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Development:Disney's Donald Duck: Goin' Quackers (Nintendo 64)

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This page details development materials of Disney's Donald Duck: Goin' Quackers (Nintendo 64).

How about a nice leek in this trying time?
This page or section details content from the Rayman 2022 Leak.
Check the Rayman 2022 Leak category for more pages also sourced from this material.

In February 2022, several assets from the Nintendo 64 version of Goin' Quackers were found in a leaked copy of the source code to Rayman 2's Nintendo DS port.

Unused Graphics

All of the game's textures can be found in Rayman_Z\Rayman2\DS\CPA\exe\main\GAMEDN64\World\graphics\Textures\, some of which didn't make it into the final game.



Two winking frames for thought bubble Daisy seen in Donald's idle animation. It isn't animated at all in the final version.

High quality versions of these exist in the Windows version, but unused.


Three letters and numbers from 1 to 16.



DonaldDuckQuackers cn live NZ.gf.png

A text box that says "live". It is still present in the Windows version.


Textures from an unused cutscene with the Beagle Boys city boss, using different textures from the final game.

Early Final
DonaldDuckQuackers64 dd eye.png

DonaldDuckQuackers64 dd eye c.png
DonaldDuckQuackers64 dd eye c2.png

DonaldDuckQuackers dd eye.png

DonaldDuckQuackers dd eye c.png
DonaldDuckQuackers dd eye c2.png

Donald's eyes with no outlines.

Early Final
DonaldDuckQuackers64 X bb face.png DonaldDuckQuackers X bb face nz.png
DonaldDuckQuackers64 X bb shirt.png DonaldDuckQuackers X bb shirt.png

The Beagle Boy's face is at a lower resolution and his shirt lacks the yellow stripe at the bottom.

A timer that does not appear in the boss fight at any point.

DonaldDuckQuackers64 trapped.png

A strange drawing of a trapped character.



Textures for an unused porcupine enemy. While there are porcupines during the bear chase boss, they use a completely different set of textures.