From The Cutting Room Floor
This page details one or more prototype versions of Unreal.
| September 1995 Monster Tech Demo|
Very, very early build showing characters that were made at the time. These characters are completely different from the ones that appeared in the final game.
| November 1995 UnrealED Tech Demo|
An UnrealED install from November 1995. Map-compatible with December 1995 Level Tech Demo.
| December 1995 Level Tech Demo|
Very early prototype made about two-and-a-half years before the game came out.
| 0.83 Prototypes|
Two very similar builds compiled in October 1996. Currently the oldest available prototype made in '96.
| Build 0.864v|
Barebones proto showing off monsters made in May 1997.
| Build 0.867z|
From June 1997. Has three weapons not seen in the final game!
| Build 0.871d|
Built in August 1997. Contains four levels, two of which didn't make it to the final game or the expansion.
| Build 0.874d|
From September 1997. Five maps included, mostly Deathmatch, however there is one unseen level similar to Foundry & Toxic from the expansion.
| Build 0.88|
From November 1997.
| December 1997 Prototype|
A late prototype that's not very different from the later build, having been build only on one engine version before the assumed February one. Multiple levels included.
| February 1998 Prototype|
A late prototype version showing, among other things, scrapped levels that were eventually converted into levels for the expansion pack.
|The Unreal series|
|PC||Unreal (Prototypes) • Unreal Tournament (Prototypes) • Unreal II • Unreal Tournament 2003|