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Dead Rising 3

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Title Screen

Dead Rising 3

Developer: Capcom Vancouver
Publisher: Microsoft Studios
Platforms: Xbox One, Windows
Released internationally: November 22, 2013


CharacterIcon.png This game has unused playable characters.
DevTextIcon.png This game has hidden development-related text.
MinigameIcon.png This game has unused modes / minigames.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.
ItemsIcon.png This game has unused items.
MusicIcon.png This game has unused music.
SoundIcon.png This game has unused sounds.
BonusIcon.png This game has hidden bonus content.


Hmmm...
To do:
Document the following:
  • The unused Stronghold Mode and its various cut features and audio.
  • Put all the notes the developers put when writing audio scripting.
  • Give information on SM09, or "Death Till Us Part", and its survivors Nikki and Bernard.
  • There are promo items such as Frank and Chuck's outfits and Nick's sports car in the PC version that can't be enabled without modding.
  • There is a sound meant for making combo weapons that doesn't normally play outside of the use of glitches (the sound normally used is the same one used for making combo vehicles).
  • Diego's unused caveman phase.
  • Various test clothes.
  • Document the template playable character.

Dead Rising 3 is the third (main series) game in the Dead Rising franchise where Nick Ramos has to get out of Los Perdidos... while finding out some peculiar things about himself.

Sub-Pages

DevTextIcon.png
Development Related Text
We gotta finish this game, or we're all gonna die...
SoundIcon.png
Unused Audio
No! Turn it off! Turn it off!
DR3 book humanguinespig icon.png
Unused Graphics
Just looked at the page and already saw a guinea pig.

Unused Cutscenes

Ending X

An unused ending can be found in Dead Rising 3's files. It depicts a rather disturbing ending in which Nick gets murdered by survivors, implying that he killed them all during the story.

Zombies On A Plane

An unused intro. Since the cutscene with the pilots that plays when you wait on the title screen is called "Zombies On A Plane A", it was likely intended that it would've been the original first cutscene, and this would've played after. Nick and Dick's audio are very low for some reason.

Dick To The Rescue

A cutscene that likely would've occurred if Nick died during the intro, similar to Dead Rising 1 and 2.

Lab Escape Fail

This cutscene interestingly takes place while Nick is captured by Marian and after Diego dies.

Unused Weapons

Cutman Helmet

An unused combo weapon that would have been created by combining a Servbot helmet and some blade weapon, most likely the machete. The weapon is based off the Cut Man boss from Megaman.

Cellphone

An unused electronic item. It would have been a one handed item with the brick's heavy attacks. The cellphone had the same damage output as weapons like the baseball bat.

Unused Models

Sniper Rifle

The model of the Dead Rising 2 sniper rifle was found in the files of the PC version.

Bicycle

A light blue bicycle was intended to appear as a weapon in the game, but was cut. No coding remains, but the model and icon still exist in the files.

Unused Game Modes

In the files is an unused screen for a game mode selection. None of the options work, as they all go to a blank screen with no way to exit, other than restarting the game.

2 game mode functions go unused. "UsePlayerLives" and "UsePlayerLevelProgression". When set to "false", "UsePlayerLevelProgression" will stop the player from levelling up. "UsePlayerLives" is set to false for all used game modes.

Game Modes use their own IDs. For example, the main game's ID is "1662361359"

Lots of game mode IDs go unused.

"418040476" is for Stronghold Mode, a cut game mode. It has "UsePlayerLives" set to "true".

"181617944" is for debug testing.

"4229807521" is never used. Its purpose is unknown.

"4077862045" is never used. It has "UsePlayerLevelProgression" set to "false".

"635611904" is never used. Its purpose is unknown.

"3153100459" is used for a debug mission titled "D4 - 1st Look Visuals".

"576731049" was used for the game's demo.

Combo Vehicle Blueprint Text

Hmmm...
To do:
Make a notes page to put this in.
This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.


Key:

  • "#" INCOMPREHENSIBLE = Cannot read this word. # represents number of consecutive words that cannot be read
  • COMPLETELY INCOMPREHENSIBLE = Can't read this sentence at all
  • lowercase text = Personal comment

Mobile Locker

-STURDY BARS TOCRASH ZOMBIES OUTTA MY WAY!
-EXTRA SPACE FOR MORE STUFF
-REINFORCED (INCOMPREHENSIBLE) DOOR
-STORE ALL SORTS OF WEAPONS, BOOKS, & CLOTHES HERE (perhaps books were meant to be items like the last 2 games, also clothing cannot be changed in the vehicle)

Junk Car

Turret Rig

Mini Bike

Forkwork

Rollerhawg

Junk Bike

Junk Truck

Party Slapper

Shockdozer

Version Differences

Smartglass Feature Removal

In the PC version of Dead Rising 3, all features related to the ZDC Smartglass app were removed.

  • Almost all coding for the Smartglass app were completely erased. This includes mission scripts, game objects, and the text for Jamie's calls.
  • The ZDC boxes were removed from the environment.
  • All Stash rooms had their items removed, with the exception of the Stash in the Central City Wrench-O-Rama, which still contains a handgun and a few regular items. The lighting effects for the rooms weren't removed, however.
  • All Stash room doors, except for the one in the Industry Tunnel Maintenance Access, were removed and replaced with static objects that are engrained into the environment's model.

Bonus Content

In the PC version of the game, there's a folder called "Digital Extras" with 2 files, "DR3 Digital Art Book.pdf" and DR3_BRADY.pdf". DR3 Digital Art Book.pdf is a PDF file that, like it says, is a digital art book, including concept art, early renditions of promotional art, and developer interviews.

DR3_BRADY.pdf is a PDF file containing snippets of the Dead Rising 3 Brady Games guide.