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Prerelease:Plants vs. Zombies (Windows, Mac OS X)
This page details prerelease information and/or media for Plants vs. Zombies (Windows, Mac OS X).
| This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
| This page sucks. If you could make it suck less, that would be awesome. Specifically: It's a blatant copy/paste from the PvZ Wikia. |
| To do: Check the creator, George Fan and artist Rich Werner's Twitters they have posted early PvZ screenshots and concept art there, including an early peashooter. |
Early Names
Before the game had came out PopCap had come up with many different names for it. Ultimately, Plants vs. Zombies was chosen as the name, but some of the scrapped names still made their way into the final product in some form.
Concept Art
As seen in earlier concept art for the game, the player was to fight against aliens rather than zombies. This concept is used from another PopCap game, Insaniquarium. Some sketches show plants that did not appear in the final version. It also suggests that Jalapeno was going to be bound to the ground, rather than hovering slightly like in the final.
Early versions for many of the plants with quite a few differences including but not limited to different eyes on many of the plants, altered facial expressions, different angles, Coffee bean appears to have wings, along with completely different designs for what appears to be Scaredy Shroom and Spikerock. In fact, some of this art was used in Plants vs. Zombies HD, which was released on iPads.
Early Music
| To do: Figure out what the differences are, and possibly the ones that aren't, if any. |
The game's composer, Laura Shigihara, has some early and unused tracks available for sale on her Bandcamp.
- Crazy Dave Theme (Main Menu Theme)
| Proto | Final |
|---|---|
The fadeout is not present, and the song in general is quieter than the final.
- Choose Your Seeds
| Proto | Final |
|---|---|
The prototype version of the song has a noticeably awkward cut-off due to looping, whereas the final has a proper loop added. The first version's instruments are also deeper.
- Grasswalk
| Proto | Final |
|---|---|
The prototype version of the song is in a slightly lower key and is quieter than the final.
- Loonboon
| Proto | Final |
|---|---|
The prototype version of the song has a little more echo than the final.
- Moongrains
| Proto | Final |
|---|---|
Appears to be missing the "Fast" part of the track, making it much shorter than the final.
- Zen Garden
| Proto | Final |
|---|---|
The prototype version of the song is a bit louder than the final version.
- Watery Graves
| Proto | Final |
|---|---|
Major instrument changes. Additionally, the "second loop" at the end, which can be found as an unused part of the sequence in the final, is present here. There are also two different versions of the song included, one at a faster tempo which is closer to the final version, but still includes the "second loop". In both versions, the "second loop" sounds different from what is heard unused in the final game, missing a few notes at the end. Shigihara used the final part of the slow prototype version of the song to compose the tune for the song Zombies on Your Lawn.
- Ultimate Battle
| Proto | Final |
|---|---|
The prototype version of the song has a four-second outro that has been deleted in the final version.
- Rigor Mormist
| Proto | Final |
|---|---|
The prototype version of Rigor Mormist; the instruments are a bit deeper than the final.
- Cerebrawl
| Proto | Final |
|---|---|
Early version of Cerebrawl. The main instrument is an octave lower than the final. The song is much quieter than the final version due to the use of different instruments. Like the early version of Ultimate Battle, it has an outro that has been deleted in the final version.
- Graze the Roof
| Proto | Final |
|---|---|
The early version of Graze the Roof. The lead instrument is a piano, and the song is much shorter, jumping into the "main" part of the song much quicker. It also sounds rather unpolished in general. Interestingly, the DS port's rendition seems to be based on this version rather than the final.
- Brainiac Maniac
| Proto | Final |
|---|---|
The prototype version of the song is slightly shorter than the final and the instruments are rather different; this is apparent in the opening of the song.
Unused Track
- Zombotany
Intended for the final boss. According to Laura Shigihara, the "intense" parts of the track were not long enough to sustain the entire battle. This led to it being replaced by Brainiac Maniac.