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Shinobi (PlayStation 2)

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Title Screen


Developer: Overworks
Publishers: Sega (JP/US/KR), SCEE (EU)
Platform: PlayStation 2
Released in JP: December 5, 2002, September 25, 2003 (PlayStation 2 the Best)
Released in US: November 12, 2002
Released in EU: May 5, 2003
Released in KR: March 14, 2003

AreasIcon.png This game has unused areas.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.
RegionIcon.png This game has regional differences.

NotesIcon.png This game has a notes page

Shinobi for the PlayStation 2 is the first game in the Shinobi series to be in 3D. The game was originally planned to be released on the Dreamcast but due to the discontinuation of the Dreamcast was moved over to the PlayStation 2.

Debug Menu

Shinobi PS2 - Debugmenu1.png Shinobi PS2 - Debugmenu2.png

A decent sized debug menu can be re-enabled with the below code. This allows you to select any level in the game, as well as toggle debug information, and unlock various options. With the below code on, press L3 at the Press START button screen. You can also press L3 over the New Game option as well to access a quick start menu.

USA code:

Press L3 At Press Start Screen For Debug Menu
E0020400 01BC93E4
20238B1C 24020001
20238B88 24020001
E0020000 01BC93E4
20238B1C 0000102D
20238B88 0000102D

Japan code (SLPM-65200):
E0020400 01BC93E4
201878F4 24020001
20187968 24020001
E0020000 01BC93E4
201878F4 0000102D
20187968 0000102D

Japan (Demo version) code:
D0499782 0000FFFD
201878E4 24020001
D0499782 0000FFFF
201878E4 0000102D

Normally this debug menu would have been accessed by the following methods but cannot be anymore because the game disables controller 2 inputs:

  • 1. Wait at the Press START button screen for the demo movie to play.
  • 2. Wait until the demo movie ended (or skipped).
  • 3. Back at the Press START button screen, press and hold R1 on controller 1. While holding still, press and also hold the following on controller 2: R2 + L2 + L1 + D-Pad Right + D-Pad Down.

Doing those steps would have enabled the debug menu without the use of cheats.

(Source: Original TCRF research)


Shinobi PS2 - Debugmenu3.png

This menu mostly lets you unlock various items in the game, such as items in the Extras menu.


Shinobi PS2 - Debugmenu4.png Shinobi PS2 - Debuginfo.png

This menu allows you to toggle various debug information on-screen.


Shinobi PS2 - Debugmenu5.png

This menu allows you to warp to any map in the game, assuming you know their correct map IDs. This also allows you to toggle various map settings on or off. Setting the PLAYER option to off will allow you to enter a free camera state.

Quick Start

Shinobi PS2 - Debugmenu6.png

Pressing L3 over the New Game option in the main menu will allow you to enter this menu. This allows you to quickly jump into a map based on story progression.

Unused Maps

Using the AREA SELECT menu, you can easily warp to these maps. When selecting any of these maps, you will need to turn off the SE and Enemy options. These maps do not contain those files and will fail to load if the game tries to load them.


Shinobi PS2 - Unusedmap - MA10 - 1.png Shinobi PS2 - Unusedmap - MA10 - 2.png Shinobi PS2 - Unusedmap - MA10 - 3.png Shinobi PS2 - Unusedmap - MA10 - 4.png

A test map which contains various colored floors and moving platforms.

Stage No.: 10 Area No.: 0


Shinobi PS2 - Unusedmap - MA10 01 - 1.png Shinobi PS2 - Unusedmap - MA10 01 - 2.png Shinobi PS2 - Unusedmap - MA10 01 - 3.png Shinobi PS2 - Unusedmap - MA10 01 - 4.png

Another test map which contains various walls which you can traverse.

Stage No.: 10 Area No.: 1

(Source: Original TCRF research)

Regional Differences

The game had the following difficulty settings in the Japanese and European versions: Easy, Normal and Hard. Easy was removed entirely in the US version, which shifted the collectables from Normal to Hard and added in an extra "Super" difficulty with the Hard mode collectables. Super is the only difficulty where default character Hotsuma can't kill the later bosses in one hit.