Madden Football 64
|Madden Football 64|
This game has hidden development-related text.
It's Madden, except you don't actually get to play as any official NFL teams. At least you get to play in Anaheim, however.
Present at 0x800015A0 in memory is a build date.
VERSION: 10-16-97 PAL
A build date can be enabled by holding Z + D-Pad Right + L + R while the game is starting up.
Present at 0x80000747 in memory.
Bad Bit Patterns %lX impossible lztable access impossible RawCopyHigh access
Present at 0x80001550 in memory.
FIXED_DIV by Zero ir_PrevOffense: %ld ir_ReplayType: %d ir_SidelineDir: %ld ir_BaseCameraAngle vz: %ld
Present at 0x80002FA0 in memory.
ERROR: Frame number %ld is outside the max number of %ld Error occured in anim file %d
Present at 0x8000384C in memory are strings from what appears to be pnmtojpeg of NetPBM.
Application transferred too many scanlines Invalid SOS parameters for sequential JPEG Corrupt JPEG data: found marker 0x%02x instead of RST%d Premature end of JPEG file Warning: unknown JFIF revision number %d.%02d Corrupt JPEG data: bad Huffman code Corrupt JPEG data: premature end of data segment Corrupt JPEG data: %u extraneous bytes before marker 0x%02x Inconsistent progression sequence for component %d coefficient %d Unknown Adobe color transform code %d Obtained XMS handle %u Freed XMS handle %u Unrecognized component IDs %d %d %d, assuming YCbCr Opened temporary file %s Closed temporary file %s Ss=%d, Se=%d, Ah=%d, Al=%d Component %d: dc=%d ac=%d Start Of Scan: %d components Start of Image Component %d: %dhx%dv q=%d Start Of Frame 0x%02x: width=%u, height=%u, components=%d Smoothing not supported with nonstandard sampling ratios RST%d At marker 0x%02x, recovery action %d Selected %d colors for quantization Quantizing to %d colors Quantizing to %d = %d*%d*%d colors %4u %4u %4u %4u %4u %4u %4u %4u Unexpected marker 0x%02x Skipping marker 0x%02x, length %u with %d x %d thumbnail image Unknown JFIF minor revision number %d.%02d Warning: thumbnail image size does not match data length %u JFIF APP0 marker, density %dx%d %d %3d %3d %3d %3d %3d %3d %3d %3d End Of Image Obtained EMS handle %u Freed EMS handle %u Define Restart Interval %u Define Quantization Table %d precision %d Define Huffman Table 0x%02x Define Arithmetic Table 0x%02x: 0x%02x Unknown APP14 marker (not Adobe), length %u Unknown APP0 marker (not JFIF), length %u Adobe APP14 marker: version %d, flags 0x%04x 0x%04x, transform %d Caution: quantization tables are too coarse for baseline JPEG 6a 7-Feb-96 Copyright (C) 1996, Thomas G. Lane Write to XMS failed Read from XMS failed Image too wide for this implementation Virtual array controller messed up Unsupported marker type 0x%02x Application transferred too few scanlines Write failed on temporary file --- out of disk space? Seek failed on temporary file Read failed on temporary file Failed to create temporary file %s Invalid JPEG file structure: SOS before SOF Invalid JPEG file structure: two SOI markers Unsupported JPEG process: SOF type 0x%02x Invalid JPEG file structure: missing SOS marker Invalid JPEG file structure: two SOF markers Cannot quantize to more than %d colors Cannot quantize to fewer than %d colors Cannot quantize more than %d color components Insufficient memory (case %d) Not a JPEG file: starts with 0x%02x 0x%02x Quantization table 0x%02x was not defined JPEG datastream contains no image Huffman table 0x%02x was not defined Backing store not supported Requested feature was omitted at compile time Not implemented yet Invalid color quantization mode change Scan script does not transmit all data Cannot transcode due to multiple use of quantization table %d Premature end of input file Empty input file Maximum supported image dimension is %u pixels Missing Huffman code table entry Huffman code size table overflow Fractional sampling not implemented yet Output file write error --- out of disk space? Input file read error Didn't expect more than one scan Write to EMS failed Read from EMS failed Empty JPEG image (DNL not supported) Bogus DQT index %d..Bogus DHT index %d Bogus DHT counts Bogus DAC value 0x%x Bogus DAC index %d Unsupported color conversion request Too many color components: %d, max %d CCIR601 sampling not implemented yet Suspension not allowed here Buffer passed to JPEG library is too small Bogus virtual array access JPEG parameter struct mismatch: library thinks size is %u, caller expects %u Improper call to JPEG library in state %d Invalid scan script at entry %d Bogus sampling factors Invalid progressive parameters at scan script entry %d Invalid progressive parameters Ss=%d Se=%d Ah=%d Al=%d Unsupported JPEG data precision %d Invalid memory pool code %d Sampling factors too large for interleaved scan Wrong JPEG library version: library is %d, caller expects %d Bogus marker length Bogus JPEG colorspace Bogus input colorspace IDCT output block size %d not supported.Invalid component ID %d in SOS Bogus buffer control mode MAX_ALLOC_CHUNK is wrong, please fix ALIGN_TYPE is wrong, please fix Sorry, there are legal restrictions on arithmetic coding Bogus message code %d %s
The Madden series
|Genesis||John Madden Football '92 • Madden NFL '94 • Madden NFL '95 • Madden NFL '96 • Madden NFL '97 • Madden NFL '98|
|SNES||John Madden Football • John Madden Football '93 • Madden NFL '94 • Madden NFL '95 • Madden NFL '96 • Madden NFL '97 • Madden NFL '98|
|Nintendo 64||Madden Football 64 • Madden NFL 99 (Prototype) • Madden NFL 2000 • Madden NFL 2001 • Madden NFL 2002|
|Game Boy (Color)||John Madden Football • Madden '95 • Madden '96 • Madden '97 • Madden NFL 2001 • Madden NFL 2002|
|PlayStation||Madden NFL '96 • Madden NFL '99 • Madden NFL 2000 • Madden NFL 2001|
|Game Boy Advance||Madden NFL 2002 • Madden NFL 2003 • Madden NFL 2004 • Madden NFL 07|
|iOS/Android||Madden NFL Mobile|
|Windows, PlayStation 4, Xbox One||Madden NFL 19 • Madden NFL 20|