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User:OlieGamerTV

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OlieGamerTV
Pronouns: Any

Located in: United Kingdom

Discord: oliegamertv
GitHub: https://github.com/OlieGamerTV
Steam: https://steamcommunity.com/id/OlieGamerTV

Babel user information
en-N This user has a native understanding of English.
fr-1 Cet utilisateur dispose de connaissances de base en français.
Users by language

About Me

Hello, I'm OlieGamerTV. I enjoy digging through games to see what makes them tick and writing code for tools & games.

Contributions

My main contributions have mostly been relating to Club Penguin: Game Day! and the sizable amount of cut/unused content relating to the game.


Some additional contributions have been:


And some of the pages I plan on doing work with, aside from the things on my Sandbox subpages, are:

Sandbox Subpages

General

BonusIcon.png
General Sandbox 1
General Sandbox Page #1

Specific

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Club Penguin Sled Racer
They did a good amount of changes when 1.2 released.
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Club Penguin: Game Day! Unused Code
A view of a game intended to be much larger.
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Glover Developer Content
Leftovers from the game's code, developer comments & uncompiled level files aplenty, thanks Piko.

Tools I've Been Using

  • BrawlCrate, used for general digging through the archive and resource files for Wii games.
  • Switch-Toolbox, used for opening the layout and accompying animation files for Wii games, along with files in Wii U, 3DS and Switch titles.
  • AssetStudioMod, a forked version of AssetStudio, used to browse the files for games made using Unity.
  • Multitools, a program I've been writing myself in my free time. Initially started for Microsoft's Tinker to extract the main asset files, I've been building on it ever since for different file formats in other games.