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Parasite Eve

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Title Screen

Parasite Eve

Developers: Square, Square USA
Publishers: Square (JP), Square EA (US)
Platform: PlayStation
Released in JP: March 29, 1998
Released in US: September 9, 1998


CodeIcon.png This game has unused code.
ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.


In Parasite Eve, Square tries their hand at survival horror, mixing the horrors of being dragged off to the opera with the terror of the Chrysler Building, which is inexplicably a roguelike.

Sub-Page

TextIcon.png
Unused Text
There's surprisingly a lot of unused text in Parasite Eve. This page also covers the unused items.

Debug Room

Endless Void Storage Co., for your convenient storage and cheating needs.

There is a debug room! Yes, there is.

Throw the following codes into your GameShark:

D009D0F0 0003
8009D280 6048
D009D0F0 0003
3009D282 0006

Then, while in-game, hit L2 and R2 at the same time to be whisked away to a black room full of talkative boxes. Yeah, nothing fun like Masato Kato's room, it's all business here.

Front Left Chest

This chest gives you items to make testing easier.

  • Cancel
  • Gun 1 (Gives you a bunch of guns.)
  • Gun 2 (Gives you a different bunch of guns.)
  • Gun 3 & Armor (Again, gun bundle (gundle?), but with some armor too!)
  • Armor & Items (Yyyup.)
  • Items (A bunch of different items.)

Top Left Chest

This chest seems to be focused on skipping stuff.

  • Cancel
  • Battle OFF (Turns battles off. Handy!)
  • Battle ON (Turns battles back on.)
  • Get weapon & armor (Another batch of guns and armor.)
  • Event skip (Lets you skip game events.)

Top Middle Chest

This chest lets you warp to different points in the game.

  • Cancel
  • Next page
  • Opening
  • Under Theatre
  • Sewer 1
  • Theatre Exterior
  • NYPD -Day1-
  • Museum -Day1-
  • NYPD -Meeting-
  • Central Park
  • NYPD -After CP-
  • Police Barricade
  • Soho
  • Museum -Day2-
  • NYPD Battle
  • Hospital
  • NYPD EVE Meeting
  • Chinatown
  • Warehouse
  • Sewer 2
  • Subway
  • Brooklyn Bridge
  • Museum Final
  • Street
  • Aircraft Carrier
  • Helicopter
  • Statue of Liberty
  • Cruiser
  • Port
  • Theatre Epilogue
  • Chrysler 1F
  • Chrysler 71F
  • Chrysler 77F

Top Right Chest

More warping!

  • Cancel
  • Next Page
  • Theatre-NYPD
  • NYPD- Museum1
  • Museum1-NYPD
  • NYPD-Central Park
  • Soho-Museum2
  • Museum2-NYPD Bt1
  • NYPD- Hospital
  • Hospital-NYPD
  • Museum3-Big Blobby
  • NAVY Attack!

Front Middle Chest

This chest grants you the Chrysler Building keys.

  • Cancel
  • Next Page
  • Get 10F Key
  • Get 20F Key
  • Get 30F Key
  • Get 40F Key
  • Get 50F Key
  • Get 60F Key
  • Get 70F Key

Front Right Chest

More items!

  • Cancel
  • Get Poisons (Gives you a bunch of medicines.)
  • Get Bullets (Gives ammo!)
  • Get Status Items (Gives a bunch of curative items)
  • Get Tools, etc. (Gives revives and stat increasing items.)
  • Get Tune up Items (Gives stat increasing and tuneup items.)
(Source: Odin)

Unused Ability

Parasiteeve ability rsteal.png Decreases Items Stolen

None of the armors used in-game are equipped with this ability.

Unused Graphics

Several inventory icons remain unused. Parasiteeve icon 11.png   Parasiteeve icon 23.png   Parasiteeve icon 24.png   Parasiteeve icon 25.png   Parasiteeve icon 30.png

Unused Locations

NYPD 17th precinct - Weapons Department

map_1a   map_1b   map_2  

Unused precinct maps, presumably meant to be an extension of the Weapons Department. These may have been related to a side-quest that never made the final cut.

Unused Enemy Data

The Alligator found in the sewers on Day 1 has a 2nd set of enemy data for the tail. This includes an unused item drop and item steal data.

Item Drop: Range +2 OR PE +2
Steal: Range +1 OR PE +1

Regional Differences

Japan North America
Parasiteeve titlescreen jp.png Parasiteeve titlescreen en.png

Compared to the English version, the Japanese title screen has a brighter smoke effect, ring and font, thinner font, halo is angled slightly more vertical and the katakana title of the game is displayed.

Japan North America
Parasiteeve-tutorial-JP.png Parasiteeve-tutorial-NA.png

The background the Japanese tutorial appears to be based off a official semi-nude sketch of Aya, while the North American version of Aya is covered up.

Japan North America
Parasiteeve tutorial2 1 jp.png
Parasiteeve tutorial2 7 jp.png
Parasiteeve tutorial2 1 na.png
Parasiteeve tutorial2 5 na.png

Tutorial #2 (Icons) use different backgrounds.

Japan North America
Parasiteeve tutorial2 7 jp.png Parasiteeve tutorial5 1 na.png

Tutorial #5 (Tools & Mods) use different backgrounds. The Japanese one is a recycle of the image used in Tutorial #2.

Japan
Parasiteeve naming aya1 jp.png Parasiteeve naming aya2 jp.png Parasiteeve naming aya3 jp.png
North America
Parasiteeve naming aya na.png

For naming Aya, your custom armor and your custom weapon, the Japanese version offers hiragana and katakana characters in addition to what the English version offers, plus the menu buttons that allow players to switch between the lists, but limits the character count to 6. Curiously, the Japanese default name is "Aya" in English, while everyone else's names (Save for Maya and Eve) are written in Japanese.

Day Screens

All the day screens are similar between the Japanese and English versions, except for the placement of the English word and kanji in the bottom corner of the Japanese one.

Japan North America
Parasiteeve day2 jp.png Parasiteeve day2 en.png

融合 Pronounced yu'u'go'u. Translates to Fusion.

Japan North America
Parasiteeve day3 jp.png Parasiteeve day3 en.png

淘汰 Pronounced to'u'ta. Translates to Selection, though with a hint/implication that is biological.

Japan North America
Parasiteeve day4 jp.png Parasiteeve day4 en.png

受胎 - pronounced ju'ta'i. Refers to taking within the womb, effectively to conceive.

Japan North America
Parasiteeve day5 jp.png Parasiteeve day5 en.png

解放 - Pronounced ka'i'ho'u. Translates to Liberate, with an implication of freedom.
Japanese and North American Day 5 names are switched around.

Japan North America
Parasiteeve day6 jp.png Parasiteeve day6 en.png

進化 - Pronounced shi'n'ka. Translates to Evolution
Japanese and North American Day 6 names are switched around.