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Splatoon 3/Unused Graphics

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This is a sub-page of Splatoon 3.

This sub-page will not cover "early" graphics that were changed in later updates.

Sub-Pages

SPL3 LockerIcon.png
Locker Item Preview Textures
Harmony's been told not to sell this stuff.

Character Customization

Facial Features

Within the game are leftover textures for scars and freckles as a character customization option. These were blanked out, starting with the 1.1.0 release.

SPL3 Player M Face Alb.1.png SPL3 Freckle Customization.png

SPL3 Player M Face Alb.2.png SPL3 Scar Customization.png


(Source: thebigsadkad, OatmealDome)

Eyebrows

Additional pairs of eyebrows were also found within the files alongside functionality for the eyebrow UI to show 6 eyebrows at a time using L_BtnEyebrow04/L_BtnEyebrow05.

Inkling Girl Inkling Boy Octoling Girl Octoling Boy
SPL3 Eyebrows ID16.png
SPL3 Eyebrows ID17.png
SPL3 Eyebrows ID18.png
SPL3 Eyebrows ID19.png
SPL3 Eyebrows ID20.png
SPL3 Eyebrows ID21.png
SPL3 Eyebrows ID22.png
SPL3 Eyebrows ID23.png


(Source: DiamCreeper23, OatmealDome)

Tableturf Battle

Stages

An early version of the main vertical stage.

SPL3 100 MngStage Rectangle.png

Early Tableturf Cards

The Mini Splatling and Octotrooper have older revisions, the latter might suggest the enemy card design could've matched the 2D art style instead of used 3D cutouts. They are used in the Tableturf Battle section of the menu in version 1.0.0

SPL3 100 MngCard SpinnerQuick00.png SPL3 100 MngCard TakoTrooper.png

Alternate Tableturf Cards

During the Splatoon 3 Nintendo Switch Online profile picture waves, various cards were found to be different from the ones seen in the final game, with some showing off the weapon's Splatoon 2 design instead of the Splatoon 3 design.

Tableturf Card (NSO) Tableturf Card (Final) Notes
SPL3 MiniGame BlasterLong00 NSO.png SPL3 MiniGame BlasterLong00 Final.png The shading pattern on the Ink-Tinted Goggles were swapped.
SPL3 MiniGame BlasterShort00 NSO.png SPL3 MiniGame BlasterShort00 Final.png The Octoling's pupils look similar to an Octoling Idol (Marina/Shiver)'s pupils.
SPL3 MiniGame ChargerLongScope00 NSO.png SPL3 MiniGame ChargerLongScope00 Final.png The coloring, stripe position and line thickness of the Button-Clown Shirt were changed.
SPL3 MiniGame ChargerQuick00 NSO.png SPL3 MiniGame ChargerQuick00 Final.png The Squiffer's color scheme was changed to be closer to the way the weapon appears in-game. Notably, the early version's color scheme does not match up with any of the Squiffer's designs throughout the series, as it has a darker secondary color for the bottle and a more vibrant blue on its plastic segments.
SPL3 MiniGame ShelterNormal00 NSO.png SPL3 MiniGame ShelterNormal00 Final.png The Splat Brella's design was changed from its Splatoon 2 design to its new redesign.
SPL3 MiniGame ShelterWide00 NSO.png SPL3 MiniGame ShelterWide00 Final.png The Tenta Brella's coloration is significantly less vibrant and does not have the yellow or black detailing seen in the final design. The position of the logo on the Tenta Brella was also moved up to account for the new stripes added to the final card.
SPL3 MiniGame ShooterExpert00 NSO.png SPL3 MiniGame ShooterExpert00 Final.png The yellow parts of the shoes were changed to green. Oddly, the final version has a small coloring error.
SPL3 MiniGame ShooterGravity00 NSO.png SPL3 MiniGame ShooterGravity00 Final.png The socks of the School Shoes + Hi Socks were incorrectly colored white in the early version, then corrected.
SPL3 MiniGame SlosherLauncher00 NSO.png SPL3 MiniGame SlosherLauncher00 Final.png The strings attached to the Party Hard Hat were added to the final card art.
SPL3 MiniGame SlosherStrong00 NSO.png SPL3 MiniGame SlosherStrong00 Final.png The Slosher's color scheme was changed from resembling its Splatoon 2 design to its new redesign.
SPL3 MiniGame SlosherWashtub00 NSO.png SPL3 MiniGame SlosherWashtub00 Final.png The Explosher's exhaust pipe was changed from silver to gold; it went from resembling its Splatoon 2 design to its new redesign.
SPL3 MiniGame SpinnerSerein00 NSO.png SPL3 MiniGame SpinnerSerein00 Final.png The dashed lights on the Nautilus 47 were changed from a gray to the Octoling's ink color.
SPL3 MiniGame SaberLite00 NSO.png SPL3 MiniGame SaberLite00 Final.png The Inkling's eye color was slightly changed between versions.

