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Proto:The Flintstones (SNES)

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This page details one or more prototype versions of The Flintstones (SNES).

A very early prototype of The Flintstones.

General Differences

  • There is no audio at all, leaving this prototype silent.
  • The menu has very unresponsive controls, making it hard to navigate through.
  • The ability to take damage has not yet been implemented, so touching an enemy does nothing.
  • Pressing Start lets you skip levels and cutscenes.
  • There are only two levels. The first is an early version of Volcanic 1, and the second is an early version of Jungle 1.

Copyright Screen

Prototype Final
Flintstonessnes copyrightproto.png Flistonessnes copyrightfinal.png

The copyright screen had a green background. In the final game, the background was changed to blue, a language selection was added, and the Ocean logo was given its own screen. All of the logos were also given shading.

Title Screen

Prototype Final
Flintstonessnes titleproto.png Flintstones SNES Title.png

The font is much smaller in the prototype.


Prototype Final
Flintstonessnes optionsproto.png Flintstonessnes optionsfinal.png

Dictabird was higher up and shifted to the left, and the font was different.


Prototype Final
Flintstonessnes cutsceneproto.png Flintstonessnes cutscenefinal.png

All of the cutscenes (excluding the first) have no characters other than Fred. Fred just runs around while the dialogue goes on.

Graphical Changes

Bam-Bam and Pebbles

Prototype Final
Flintstonessnes bambampebblesproto.png Flintstonessnes bambampebblesfinal.png

Bam-Bam and Pebbles were redrawn and given a darker palette in the final game.


Prototype Final
Flintstonessnes boulderproto.png Flintstonessnes boulderfinal.png

The boulder was given a much simpler design in the final game.