Developer: Monolith Soft
Released: 2010, Wii
Xenoblade Chronicles was a spiritual successor to Monolith's earlier Xenosaga. In an attempt to reimagine the vision they had for the original Xenosaga after gaining some development experience, Monolith set out to make a game players would truly enjoy. This notion came from the poor critical and commercial reception of Xenosaga.
Due to the team's grand vision for what Xenoblade Chronicles should have been, and the sheer scope of the game, tons of ideas and concepts either didn't make it into the final product or go unused among the game's files - music, sound effects, weapons, armor, character models, and even an entire region.