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Plants vs. Zombies (Windows, Mac OS X)/Unused Graphics

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This is a sub-page of Plants vs. Zombies (Windows, Mac OS X).

Hmmm...
To do:
Files that have been added recently need to be renamed (with "Pvz" for example) so that it is obvious what game they're from, per standard image policy.

Sprites

Some interesting graphics found in the files.

Plants

Pvz unused gravebuster vine.png

An unused Gravebuster vine that would've sat infront of its face. labeled "gravebuster_facevine". This can be seen in rare promotional art.

PlantsvsZombies PC Caltrop body2.png

A stage of degradation for the Spikeweed. It never degrades at all in the final game. Notably, erased spikes have some outline left if you look closely, suggesting it might be an unfinished sprite.

Pvz Sea Shroom eyes.png

An unused sprite of the Sea-shroom's eyes, which in the final game are part of the head sprite.

PvZ Starfruit Eyebrow.png

A sprite for an eyebrow for Starfruit. The eyebrow can be seen in its official art.

Pvz Coffeebean eyelid.png Pvz Coffeebean eyelid2.png Pvz Coffeebean eyelid3.png

Unused eyelid sprites for the Coffee Bean. The Coffee Bean has an unused animation titled anim_twitch, which these were likely meant to be used in.

Pvz Cob Cannon Exhaust.png

An unused exhaust for the Cob Cannon.

Pvz Imitater eyebrow.png

An unused eyebrow sprite for the Imitater. Like many extra details on plants and zombies, visible on promotional material but cut for unknown reasons.

PVZ Cabbagebasketvines.png PVZ Mocup.png

Unused Cabbage-pult vines that would've gone underneath its basket, an unused part to its stalk, and unused eyebrows. A mockup of what the vines may have looked like is provided.

PVZ Blover blink.png

An unused blink for Blover.

PVZ Jalapeno.png

An unused second Jalapeno sprite, presumably for when it's about to explode.

PVZ CobCannon husk3.2.png PVZ CobCannon husk4.2.png

Unused yellow glow for the Cob Cannon's husk. Would've been used when the Cob is entering and exiting the cannon.

PVZ CobCannon target shadow.png

Unused Shadow for the Cob Cannon target.

PVZ Untitled-3.png

Unused Seedpackets for some of the plants used in packet_plants.

PVZ PeaShooter Lips.png

Unused Peashooter lips.

PVZ Pumpkin damage2.png

Unused degrade for the pumpkin, also has a rounder look.

PVZcherrybombunusedsprites.png

24 unused sprite rotations for the cherry bomb eyes and mouths.

PVZ Magnet.png

Unused blinking sprites and a spark sprite for the Magnet-Shroom.

Zombies

PVZ ombie flag2.png

An earlier, damaged version of the Flag Zombie's flag. This graphic was used in the "Bloom & Doom" build of the game.

Pvz Jack in the Box Zombie twitch.png

A sprite for the Jack-in-the-Box Zombie's eye twitching. This is used in the Bloom & Doom prototype, where its head sprite is different.

Pvz Jackinthebox Zombie Belt.png

An unused belt sprite for the Jack-in-the-Box Zombie that would've went on it's right arm.

PVZ scaredbungie.png

A sprite of a scared-looking Bungee Zombie, would have been for when it was unable to grab a plant or hurt by a torchwood.

PVZ Zombie bungi tongue.png

A tongue for the Bungee Zombie that would've gone on the side of its mouth, seen in the official art.

PVZ Zombie boss rv2.png

An unused degrade of the RV that Zomboss throws at your poor, poor plants.

PvZBeta Zombie target hat.png PvZBeta Zombie target.png PvZBeta Zombie target body.png

Files for the Target Zombie from the console's versus mode exist in the PC GOTY edition, but go unused due to it not including a multiplayer mode.

PvZZomboniMullet.png

The mullet the Zomboni has in its concept art, which goes unused since the beanie never comes off.

PVZ Impslug.png

Unused slug leftovers from the imp.

PVZ Zombie underbody.png

An unused underbody for the basic zombie.

PVZ Zombie cord.png

An unused zombie cord that may have been used in tandem with the zombie eye.

PVZ Zombie eye.png

An unused zombie eye with its pupil looking towards the ground.

PVZ Zombie head2.png

An unused zombie head that's missing an eye. It pairs up with the eye and cord above.

PVZ Zombie glasses.png

Unused, larger glasses for the Newspaper Zombie, labeled in the files as "zombie_glasses"

PVZ Zombie toupe.png

An unused larger hairpiece for the Newspaper Zombie, labeled in the files as "zombie_toupe".

