This is a sub-page of The Simpsons: Hit & Run.
Sub-Pages
Unused Characters
There are 2 characters that don't get used in-game, Legs and Agnes, one of which is never referenced in-game, the other is used but never as an individual NPC, only as a part of Skinner's dialogue.
Legs
Legs is not a character in the game, however he has leftover dialogue, likely meaning he was meant to be a small character in the game. He has 10 unused voice clips.
His first 3 clips are of him being hit by the player's car.
File Name
|
Audio
|
Transcript
|
p_hitbyc_leg_giggle
|
|
"What are you on, a giggle juice?"
|
p_hitbyc_leg_rebreak
|
|
"I'm gonna whack you so hard!"
|
p_hitbyc_leg_shock
|
|
"Ugh, I need a mob doctor..."
|
His next 3 clips are of him being kicked by the player.
File Name
|
Audio
|
Transcript
|
p_hitbyw_leg_ape
|
|
"Gimme one good reason not to ape your pickles."
|
p_hitbyw_leg_rib
|
|
"You're lookin' at some serious busta-buzoo!"
|
p_hitbyw_leg_suit
|
|
"HEY! Hands off the suit!"
|
His last 4 clips are of him nearly missing being hit by the player's car.
File Name
|
Audio
|
Transcript
|
p_nhitbyc_leg_01
|
|
"Not for nuttin'"
|
p_nhitbyc_leg_fuge
|
|
"Forget about it."
|
p_nhitbyc_leg_police
|
|
"Where are the police!?"
|
p_nhitbyc_leg_rattler
|
|
"What's the mattah - you?"
|
Agnes
Compared to Legs, Agnes has used voice lines in the game, although they are a part of Skinner's voice lines while driving Skinner's Sedan, as she is only seen inside the sedan. However, Agnes was intended to appear in other parts of the game, as she has an unused model that is much higher in quality compared to her low-poly model in Skinner's Sedan, which leaves Agnes having 13 unused voice lines.
Agnes has 4 clips of her being hit by the player's car.
File Name
|
Audio
|
Transcript
|
p_hitbyc_agn_hips
|
|
"Oh great, now I need new hips again!"
|
p_hitbyc_agn_hurt
|
|
"You think that hurt? You couldn't hurt me with a cruise missile!"
|
p_hitbyc_agn_sack
|
|
"Why you ill-mannered sack of crap!"
|
p_hitbyc_agn_snot
|
|
"Snot-nosed kids!"
|
Agnes also has 5 clips of her being kicked.
File Name
|
Audio
|
Transcript
|
p_hitbyw_agn_01
|
|
"You wouldn't know what to do with me!"
|
p_hitbyw_agn_got
|
|
"Is that all you got?"
|
p_hitbyw_agn_idiot
|
|
"Thanks a lot, you idiot!"
|
p_hitbyw_agn_nice
|
|
"Alright, no more Mr. Nice Guy!"
|
p_hitbyw_agn_punk
|
|
"You wanna rumble? Bring it on!"
|
Finally, Agnes has 4 clips of her nearly missing being hit by the player's car.
File Name
|
Audio
|
Transcript
|
p_nhitbyc_agn_back
|
|
"Get back here you thin-lipped sissy!"
|
p_nhitbyc_agn_jerk
|
|
"Watch where you're going, jerk!"
|
p_nhitbyc_agn_lady
|
|
"I'm a defenseless old lady, you rat-sucker!"
|
p_nhitbyc_agn_reject
|
|
"Yeah, put me out of my misery!"
|
Unused Race Dialogue
There's a few unused lines intended for races.
Level 1 Checkpoint Race (1-SR3)
File Name
|
Audio
|
Transcript
|
c_pass_1_convinit_ral_l1r3
|
|
"Oh, my face is all hurty!"
|
This would've played in some part of the Level 1 checkpoint race. Since the c_pass filename is not used in any other voice line, it's possible this would've been a replacement for Patty's voice lines for completing the individual race.
