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Club Penguin: Game Day!
|Club Penguin: Game Day!|
Also known as: Club Penguin: ¡Día de Juegos! (ES)
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
There are several regional differences that could be added to the page.
Club Penguin: Game Day! is a Wii game from the famous online game Club Penguin released in 2010. You play with friends in teams on a series of events involving snow, java sacks and other weird stuff unrelated to penguins.
- 1 Subpages
- 2 Placeholder Title
- 3 Unused Models
- 4 Unused Sprites
- 5 Unused Textures
- 6 Unused Music
- 7 Unused Text
| Unused Audio|
DJ Cadence's Lost Tracks.
Placeholder TitleFortune Street, due to being accidently copied by the developers when attempting to reuse the "Put on and tighten the wrist strap" splash screen.
On the game's disc, there are 2 files that contain areas that are inaccessible in the game. The 2 files are called test01.brres and maptest_reflection.brres.
Test01.brres is an small island that has a skybox and very early water textures on it. The file also contains various unused textures as well, including textures for a human boy.
Maptest_reflection.brres is a much bigger island, but with incorrect texturing and misplaced skybox, like test01, this file also contains unused textures as well.
Early Penguin/Puffle Models
There are early penguin and puffle models left in the game, all of them having 3 variants with possible coloring. Both penguins and puffles have animations also.
The penguins have 3 different variants in them. One more detailed than the other, but all of them have a color texture that has many different colors, but they don't texture the models correctly.
Unlike the penguins, puffles have 2 variants, but it has a model file which is a sprite. Interestingly enough, the puffle textures have only 6 colors instead of 8, which could mean that the game was being made very early during the online game's history.
Captain Rockhopper was going to appear in the game, but it seems that he was cut late in development. His components are incomplete or not present, making his black beard the only finished model left in the game.
The Sensei has all of his components, but 2 of them have no textures at all, those being his hat and eyebrows. It seems that he was cut late in development as well.
Jetpack Guy has complete components with all of his textures, but he was never used, meaning that he was cut at the last minute in development before release. His components include his black glasses, his tuxedo, and his jetpack gear.
There are other sprites, including an animated penguin sprite.
Sprites from Ice Fishing
Left in the game, there are sprites that were used for testing or for very early on the game's development. There are sprites for Fluffy the fish, a jellyfish and others related to it from the "Ice Fishing" minigame.
Pause/Menu Early Sprites
There are multiple unused icons that relate to the pause/main menu. They were never used, or they were placeholders for early versions of the game.
Sensei Color Texture
Realistic Fish Textures
Human Boy Textures
There are MANY tracks that have to be added, a subpage including all of them is recommended.
Intro/Results Music for each Event
The game was intended to include individual tracks for every single minigame when it starts and finishes, but it was never implemented for unknown reasons.
Unused Credits Music
Originally, there was going to be credits at the end of the game and those credits got music, but in the game's files, there are 3 variations of it, one longer than each other.
Music for a scrapped minigame
There is a music file which is related to a scrapped minigame involving skating, but neither the minigame nor the music track made it into the final game.
Various music tracks are coded to different parts of the game's HUB world, but they were replaced to the final tracks, though they were left in the game's data.
Bad words/Bad phrases
There are various text files that contain profanity or any other offensive words. This was meant to censor bad words in the online game, but for some reason, it was scrapped or never used. The feature seems to resemble the ban system in the Adobe Flash game, meaning that at some point in the game's development, there was going to be a chat system or online multiplayer, but no information is known about the unused feature.
Hidden Credits Text
There are text files that were not included in the final game. Those being the credits themselves, but in other languages. The text files have different languages, including Japanese.
|The Club Penguin series|
|Adobe Flash||Club Penguin|
|Nintendo DS||Elite Penguin Force • Elite Penguin Force: Herbert's Revenge|
|Unity Web Player||Pizzatron 3000 • Bean Counters • Penguin Cup|