We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Bendy and the Ink Machine

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Bendy and the Ink Machine

Developer: theMeatly Games
Publisher: theMeatly Games
Platform: Windows
Released internationally: February 10, 2017 (Chapter 1), April 18, 2017 (Chapter 2), September 28, 2017 (Chapter 3), April 30, 2018 (Chapter 4), October 26, 2018 (Chapter 5)

GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.

ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

To do:

Bendy and the Ink Machine is a puzzle action episodic horror game taking place in an old studio known for creating old rubberhose, Disney/Fleischer-influenced cartoons.

Always remember what Walt Disney himself says when thinking about bringing beloved toons to reality; "All our dreams can come true, if we have the courage to pursue them."


Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info

Unused Graphics

BATIM-UnusedPortrait1.png BATIM-UnusedPortrait2.png

While six portraits with different pictures are used in-game (seen from the power room where you have to activate the ink machine after collecting all six items), there are actually two other portraits that went unused. One is splattered with ink, and the other blanked with a long stitch.

BendyInkMachine-COMP pause options.png

An unused menu from the prototype of Chapter 3. It features an unused "Extras" area of the menu, a credits section, and a different font.

Bendy Unused Save.png

There is an unused screenshot in the game's files with a multiple save file feature, which is absent in the final game.

Unused Audio

An unused audio file with Henry saying "I'm getting the hell out of here!", which plays after encountering Bendy while the studio is starting to flood. This file has only been heard in Chapter 1's prototype.

An unused audio file with Henry saying "What the heck was that?". It is unknown how this would have been used.

All of the Searcher's death moans, supposed to occur when killed. They can be only found in the game's files for Chapter 2's first pre-update build. Once Chapter 3 was released the Searchers' models were redesigned, one of their unused death moans was recycled for one of their current death sounds, while two more of their unused audio files were edited and used by the Swollen Searchers.

Found in the game's files for Chapter 4, there are two unused sound files consisting of just loud beeps. Judging by their file names, both sound files are placeholders.

Unused Music

First introduced for Chapter 2's release, there is a vintage-styled music (titled "You Left Me in a Heartbeat") used for the projector that turns on automatically inside the theater location in Chapter 1. It was also used for replacing the "Hellfire Follies" music in the theater location, which is previously used back in the other location. Upon the release of Chapter 4, the music was ultimately replaced by the cartoonish whistle.

Wandering Sin


This scary Easter egg, bearing a sign reading "WANDERING IS A TERRIBLE SIN", is placed on the walls of rooms you can't legitimately get into without using teleport hacks or glitches.