3 Race Complete Dialogue
There is a conversation in each level that would've taken place for completing all 3 street races. However, the same simply tells you after the 3rd in the mission briefing screen instead.
Level 1
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_pat_l1r3
|
|
"Call the DMV to get your new car."
|
Level 2
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_pat_l2r3
|
|
"Okay, you now fulfilled the state requirement to drive a car, marry livestock, and be shot out of a cannon. Just call the DMV for your new ride."
|
Level 3
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_pat_l3r3
|
|
"Congratulations, you erased a small amount of the Simpsons shame."
|
c_complete_2_convinit_lis_l3r3
|
|
"Thanks, I guess."
|
c_complete_3_convinit_pat_l3r3
|
|
"Don't mention it. Call the DMV when you want your new car delivered"
|
Level 4
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_pat_l4r3
|
|
"Call us at the DMV, and you'll get your new ride. If you're smart, you'll use it to take the kids and leave Homer."
|
Level 5
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_pat_l5r3
|
|
"Okay Mr. Squishee, you've earned a little reward. Call the DMV and we'll deliver your new ride to you."
|
Level 6
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_pat_l6r3
|
|
"You did it! Maybe you'll won't become a total loser like your dad... maybe."
|
Level 7
File Name
|
Audio
|
Transcript
|
c_complete_1_convinit_zom_l7r3
|
|
"Car... for... you! Use... phone!"
|
c_complete_2_convinit_hom_l7r3
|
|
"Good luck finding brains to eat!"
|
Normal Function Unused Dialogue
These are normal in-game functions that go used by some characters, but not all by which have that dialogue variant.
Break Camera Dialogue
There is unused dialogue in the audio files with the format "w_breakca_charactercode_filename" for the 5 playable characters. These are most likely meant to be for when the player character broke a wasp camera. However, because of them either being removed intentionally or unintentionally, they do not play in-game. What is interesting, however, is that in L1M4, for the power couplings that Homer destroys, Homer's dialogue of w_breakca actually plays here. So for Homer, his dialogue does go used, but for a different purpose, and the other characters' dialogue goes unused through normal play.
Apu
Apu has 5 lines of breakca dialogue. Two of which are similar to each other, but they have a big enough difference to upload both.
File Name
|
Audio
|
Transcript
|
w_breakca_apu_01
|
|
"Call me the Hindu God of death. Oof!"
|
w_breakca_apu_creepy
|
|
"Oof. These things are just too creepy. Ooh."
|
w_breakca_apu_forgive
|
|
"Oh, forgive my action, little device."
|
w_breakca_apu_forgivea
|
|
"Oh, forgive my action little device."
|
w_breakca_apu_lessa
|
|
"One less of you!"
|
Bart
Bart has 7 lines of breakca dialogue.
File Name
|
Audio
|
Transcript
|
w_breakca_brt_01
|
|
"Ooh, gotcha!"
|
w_breakca_brt_02
|
|
"Mwahahahahahaha!"
|
w_breakca_brt_03
|
|
"El Barto strikes again!"
|
w_breakca_brt_04
|
|
"One less expensive electronic device in the world."
|
w_breakca_brt_05
|
|
"Outta my face."
|
w_breakca_brt_dislike
|
|
"If there's one thing I dislike - it's security cameras."
|
w_breakca_brt_vandals
|
|
"Petty vandals and security cameras do not mix."
|
Lisa
Lisa has 7 lines of breakca dialogue.
File Name
|
Audio
|
Transcript
|
w_breakca_lis_01
|
|
"Find someone less passive to spy on."
|
w_breakca_lis_02
|
|
"These cameras are a form of oppression. Thus, my action is justified."
|
w_breakca_lis_03
|
|
"Strike a blow for privacy rights!"
|
w_breakca_lis_expensive
|
|
"Looks expensive. Too bad!"
|
w_breakca_lis_fun
|
|
"Anti social behavior can be fun!"
|
w_breakca_lis_millions
|
|
"I do not want to be watched by millions, thank you!"
|
w_breakca_lis_this
|
|
"Karate kick!"
|
Marge
Marge has 6 lines of breakca dialogue.
