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Pyokotan no Dai Meiro

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Title Screen

Pyokotan no Dai Meiro

Developer: Japan System Supply
Publisher: Sunsoft
Platform: NES
Released in JP: March 19, 1993


DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.


Pyokotan no Dai Meiro (Pyokotan's Large Maze) was a late release for the Famicom, and as a result is sought after by collectors. It also makes the worst use of Sunsoft's beloved sound engine.

The game basically plays as a series of minigames that must be beaten to advance to the next stage. Naturally, the minigames get more difficult as the game goes on. There's really not much to this game, probably because it was targeted toward a younger audience.

Debug Mode

Pyokotan-debug.png

A disabled debug mode can be re-enabled using the Game Genie code ZEEIVAPA and starting the game. Pressing Start here starts the game like normal, while A skips the intro and dumps you right in the game.

CHR Viewer

Pyokotan-chrview.png

In the debug mode, press Select to enter a CHR viewer.

  • Up and Down scrolls through the CHR banks.
  • Left and Right moves the tiles on the screen.
  • B, when held, flips the tiles.
  • Start cycles through various palettes.
  • Select skips to the ending.


(Source: CaH4e3)