Warcraft III: Reign of Chaos
Warcraft III: Reign of Chaos |
---|
Developer: Blizzard Entertainment This game has unused animations. This game has a prototype article This game has a prerelease article |
To do: Animations, including Channel animations for spellcasters who don't normally have Channel spells. |
The first 3D game in the series, Warcraft III: Reign of Chaos went through numerous design and gameplay changes since work began in 1998 before it was finalized as an RTS game.
After Warcraft II: Beyond the Dark Portal was released in 1996, Blizzard began development of a point-and-click adventure game called Warcraft Adventures: Lord of the Clans, which was supposed to continue the story. Lord of the Clans was canceled in favor of Warcraft III in 1998, however many of its plot elements were carried into Reign of Chaos, including the protagonist, Thrall.
Contents
Sub-Pages
Prototype Info |
Prerelease Info |
Unused Campaign Content Content specifically created for the Campaign but was never used. |
Unused Audio Unused Audio for the campaign, normally unplayable units and cut abilities. |
Unused Icons Unused icons for various cut abilities, buildings and other functions. |
Unused Text Hidden within the game's text strings are cut abilities, upgrades and much more. |
The Frozen Throne Unused content in the expansion pack. |
Unused Spells
Dark Summoning
This was originally the Dreadlord's ultimate ability which let him summon friendly units from afar. It's still in the final game, Tichondrius uses it in an interlude of Undead campaign to summon both Mephistroth and Anetheron.
It also appears in the expansion pack as an item with unlimited uses.
Unused Graphics
Channel Ops
This graphic would have been used to denote channel ops, but they have an orange rectangle border instead.
Unknown
This would have been used to denote unknown players.
Player Icons
A variety of unused icons for players.
Female Night Elf
This texture is found in the folder for the Night elf campaign screen. The one used by the game is based off this one, lacks the underwear and has a different skin hue.
The models for the Campaign screens are derived from World of Warcraft character models, but for some reason this unaltered file is left unused.
It matches the early pre-release Night elf models seen from World of Warcraft screenshots dating back to 2001.
Resources
Each of these images represent the four playable races and were used as an indicator of Food (or Pop Cap) during development.
Upkeep
Upkeep had its own unique icon, one assumes that Food was separate from Upkeep because of this unused icon. The Upkeep Icon used in the final game is named Supply. It's highly probable that Food and Upkeep were merged together in the UI.
Mana Stone
Mana Stones were the second resource to be introduced to the game, you'd only get them from killing creeps. These were used for things such as training heroes and perhaps reviving them too. Mana Stones were cut from the game at some point, probably after the introduction of trees as resource in late 2001 or early 2002.
Ranger
The Ranger was the fourth Human hero. She was scrapped late into development and some of her spells were given to the Priestess of the Moon. Despite being cut, elements of her are still in the game, Sylvanas in the campaign uses the model of the Ranger but with a different texture.
Unused Models
The game's files contain a couple of models that are not used by any unit in the game.
Burning Archer
While Burning Archers do appear in the game, they use the same Skeleton Archer model but with a red tint. This model file however has fire particles within and clearly was made for Burning Archers.
Chaos Orc Range
No clue what this is.
Unused Animations
Animations not normally seen in game
Abomination
The Abomination has an unused animation for using the Cannibalize ability. Abominations were made to benefit from Cannibalize in the expansion pack.
Grunt
Because Berserker Strength was an ability and not an upgrade, Grunts have an unused casting animation for the spell.
Kodo Beast
Kodo Beasts have a couple of unused animations consisting of the creature moving in a slow, lumbering manner with the rider not hitting the drums and another animation same as the previous but with the rider hitting the drums. These animations suggests the Kodo Beast may've been able to alternate between its movement speed.
Peon
The Peon has an unused attack animation. The Peon strikes with his pickaxe, impaling his target and then kicks with his right foot.
Rifleman
The Rifleman has one unused spell animation consisting of him firing his rifle in the air. This animation was used for the Flare ability since early in development, Flare was the Rifleman's unique ability.
Warden
The campaign exclusive Warden units have an unused animation for teleporting. This is because the Wardens reuse the model of the cut Assassin hero, which had a teleport spell named Blink. The Warden hero in the Frozen Throne expansion pack reuses the old Warden animations, and by extension, the teleport animation as well as the spell itself.
Slave Master
The Slave Master fought in the first Human mission has two unused animations for casting spells. These are leftovers from the cut Warlord hero, whose model is used by the Slave Master.
The Warcraft series
| |
---|---|
DOS | Warcraft: Orcs & Humans (Prototype) • Warcraft II: Tides of Darkness |
Mac OS Classic | Warcraft: Orcs & Humans (Prototype) • Warcraft II: Tides of Darkness • Warcraft III: Reign of Chaos (Prototype) (The Frozen Throne) |
Windows, Mac OS X | Warcraft III: Reign of Chaos (Prototype) (The Frozen Throne) • World of Warcraft (Prototypes) • Hearthstone: Heroes of Warcraft |
PlayStation | Warcraft II: The Dark Saga |
References
- Pages missing developer references
- Games developed by Blizzard Entertainment
- Pages missing publisher references
- Games published by Blizzard Entertainment
- Games published by Sierra Entertainment
- Windows games
- Mac OS Classic games
- Mac OS X games
- Pages missing date references
- Games released in 2002
- Games released in July
- Games released on July 3
- Games released on July 5
- Games with unused animations
- Games with unused areas
- Games with unused graphics
- Games with unused models
- Games with unused items
- Games with unused abilities
- Games with unused sounds
- Games with unused text
- To do
- Warcraft series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused models
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Microsoft > Games developed by Activision Blizzard > Games developed by Blizzard Entertainment
Games > Games by platform > Mac OS Classic games
Games > Games by platform > Mac OS X games
Games > Games by platform > Windows games
Games > Games by publisher
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision > Games published by Sierra Entertainment
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Blizzard Entertainment
Games > Games by release date > Games released in 2002
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 3
Games > Games by release date > Games released in July > Games released on July 5
Games > Games by series > Warcraft series