Die Hard (NES)
This game has debugging material.
Being based on a blockbuster action flick, developed by Pack-In-Video, published by Activision, and released on the NES, you might assume that Die Hard is a frustrating and mediocre game.
You'd be correct.
Speed Up Time
During the game, press Start to open the status screen, where the time is stopped. Press A + B + Select to run and speed up the time. This will lead to increasing the locks counters, then setting the final time to leave the building. If you skip all this time, the game ends.
Immediately after you die, but before the screen fades out, hold Down + A + B + Start. After the game over screen, the continue screen will appear...although you'll have just two continues.
Hold Up + Left + Select at the difficulty selection screen, before starting a new game. Press A, and before the game starts you'll see all the in-game splash screens with the same text:
Theo: "Lock one is down, Hans! I estimate about a half hour to go!"
The Japanese version shows all the in-game messages before the game screens.
Translate Japanese version's cutscenes, as most of the dialogue is different from the US/European versions.
- The word "Trademark" in the Japanese version was changed to "Trademarks" in the US and European versions.
- "All Rights Reserved." in the Japanese version was changed to "All Rights Are Reserved." in the US and European versions.
- The Japanese version has a different year, as well as a credit to Activision.
© 1990 PACK-IN-VIDEO USED UNDER SUBLICENSE FROM ACTIVISION.
- The US and European versions give separate copyright credits to Activision and Pack-In-Video.
- The US version has the text
LICENSED BY NINTENDO OF AMERICA INC., while the European version has
LICENSED BY NINTENDO INC.
- The US and European versions add a splash screen for Activision before the title screen appears.
The Japanese version has a couple of cutscenes that appear after selecting your difficulty. The text roughly translates to:
40 terrorists occupy the Nakatomi Building and have caught Holly! John checks the ammo in his clip. There are 15 remaining. "I need to find a way to contact the Los Angeles Police.."
The Japanese version has an in-game terrorist counter, which appears when you start the game and when you kill an enemy. The US and European versions relegated this to only appearing in the pause menu.
|The Die Hard series|
|PlayStation||Die Hard Trilogy|
|Nintendo 64||Die Hard|
|PlayStation 2||Die Hard: Vendetta|
|GameCube||Die Hard: Vendetta|
|Xbox||Die Hard: Vendetta|