File Name
|
Audio
|
Transcript
|
w_breakca_mrg_01
|
|
"Stop watching me!"
|
w_breakca_mrg_02
|
|
"Oh, buzz off!"
|
w_w_breakca_mrg_life
|
|
"Stay outta my life!"
|
w_breakca_mrg_nosy
|
|
"Don't be so nosy."
|
w_breakca_mrg_respect
|
|
"Respect my privacy."
|
w_breakca_mrg_wax
|
|
"Mind your own beeswax."
|
Idlereply Dialogue
This is a normal feature in-game, but goes unused by 2 characters who never are placed as ambient characters in the world.
Professor Frink
File Name
|
Audio
|
Transcript
|
w_idlereply_frk_02
|
|
"If the fromance was had by the power of three over seventeen..."
|
w_idlereply_frk_04
|
|
"Yes, I believe the fibulator is properly calibrated, it's also in my pants!"
|
w_idlereply_frk_06
|
|
"Uh, quick question, what time is it in the phantom zone? I've got an eight thirty there, I cannot miss it.""
|
w_idlereply_frk_08
|
|
"Would the power ratio exceed the weight requirement or should I just go have a frank-footer? [Laughs]"
|
w_idlereply_frk_10
|
|
"I've got to get back into orbit, I can't sit here."
|
w_idlereply_frk_11
|
|
"I've simply got to get back into orbit, I can't sit here diddling around with you like this."
|
w_idlereply_frk_12
|
|
"Say, if matter is density, is space transparent?"
|
w_idlereply_frk_13
|
|
"Can the frushnickel be far behind?"
|
w_idlereply_frk_14
|
|
"Can the frushnicknel be far behind if this is going on, I ask you?"
|
w_idlereply_frk_15
|
|
"Can the frushnickel be far behind if this is what's going on?"
|
w_idlereply_frk_16
|
|
"Glayven!"
|
w_idlereply_frk_17
|
|
"Gliyven!"
|
Otto
File Name
|
Audio
|
Transcript
|
w_idlereply_oto_01
|
|
"I can feel my hair growing."
|
w_idlereply_oto_02
|
|
"Hey, my old lady isn't a stripper. She's a dancer and a prostitute."
|
w_idlereply_oto_03
|
|
"Woah, my shoes are talking to me!"
|
w_idlereply_oto_04
|
|
"I'm really more of a "houses of the holy" man myself."
|
Activate Dialogue
Normally this dialogue is used for when a player activates a button, but since there are none of these in Lisa's level, her dialogue never goes used.
Lisa
File Name
|
Audio
|
Transcript
|
w_activate_lis_01
|
|
"Engage!"
|
w_activate_lis_02
|
|
"What basic controls!"
|
w_activate_lis_do
|
|
"A device of some sort. Fascinating!"
|
w_activate_lis_function
|
|
"I should be able to discern it's function."
|
w_activate_lis_hope
|
|
"Come on, doohickey, work!"
|
w_activate_lis_simple
|
|
"Seems like a simple mechanism."
|
Askfood Dialogue
This dialogue is used when talking to certain "vendor" ambient characters in a level (in the final game this includes Apu and the Squeaky Voiced Teen). Certain levels lack a vendor character, so these characters' dialog for talking to one never plays.