Card Sleeves

An early version of Callie's unlockable card sleeve.

SPL3 100 MngSleeve Aori.png

Salmon Run

Badges

Maws, Steelhead, Flyfish, Scrapper, Steel Eel and Drizzler have early badges that display in stats and/or when splatted by them. These are almost identical to their icons used in SplatNet 2 in the previous game; the final version of the game uses new, more detailed icons. The rest of the Salmonids have a near-identical generic icon.

SPL3 100 SR MawsBadge.png SPL3 100 SR SteelheadBadge.png SPL3 100 SR FlyFishBadge.png SPL3 100 SR ScrapperBadge.png SPL3 100 SR SteelEelBadge.png SPL3 100 SR DrizzlerBadge.png SPL3 100 SR BigShot DummyIcon.png SPL3 100 SR FlipperFlopper DummyIcon.png SPL3 100 SR FishStick DummyIcon.png

Capsules

Early "capsules" for dispensing prizes at the front counter in Grizzco. Only pink ones seem to exist.

SPL3 100 SR Sockeye Station DummyIcon.png SPL3 100 SR Underground Sockeye Station DummyIcon.png

Splatfest

Splatoon-3-Dummy-Alpha-Icon.png Splatoon-3-Dummy-Bravo-Icon.png Splatoon-3-Dummy-Charlie-Icon.png

The rice and bread icons from a Splatfest in Splatoon that were repurposed as dummy images in Splatoon 2 return in this game with a new coat of paint. They're used as dummy icons for the Lobby menu layout alongside a new orange square icon representing team Charlie.


Splatoon-3-Splatfest-Dummy.png

A dummy Splatfest image that was also present in Splatoon 2 was updated in this game, now featuring a boiled egg represented by the Charlie team. The art style looks somewhat closer to the style of Splatoon's Splatfest art, which hasn't been used in any subsequent games.

Side Order

Color Chip Collection graphics

SPL3 FarBulletSizeUp.png

Among the Color Chip Collection tip images is this image marked for the "FarBulletSizeUp" ability, which doesn't exist. It appears to feature an unfinished version of Wide-Open.Floor.

Unused Used Notes
SPL3 NearBulletSizeUp.png SPL3 Ink Attack Size.png The former is listed as the tip image for the non-existent "NearBulletSizeUp" ability whereas the latter lists Ink Attack Size. The non-existent FarBulletSizeUp and NearBulletSizeUp abilities may have been consolidated into the Ink Attack Size at some point in development, as evidenced by its internal name BulletSizeUp.
SPL3 WaveDamageUptest.png SPL3 Sound-Wave Damage.png The first image is listed as a test version of the Sound-Wave Damage chip tip icon.

Other

Missing Texture Icons

v1.1.0 has a lot of icons for most categories with Dummy in the name.

Category Icon
Badge SPL3 Badge Dummy.png
Tableturf Card SPL3 Mng CardDummy.png
Tableturf Card Sleeve SPL3 MngSleeve Dummy.png
Common SPL3 Common Dummy.png
Stage SPL3 Stage Dummy.png
Stage Banner SPL3 StageBanner Dummy.png
Stage (large) SPL3 StageL Dummy.png
Locker Preview SPL3 ZakkaPreview Dummy.png

Result Name Board

A sample of the result name board.

SPL3 ResultNameBoard.png

Lobby Terminal Screen

Hmmm...
To do:
Extract the texture and compare with final (in Japanese)

An early revision of the lobby terminal screen, with a placeholder menu.

SPL3 100 LobbyTerminalScreen.png

DLC Wave 1

There is an unused file in the textures of "RefMat_Fld_CanolaFirework.bfres.zs" (which has no model and no animations) called "MiiVrsDummy_Alb.png," which seems to have Li'l Judd's face slapped on.

MiiVrsDummy Alb.png

[As of 3.0.1]