Hello Neighbor: Search and Rescue
Hello Neighbor: Search and Rescue |
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Developer: Steel Wool Studios[1] This game has unused animations. This game has a prototype article This game has a notes page |
Hello Neighbor: Search and Rescue is a groundbreaking VR horror-puzzle game where you sneak into your creepy neighbor's house to save your friend, and with only Oculus Headset Compatibility. (on Windows.)
The game was originally a PSVR1/2 exclusive, before very quickly being announced for Meta Quest and Steam, and while those versions have released, the PSVR1 version only released after being delayed a whopping 4 times.
Subpages
Prototype Info |
Notes |
Unused Textures
Loading Screen
- A unused version of the loading screen, with LOADING... placed over it.
Character Select
- Unused textures for a radial character select menu, the character icons here use 3D renders instead of 2D artwork. Interestingly, there's a texture for the Inventor (referred to as Engineer here) going missing, which never happens in the final game.
Unused Blueprints
Test Blueprints
BP_CharacterSwitchRadio02
- A test blueprint for well.. The character switch radio, using a primitive model made out of boxes and a smooshed cylinder, cannot be grabbed.
BP_RadioTool_Base
- A base Blueprint for again, the character switch radio, This time using the default model but untextured, this one can be picked up, using the unused Radial Menu seen above.
Unused Maps
MAP_Intro_Tutorial
- A super.. super super early version of the Tutorial, which would have actually explained what the characters abilities did instead of just being a Sandbox.
The level would have (presumably) starred Enzo, post Delroy capture, as he explored the underground tunnels. It's incredibly broken and unplayable without heavy modifications.
This level has some cut mechanics that never made it into the final game:
- Going through Neighbor Doors (the Metal Grate doors)
- Paint footprints and handprints appearing on doorframes and walls, as an alternative to Enzo's magnifying glass
- Paint in Sinks
- Hidden Passage-ways
MAP_Intro_Tutorial02
- The final intro-tunnel segment, but held with a white cube instead of the normal terrain.
MAP_House_DesignNotes
- A map full of changes to the main house, showcasing some stuff that never made it into the game, Such as:
- Nicky Roth Mannequin
- More Mannequins in General
- A whitebox of part of the Intro to the game
- A (at this moment) completely unused portion of the house, with a Theodore cutout covered up in boxes.
- Developer Text that says "Pretty Good"
MAP_House_DebugDontShip
- Despite this map seemingly being important, It's not, and it's completely empty, only carrying a few kbs of data, and otherwise being empty.
MAP_Act3_Blockout
- A super super super rough blockout of Act 3, with some rooms straight up non-existent, or just changed entirely.
Some highlights include:
- Saving Trinity immediately after getting Aaron out of his cell
- The Library not existing in this level, despite the climbing segment leading up to it existing
- Weird grabbable white cubes, they could be placeholder grabbable items, but its unknown as of now.
Test Maps
MAP_TEST_AnimGallery
- A simple test map for testing everything related to animations, such as LODs, Looking at Actors, Interacting with Doors, Etc.
FTEST_Activatables_TestingMap
- A test map for testing.. Activatables, such as buttons, levers, pullcords, and keys, this level is unable to be played without modifications, as there is a big invisible barrier around the player, using the command streammap or streamlevelin while in another world allows level to be played.
Debug Menu
- Every build of the game has a debug menu in the files, once reactivated, it is mostly the same as the April build's however there are some additions.
References
The Hello Neighbor series
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Main Games | |
Windows | Hello Neighbor (Prototypes) • Hello Neighbor: Hide & Seek (Prototypes) • Hello Neighbor 2 (Prototypes) |
Xbox One, Xbox Series X, PlayStation 4, PlayStation 5 | Hello Neighbor • Hello Neighbor: Hide & Seek • Hello Neighbor 2 (Beta) |
Nintendo Switch | Hello Neighbor • Hello Neighbor: Hide & Seek • Hello Neighbor 2 |
iOS | Hello Neighbor (Mobile Content Expansion) • Hello Neighbor: Hide & Seek |
Android | Hello Neighbor (Mobile Content Expansion) |
Spin-off Games | |
Windows | Secret Neighbor (Prototypes) • Hello Guest • Hello Engineer (Demo, Prototypes) |
Xbox One, Xbox Series X | Secret Neighbor • Hello Guest • Hello Engineer |
iOS | Hello Guest • Hello Neighbor: Nicky's Diaries |
Android | Hello Neighbor: Nicky's Diaries |
PlayStation 4, Nintendo Switch | Secret Neighbor • Hello Engineer |
PlayStation 5, Meta Quest 2 | Hello Neighbor: Search and Rescue (Prototypes) |
- Games developed by Steel Wool Studios
- Games published by tinyBuild
- Windows games
- Meta Quest 2 games
- PlayStation 5 games
- Pages missing date references
- Games released in 2023
- Games released in May
- Games released on May 25
- Games with unused animations
- Games with unused areas
- Games with unused objects
- Games with unused graphics
- Games with unused models
- Games with unused abilities
- Hello Neighbor series
Cleanup > Pages missing date references
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by content > Games with unused objects
Games > Games by developer > Games developed by Steel Wool Studios
Games > Games by platform > Meta Quest 2 games
Games > Games by platform > PlayStation 5 games
Games > Games by platform > Windows games
Games > Games by publisher > Games published by tinyBuild
Games > Games by release date > Games released in 2023
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 25
Games > Games by series > Hello Neighbor series