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Sly Cooper: Thieves in Time
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Cleanup > Needs more images
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused objects
Games > Games by developer > Games developed by Sanzaru Games
Games > Games by platform > PlayStation 3 games
Games > Games by platform > PlayStation Vita games
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment
Games > Games by release date > Games released in 2013
Games > Games by series > Sly Cooper series
Sly Cooper: Thieves in Time |
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Developer: Sanzaru Games[1]
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Sly Cooper: Thieves in Time is the fourth game in the Sly Cooper series, developed by the same company that had remastered Sucker Punch's original trilogy for the PS3.
Sub-Pages
Prerelease Info |
Debug Overlay
To do: Instructions for how to access this. |
There is a hidden debug overlay that shows the game's current memory usage.
Out-of-Bounds Objects
Some static set pieces (including wooden doors, windows, and wagon wheels) can be found floating out of bounds in the Episode 2 hub map.
References
The Sly Cooper series
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PlayStation 2 | Sly Cooper and the Thievius Raccoonus (Prototypes) • Sly 2: Band of Thieves (Prototypes) • Sly 3: Honor Among Thieves (Prototypes) |
PlayStation 3 | The Sly Collection • Sly Cooper: Thieves in Time |
Cleanup > Needs more images
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused objects
Games > Games by developer > Games developed by Sanzaru Games
Games > Games by platform > PlayStation 3 games
Games > Games by platform > PlayStation Vita games
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment
Games > Games by release date > Games released in 2013
Games > Games by series > Sly Cooper series