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Club Penguin Island

From The Cutting Room Floor
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Title Screen

Club Penguin Island

Developer: Disney Canada
Publisher: Disney Mobile
Platforms: iOS, Android, Windows, Mac OS X
Released internationally: March 29, 2017 (Android, iOS), November 30, 2017 (Windows, Mac OS X)

GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.
DebugIcon.png This game has debugging material.

See, this is why game preservation is important.
This game is defunct.
Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen.
To do:
Add the rest of the Club Penguin mini-game leftover sprites.

Club Penguin Island is a sequel to Club Penguin after the discontinuation of the original MMO everybody loved. The game also tried to make most services use a membership from IAPs, but these weren't as useful. The game was discontinued in about 7 months, which is a crying shame.

Unused Graphics

Various Leftovers from Club Penguin

In this game, there are some low quality sheets of stuff from Club Penguin that were probably going to be added in later updates until the game was discontinued.


Bean Counters
Ice Fishing


Club Penguin Coin

SpriteAtlasTexture zz 5d0439e9aaf098b4ea1d19d2855c6bd7 64x64 fmt33-resources.assets-395.png

Missing Icon Image

Missing icon-resources.assets-2385.png

Debug Menu

A debug menu existed in the game's files. As of the final update (v1.13.0), the developers intentionally enabled and mentioned the options to call it for all players. We can see the development team used this debug menu as in the official post about debug mode, it says "What is it? Well, it’s a tool that myself and the rest of the Club Penguin Island team uses when testing the game."

(Source: CPI News "Debug Mode" on the Wayback Machine)

Unused Strings

To do:
There are probably way more, here's a link to en_US.json.
"cp.placeholder_global_token":"This is a place holder that does not get used at run time.".
"test.danielle.localizedtext.both":"##Danielle's Test Test for Localized Text component##",
"Test.Version.2":"This is an override of 1.2 for 1.3",
"Test.Version.2.new":"This is the test for an added token for 1.2",
"Test.Version.3":"You should see this in 1.3",
"Test.Platform.110":"Placeholder string for 1.10",
"test.danielle.both":"##Danielle Test String - Both##",
"test.danielle.manual.both":"##Danielle Test String - Both##",
"test.danielle.manual.none":"##Danielle Test String - None##",
"test.danielle.manual.splash":"##Danielle Test String - Splash##",
"test.danielle.manual.takedown":"##Danielle Test String - Splash Takedown##",
"test.danielle.localizedtext.both.take2":"##Danielle's Test Text for Localized Text component##",
"Test.1.11.String":"This is a placeholder string",
"test.danielle.mainline.both":"##Danielle's Test string - 1.11##",
"placeholder.version.1.4":"Do Not translated needed to trigger folders in client",
"placeholder.version.1.5":"Do Not translated needed to trigger folders in client",
"placeholder.version.1.6":"Do Not translated needed to trigger folders in client",
"Placeholder.Version.Oneeight":"Placeholder 1.9",
"Test.Platform.110":"Placeholder string for 1.10",