Apu
File Name
|
Audio
|
Transcript
|
w_askfood_apu_fatty
|
|
"Alright juvenile, serve me a fatty poison of some kind."
|
w_askfood_apu_food
|
|
"My huge belly is completely empty."
|
w_askfood_apu_giving
|
|
"Please to be giving me something to eat, thank you."
|
w_askfood_apu_kill
|
|
"What do you have that won't immediately kill me?"
|
w_askfood_apu_outside
|
|
"How hard to eat non Kwik-E-Mart food."
|
w_askfood_apu_vegan
|
|
"Do you have anything at all made of chickpeas?"
|
Lisa
File Name
|
Audio
|
Transcript
|
w_askfood_lis_animal
|
|
"Give me nutrition that didn't hurt an animal in any way!"
|
w_askfood_lis_gruel
|
|
"I'm so hungry I'll eat anything... as long as it's organic, vegan and cruelty-free."
|
w_askfood_lis_more
|
|
"Please sir, can I have some more?"
|
w_askfood_lis_perk
|
|
"I'm a little tuckered out, what have you got that'll perk me up?"
|
w_askfood_lis_snack
|
|
"I need some healthy snack food, please."
|
w_askfood_lis_starving
|
|
"I'm starving and I'm on a mission! What a time to be vegetarian!"
|
w_doorbell
Used for interacting with doorbells, to which the specified character replies from a setlist of lines. In common, many of them would end up being used as Gags with an added reverb effect.
Barney
Barney has five unused lines for this function. All of them ended up being used for the dumpster gag in Levels 3 and 6 (edited to include a reverb effect and a knock sound effect). It is likely that the dumpster was originally intended to be a doorbell location and not a gag.
File Name
|
Audio
|
Transcript
|
w_doorbell_brn_01
|
|
"Taken!"
|
w_doorbell_brn_02
|
|
"Ah! Snakes, snakes everywhere!"
|
w_doorbell_brn_03
|
|
"Hey, who's vomit is this? Oh, I guess it doesn't matter."
|
w_doorbell_brn_04
|
|
"Ah! I'm drowning in garbage water!"
|
w_doorbell_brn_05
|
|
"I've seen better days, but the food is free!"
|
Otto
Otto has six unused lines for this function. All of them ended up being used for the dumpster gag in Levels 2 and 5 (edited to include a reverb effect and a knock sound effect). It is likely that the dumpster was originally intended to be a doorbell location and not a gag. Despite the "seaside" part of the filename, it is actually Barney who's voice clips get used for the dumpster gag on the seaside maps (Levels 3 and 6). Perhaps this was different early in development (it should be noted that Otto plays roles as a vehicle seller and mission character in those levels so having the gag there wouldn't make sense).
File Name
|
Audio
|
Transcript
|
w_doorbell_oto_seaside01
|
|
"Whoa, it's cold in here! I need to move to a dumpster-brand dumpster."
|
w_doorbell_oto_seaside02
|
|
"Oh I gotta clean up, a lady's comin' over."
|
w_doorbell_oto_seaside03
|
|
"If the dumpster's a rockin', don't you come a knockin'!"
|
w_doorbell_oto_seaside04
|
|
"Woah, the fumes in here are psychedelic!"
|
w_doorbell_oto_seaside05
|
|
"Don't bother me, I just found a sandwich!"
|
w_doorbell_oto_seaside06
|
|
"As good a place to detox as any!"
|
Rod
Rod has four unused lines for this function. Interestingly, some of these are the same lines used for the bomb shelter gag in Levels 1, 4 and 7 (with an exception of the last two which never got to be used at all), just without the reverb effect or door opening sound. This implies that the bomb shelter may have been used as a doorbell location instead of a gag earlier in development.
File Name
|
Audio
|
Transcript
|
w_doorbell_rod_shelter01
|
|
"We're waiting for the apocalypse!"
|
w_doorbell_rod_shelter02
|
|
"We only come out to go to church!"
|
w_doorbell_rod_shelter02a
|
|
[Differently voiced]"We only come out to go to church!"
|
w_doorbell_rod_shelter03
|
|
"I get to anoint their feet!"
|
Todd
Todd has four unused lines for this function. Interestingly, these are the same lines used for the bomb shelter gag in Levels 1, 4 and 7, just without the reverb effect or door opening sound. This implies that the bomb shelter may have been used as a doorbell location instead of a gag earlier in development.
