Developers: High Score Productions, Visual Concepts
Platform: PlayStation


SoundIcon.png This game has unused sounds.


We could only wish we were playing this right now... maybe...
This game was never completed and/or given a public release.
As a result of this, keep in mind that the developers might have used or deleted some of the content featured here, had the game actually reached store shelves.

The PlayStation version of Madden NFL '96 was to be the series' first foray into the 32-bit generation and had a lot planned, but was cancelled after EA executives determined that the game did not reach its standards for publishing (and considering EA's reputation, that's saying a lot). PS1 gamers had to wait another year before they got their NFL fix (unless they knew that NFL GameDay existed).

Ironically, one of the development teams for this game was Visual Concepts, the team behind the now-immortal NFL 2K series.

Boot Screen

MadNFL96-PSX-bootscreen.png

Upon starting the game, this screen is shown which shows the compile date and allocated and free memory.

Audio Files

Hmmm...
To do:
Might be a good idea to host the audio clips here.

The file AUDIO.DAT (in the DATA directory) contains a slew of in-game audio, all of which can be found in this archive.

The audio clips include in-game commentary from John Madden and the late Pat Summerall, as well as sound effects, menu music, and even music used on NFL on FOX (where Summerall and Madden were working at the time; a version of its theme can be found in the 16-bit versions of Madden '95 and Madden '96). In total, it covers 60 MB.