Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Proto:Unreal

From The Cutting Room Floor
Jump to: navigation, search
This page details one or more prototype versions of Unreal.


Sub-Pages

U95micon.png
September 1995 Monster Tech Demo
Very, very early build showing characters that were made at the time. These characters are completely different from the ones that appeared in the final game.
Ued95icon.png
November 1995 UnrealED Tech Demo
An UnrealED install from November 1995. Map-compatible with December 1995 Level Tech Demo.
U95icon.png
December 1995 Level Tech Demo
Very early prototype made about two-and-a-half years before the game came out.


Unreal83automagworld.png
0.83 Prototypes
Two very similar builds compiled in October 1996. Currently the oldest available prototype made in '96.
Unreal1997dragon.png
Build 0.864v
Barebones proto showing off monsters made in May 1997.
Unreal867stunnerworld.png
Build 0.867z
From June 1997. Has three weapons not seen in the final game!
Blank.png
Build 0.871d
Built in August 1997. Contains four levels, two of which didn't make it to the final game or the expansion.
Blank.png
Build 0.874d
From September 1997. Five maps included, mostly Deathmatch, however there is one unseen level similar to Foundry & Toxic from the expansion.
Blank.png
Build 0.88
From November 1997.
Blank.png
December 1997 Prototype
A late prototype that's not very different from the later build, having been build only on one engine version before the assumed February one. Multiple levels included.


Blank.png
February 1998 Prototype
A late prototype version showing, among other things, scrapped levels that were eventually converted into levels for the expansion pack.