Zombie zamboni wheel flat.png

Unused popped tire for the Zomboni. would've been used for when its wheel is popped by a spikeweed or spikerock.

PVZ Ducmy.png

Unused full ducky tube along with a separate head.

PVZ Zombie boss iceball grow.png PVZ Zombie boss fireball black.png PVZ Zombie boss fireball shadow.png

Unused parts of the Zomboss fire and ice balls.

Other

Unused Quick Play Menu Sprites
PVZ Quickplay back button highlight.png
PVZ Quickplay back button.png
PVZ Quickplay minigames button highlight.png
PVZ Quickplay minigames button.png
PVZ Quickplay minigames cloud.png
PVZ Quickplay puzzles button highlight.png
PVZ Quickplay puzzles button.png
PVZ Quickplay puzzles cloud.png
PVZ Quickplay survival button highlight.png
PVZ Quickplay survival button.png
PVZ Quickplay survival cloud.png

Sprites for the quick play menu mockup. The assembled menu can be viewed here.

PlantsvsZombies PC Scary Pot.png

An unused zombie vase for Vasebreaker, which would presumably guarantee a zombie. They only come out of mystery vases in the final game. There is a similar one for Vasebreaker in the sequel, which produces a Gargantuar.

PvZ GOTY Store PvZIcon.png PvZTrialTwiddydinkies.jpeg

A store item named "PvZ." This was used in the free trial version that was put on PopCap’s website, and is found in Crazy Dave’s Twiddydinkies. Clicking on it brings the player to a page where they can buy the full game.

PvzBungeeBlitzIcon.png

An icon for the unused Bungee Blitz and Dark Stormy Night mini-game.

PVZ Zombatar zombie blank old.png PVZ Zombatar zombie blank skin.png

In a folder fittingly titled "_UNUSED" in the Game of the Year edition are earlier versions of the templates used for the Zombatar feature.

PvZGround.png

Technically used in the FLAs of the plants and zombies, this remains in the files as what's used to let the game know how far a plant or zombie should move.

PVZ Zombatar accessory .png

An uncropped version of an accessory for the Zombatar.

PVZ Coin gold2.png PVZ Coin silver2.png

Possible side sprites for the gold and silver coin.

PVZ Zombatar accessory 7.png

An unused Zombatar accessory.

Pvzsplishsplashpng.png

Multiple unused splashing sprites.

Screenshots/Mock-Ups

PvsZPC Quickplay.png Pvzquickplay menu hl.png Pvzselector morewaystoplay background.png PVZ Selector moregames background.png

Multiple mock-ups of the cut more ways to play menu including a higher quality background with the popcap logo in the top right. Some remanants are still leftover in the code and you can even click a button off screen when in full-screen mode. Judging off the mobile releases of the game, Quick Play would've allow you to play any level of the Adventure at any time.

Pvzzombatar layout 800x600.jpg

A mock-up of the Zombatar screen.

Pvzacheesements more-top.jpg Pvzreloaded acheesements.jpg

A debug screen of the achievements page, with and without the more button.

Pvzzombatar RL reference.png

A reference of what the tidbits page would look like. Notice the 2nd row repeats and theres also a 2nd page.

Pvzzombatar layout.jpg

A layout reference for what the Zombatar layout would look like.

PlantsVsZombiesGOTY-UnusedShopPage.png

A screenshot of an unused shop page, featuring all of the upgrade plants.

Obscured Graphics

PvZ PC Cattail head.png

A full view of the Cattail's head, which cannot be fully seen in-game because of the hat it wears.

PvZ PC Umbrellaleaf body.png

The Umbrella Leaf's body, without it being obscured by leaves.

PVZ CrazyDave body2.png

There is some skin on Crazy Dave's leg sprites that can't be seen by normal means.

PvZGatlingPeaHead.png

The Gatling Pea has a full head under his helmet.

PvZImitaterFullBody.png

The Imitater's full body, without the beret he wears.

PvZ-Zombie gargantuar body1.png PvZ-Zombie gargantuar body1 2.png PvZ-Zombie gargantuar body1 3.png

The Gargantuar's body sprites have a severed area around the head. This suggests that the heads of Gargantuars could fall off like regular zombies, but this never happens. You can actually see the wounded portion, but it is barely visible for a split second, as the Gargantuar disappears after death in the original game. This idea would later return in the sequel.

PVZ Zombot Idle Full Body.png PVZ Zombot Spawn Animation Full Arm.png PVZ Zombot Bungee Zombie Spawn Full Arm.png PVZ Head Idle Full Body.png PVZ Death Animation Full Body.png PVZ Zombot0316.png

The Zombot has several graphics that end up hidden by the screen size.