Wendy: Every Witch Way
|Wendy: Every Witch Way|
This game has a notes page
|This page is rather stubbly and could use some expansion.|
Are you a bad enough dude to
Notes: Anyone care to explain the game's anti-piracy measures?
Wendy: Every Which Way is a genuinely pretty good licensed game from purveyors of generally pretty good licensed games, WayForward. Basically, it's Metal Storm and/or VVVVVV for kids. It was apparently developed to tie-in with a planned animated series starring the good witch herself that ultimately fell through.
It would later inspire another WayForward game, Mighty Flip Champs!
On the title screen menu, press Left (×5), Up (×5), Right (×5), Down (×5), Select (×5). This feature is also present in Xtreme Sports, another game developed by WayForward.
As documented on the Notes page, the game's passwords are stored in plaintext. Included among these is a password for Level 4-4, which is a duplicate of Level 1-1 with 999 time. Completing this stage leads directly to the final bonus level, where the final boss is fought. As such, it provides the quickest method to reach the end of the game outside of the debug menu. The Level 4-4 password is 1265, which in the game's image-based password system, translates to Square, Star, Minus, Plus.
The Casper series
|Game Boy (Color)||Casper (1996) (Prototype) • Wendy: Every Witch Way • Casper (2000) (US Revision)|
|SNES||Casper (International, Japan)|
|Game Boy Advance||Casper|
|Wii||Casper's Scare School: Spooky Sports Day|
|PlayStation 2||Casper and the Ghostly Trio • Casper's Scare School|
|Windows||Casper Animated Early Reader|