File Name
|
Audio
|
Transcript
|
w_doorbell_todd_shelter01
|
|
"This bomb shelter is occupied!"
|
w_doorbell_todd_shelter02
|
|
"Is that you, lord?"
|
w_doorbell_todd_shelter03
|
|
"Yay! The rapture!"
|
w_doorbell_todd_shelter04
|
|
"Stranger danger!"
|
Unused Gag Dialogue
Dialogue for unused gags or gags where the dialogue was changed.
Character
|
File Name
|
Audio
|
Transcript
|
Ralph
|
ob_gag_ralph_ufo2
|
|
"Whee! I'm a little birdy!"
|
Miscellaneous
Drivers
These would have been heard if the character crashed into road vehicles or when traffic was blocked.
Male
File Name
|
Audio
|
Transcript
|
d_bcrash_vm1_01
|
|
"My kidneys! And my lymph nodes!"
|
d_bcrash_vm1_02
|
|
"For shame! For shame!"
|
d_bcrash_vm1_03
|
|
"My face! Where is it?!"
|
d_bcrash_vm1_04
|
|
"Great, that's just great!"
|
d_bcrash_vm2_01
|
|
*sigh* "I'm going to a better place... Capital City!"
|
d_bcrash_vm2_02
|
|
"You can defeat me, but two more will take my place!"
|
d_bcrash_vm2_03
|
|
*scream*
|
d_bcrash_vm2_04
|
|
"My legs... are over there!"
|
d_mcrash_vm1_01
|
|
"That's it... no more braking for me."
|
d_mcrash_vm1_02
|
|
"Ow, my neck!"
|
d_mcrash_vm1_03
|
|
"Watch it, jerky!"
|
d_mcrash_vm1_04
|
|
"What's the big idea?"
|
d_mcrash_vm2_01
|
|
"Eyes forward, maggot!"
|
d_mcrash_vm2_02
|
|
"Don't make me get my board with a nail in it!"
|
d_mcrash_vm2_03
|
|
"Ah! Scalding... coffee... on my crotch!"
|
d_mcrash_vm2_04
|
|
"Lunatic!"
|
Female
File Name
|
Audio
|
Transcript
|
d_bcrash_vf1_01
|
|
*scream*
|
d_bcrash_vf1_02
|
|
"I'm all dead inside!"
|
d_bcrash_vf1_03
|
|
"Not my generic car!"
|
d_bcrash_vf1_04
|
|
"This is the worst birthday ever!"
|
d_bcrash_vf2_01
|
|
"My status symbol!"
|
d_bcrash_vf2_02
|
|
"I blame society!"
|
d_bcrash_vf2_03
|
|
*scream*
|
d_bcrash_vf2_04
|
|
"Sure, I didn't need that eye!"
|
d_carway_vf1_01
|
|
"Move it! Come on, come on!"
|
d_carway_vf1_02
|
|
"Lousy minor inconvenience..."
|
d_carway_vf1_03
|
|
"One side, let's go!"
|
d_carway_vf1_04
|
|
"Make like a tree and get out of here!"
|
d_carway_vf2_01
|
|
"Get that scrapheap off the road!"
|
d_carway_vf2_02
|
|
"Get it in gear, buddy!"
|
d_carway_vf2_04
|
|
"Move it already! Out, out, out!"
|
d_mcrash_vf1_01
|
|
"I dropped my cellphone!"
|
d_mcrash_vf1_02
|
|
"Oh for crying out loud!"
|
d_mcrash_vf1_03
|
|
"Thank god I'm an attorney!"
|
d_mcrash_vf1_04
|
|
"Stop enjoying this!"
|
d_mcrash_vf2_01
|
|
"I blame video games... and Canadians!"
|
d_mcrash_vf2_02
|
|
*grunt* "Maybe you should carpool!"
|
d_mcrash_vf2_03
|
|
"I should punch you in the happy sacks!"
|
d_mcrash_vf2_04
|
|
"What the fu...dge!"
|