Also known as: Driver: You Are the Wheelman (US), Driver: Sennyuu! Car Chase Daisakusen (JP)
This game has a prototype article
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Driver is the PlayStation classic where you go across four cities while working undercover for some criminals using your car. That is, if you could pass the first "mission".
The cutscenes RENDER37.str and RENDER64.str aren't used at all during gameplay. RENDER64.str is for the end of The Briefcase and RENDER37.str is an informational cutscene in The Mercy Mission which the game skips over. These are localized in the Japanese release.
There is an audio file for receiving four messages on the answering machine, although the most you'll ever get is three.
The English city of Newcastle upon Tyne (where Reflections is based) is featured in the credits sequence. By using a cheat device or modding, you can play in it. Note that actual modelling is not fully present, although what is modelled can be driven on. When using a cheat device to play, the music is Miami Night. There isn't a map, and only the Damage bar is visible.
Use the GameShark code 8009625C 007F to access Newcastle in the PAL/UK version.
Unused Mission Part
If one listens to the used cutscenes, it seems the first or second cutscene with information is skipped. It would be the second that's skipped, I'm not sure. The cutscene that comes before part three makes more sense before the lost fourth part.
In the Windows version, "The Mercy Mission" has four parts, but on the PlayStation version it has only three parts. Due to this, a cutscene is skipped. This is somewhat obvious if one looks at the cutscene after the third part, where the place in the cutscene is noticeably different. The skipped cutscene and the fourth part actually exist and can be played.
This works best if you complete the third part of said mission normally, as the game saves your position after the mission and since there isn't a scripted starting point, if you complete another mission, you are thrown to that mission's end point, or if you haven't done any mission, you are thrown to the default (?) location somewhere out of bounds. GameShark code 8009625C 003D can be used to access the lost part in the PAL/UK version.
- You can save your progress between parts 1 & 2 of The Clean Up. This kind of behaviour is not usually possible, and there's a possibility that it's technically 2 missions, the other just having no visible name.
- Cutscenes seem to be softer and more compressed on US version.
- Swearing is bleeped in the US version.
- Map screen says "Press Any Button To Return To The Pause Menu" in NTSC-U and NTSC-J, PAL-UK version says "Press Any Button To Exit".
- In the end of the opening cutscene (RENDER0.str) the game name is displayed. The European version has DRIVER with yellow text. The US version instead says DRIVER: YOU ARE THE WHEELMAN with DRIVER in blue.
- In RENDER39.str, a different animation is used during the part where you look though the scope. This causes the US version to have a visible jump when the weapon is fired.
- In RENDER6.str, some dialog was removed during the end of the scene on the US version.
- RENDER14.str is missing entirely from NTSC/U and NTSC/J versions. This cutscene is used before The Maddox Hit, as the middle cutscene in the European version.
- Some unused cutscenes found in the US version:
- The cutscenes RENDER29.str, RENDER52.str, RENDER53.str, RENDER54.str, RENDER56.str and RENDER61.str are not present in the European version.
- The Windows version uses RENDER29.str as the cutscene before "The Casino Job", and it uses the dialog found in the US version. The PlayStation versions use RENDER55.str instead, which then freezes and you'll hear the same audio, in which the last line is different in European version.
This screen, seen when starting up the game, is different between regions. The US version also moves the text around.
- While European and American versions notify you before the opening cutscene if your Memory Card is full, Japanese version does not.
- Japanese version has different default sound settings, both Music and SFX are at 50, PAL and NTSC-U have Music at 50 SFX at 100 at default.
- Controls screen is different.
- This version allows you to move on even if you fail the training mission.
- Motel room exit option is called "EXIT: Quit Undercover" instead of "Quit Back To Title Screen".
- Game mode "Pursuit" is called "Chase The Target".
- High scores menu has a few things: "View Tables" is called "View High Scores", "Load Hi-Scores" and "Save Hi-Scores" are called "Load High Scores" and "Save High Scores".
- "Felony" is "Criminal", though in a Japanese Demo it was called "Felony".
- After a successful mission the game says "Mission Clear" instead of "Mission Over" and "Continue" is called "Next Mission".
- RENDER17.str is missing.
|The Driver series|
|PlayStation||Driver (Prototypes) • Driver 2|
|Windows||Driver (Demo) • DRIV3R • Driver: Parallel Lines • Driver: San Francisco|
|Game Boy Color||Driver|
|PlayStation 2, Xbox||DRIV3R • Driver: Parallel Lines (Prototype)|
|Mac OS X||Driver: San Francisco|
|Wii||Driver: Parallel Lines|